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compton: don't shadow slop/maim

This commit is contained in:
Joe Groocock 2018-03-14 02:07:57 +00:00
parent da3ff09435
commit 7c9ed10a00
Signed by: frebib
GPG Key ID: E0B16BEACFBB6A86

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@ -11,7 +11,7 @@ shadow-opacity = 0.65; # The translucency for shadows. (default .75)
# shadow-red = 0.0; # Red color value of shadow. (0.0 - 1.0, defaults to 0)
# shadow-green = 0.0; # Green color value of shadow. (0.0 - 1.0, defaults to 0)
# shadow-blue = 0.0; # Blue color value of shadow. (0.0 - 1.0, defaults to 0)
#shadow-exclude = [ "n:e:Notification" ]; # Exclude conditions for shadows.
shadow-exclude = [ "class_g = 'slop'" ]; # Exclude conditions for shadows.
shadow-ignore-shaped = false; # Avoid drawing shadow on all shaped windows
# (see also: --detect-rounded-corners)
@ -50,10 +50,10 @@ backend = "glx" # Backend to use: "xrender" or "glx". GLX backend is typical
# much faster but depends on a sane driver.
mark-wmwin-focused = true; # Try to detect WM windows and mark them as active.
mark-ovredir-focused = true; # Mark all non-WM but override-redirect windows active (e.g. menus).
use-ewmh-active-win = true; # Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused
use-ewmh-active-win = true; # Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused
# instead of using FocusIn/Out events. Usually more reliable but
# depends on a EWMH-compliant WM.
detect-rounded-corners = false; # Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
detect-rounded-corners = true; # Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
detect-client-opacity = true; # Detect _NET_WM_OPACITY on client windows, useful for window
# managers not passing _NET_WM_OPACITY of client windows to frame windows.
refresh-rate = 0; # For --sw-opti: Specify refresh rate of the screen. 0 for auto.