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compton: update to v7.x config

This commit is contained in:
Joe Groocock 2019-10-11 22:15:56 +01:00
parent 3bb6de1dd9
commit 616edc0cc7
Signed by: frebib
GPG Key ID: E0B16BEACFBB6A86
2 changed files with 85 additions and 75 deletions

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@ -1,91 +1,101 @@
# Logging
log-level = "info";
# log-file = "/path/to/your/log/file";
# Shadow # Shadow
shadow = true; # Enabled client-side shadows on windows. shadow = true;
no-dock-shadow = true; # Avoid drawing shadows on dock/panel windows. shadow-radius = 24;
no-dnd-shadow = false; # Don't draw shadows on DND windows. shadow-offset-x = -24;
clear-shadow = true; # Zero the part of the shadow's mask behind the shadow-offset-y = -24;
# window. Fix some weirdness with ARGB windows. shadow-opacity = 0.6;
shadow-radius = 12; # The blur radius for shadows. (default 12) # shadow-red = 0.0;
shadow-offset-x = -16; # The left offset for shadows. (default -15) # shadow-green = 0.0;
shadow-offset-y = -16; # The top offset for shadows. (default -15) # shadow-blue = 0.0;
shadow-opacity = 0.65; # The translucency for shadows. (default .75) shadow-exclude = [
# shadow-red = 0.0; # Red color value of shadow. (0.0 - 1.0, defaults to 0) "class_g = 'slop'",
# shadow-green = 0.0; # Green color value of shadow. (0.0 - 1.0, defaults to 0) "class_g = 'Conky'",
# shadow-blue = 0.0; # Blue color value of shadow. (0.0 - 1.0, defaults to 0) "class_g ?= 'Notify-osd'",
shadow-exclude = [ "class_g = 'slop'" ]; # Exclude conditions for shadows. "class_g = 'Cairo-clock'",
shadow-ignore-shaped = false; # Avoid drawing shadow on all shaped windows "name = 'Notification'",
# (see also: --detect-rounded-corners) "_GTK_FRAME_EXTENTS@:c"
];
# shadow-exclude = "n:e:Notification";
# shadow-exclude-reg = "x10+0+0";
xinerama-shadow-crop = true;
# Opacity # Opacity
menu-opacity = 0.9; # The opacity for menus. (default 1.0) frame-opacity = 1.0;
inactive-opacity = 0.7; # Default opacity of inactive windows. (0.0 - 1.0) # active-opacity = 0.8;
active-opacity = 1.0; # Default opacity for active windows. (0.0 - 1.0) inactive-opacity = 0.7;
frame-opacity = 1.0; # Opacity of window titlebars and borders. (0.1 - 1.0) inactive-opacity-override = true;
inactive-opacity-override = true; # Let inactive opacity set by 'inactive-opacity' overrides # inactive-dim = 0.2;
# value of _NET_WM_OPACITY. Bad choice. # inactive-dim-fixed = true;
opacity-rule = [ opacity-rule = [
"0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'" "0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
]; ];
alpha-step = 0.02; # XRender backend: Step size for alpha pictures. Increasing
# it may result in less X resource usage,
# Yet f ading may look bad.
# Blurring # Blurring
blur-method = "dual_kawase"; blur:
blur-strength = 5; {
blur-background = true; # Blur background of transparent windows. method = "gaussian";
blur-background-exclude = [ "class_g = 'Peek'", "class_g = 'Onboard'", "class_g = 'slop'", "class_g = 'Polybar'" ]; size = 10;
blur-background-frame = true; # Blur background of opaque windows with transparent deviation = 5.0;
# frames as well. };
blur-background-fixed = false; # Do not let blur radius adjust based on window opacity. blur-background-frame = true;
# Exclude conditions for background blur. blur-background-fixed = true;
blur-background-exclude = [
"class_g = 'Peek'",
"class_g = 'Onboard'",
"class_g = 'slop'",
"class_g = 'Polybar'",
"window_type = 'dock'",
"window_type = 'desktop'",
"_GTK_FRAME_EXTENTS@:c"
];
# Fading # Fading
fading = true; # Fade windows during opacity changes. fading = true;
# fade-delta = 16; # The time between steps in a fade in milliseconds. (default 10). fade-delta = 10;
fade-in-step = 0.022; # Opacity change between steps while fading in. (default 0.028). fade-in-step = 0.03;
fade-out-step = 0.02; # Opacity change between steps while fading out. (default 0.03). fade-out-step = 0.03;
# no-fading-openclose = true; # Avoid fade windows in/out when opening/closing. no-fading-openclose = false;
# fade-exclude = [ ]; # Exclude conditions for fading. no-fading-destroyed-argb = false;
# fade-exclude = [ ];
# Other # Other
backend = "glx" # Backend to use: "xrender" or "glx". GLX backend is typically backend = "glx";
# much faster but depends on a sane driver. mark-wmwin-focused = true;
mark-wmwin-focused = true; # Try to detect WM windows and mark them as active. mark-ovredir-focused = true;
mark-ovredir-focused = true; # Mark all non-WM but override-redirect windows active (e.g. menus). use-ewmh-active-win = false;
use-ewmh-active-win = true; # Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused detect-rounded-corners = true;
# instead of using FocusIn/Out events. Usually more reliable but detect-client-opacity = true;
# depends on a EWMH-compliant WM. refresh-rate = 0;
detect-rounded-corners = true; # Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on. vsync = true;
detect-client-opacity = true; # Detect _NET_WM_OPACITY on client windows, useful for window # sw-opti = true;
# managers not passing _NET_WM_OPACITY of client windows to frame windows. # unredir-if-possible = true;
refresh-rate = 0; # For --sw-opti: Specify refresh rate of the screen. 0 for auto. # unredir-if-possible-delay = 5000;
vsync = "none"; # "none", "drm", "opengl", "opengl-oml", "opengl-swc", "opengl-mswc" # unredir-if-possible-exclude = [ ];
# See man page for more details. focus-exclude = [
dbe = false; # Enable DBE painting mode. Rarely needed. "i:ai:chromium",
paint-on-overlay = true; # Painting on X Composite overlay window. Recommended. "class_g = 'Firefox'",
sw-opti = false; # Limit compton to repaint at most once every 1 / refresh_rate. ];
# Incompatible with certain VSync methods. detect-transient = true;
unredir-if-possible = false; # Unredirect all windows if a full-screen opaque window is detect-client-leader = true;
# detected, to maximize performance for full-screen windows. invert-color-include = [ ];
focus-exclude = [ "i:ai:chromium" ]; # A list of conditions of windows that should always be considered focused. # resize-damage = 1;
detect-transient = true; # Use WM_TRANSIENT_FOR to group windows, and consider windows in
# the same group focused at the same time.
detect-client-leader = true; # Use WM_CLIENT_LEADER to group windows.
invert-color-include = [ ]; # Conditions for windows to be painted with inverted color.
# GLX backend # GLX backend fine-tune options. See man page for more info. # GLX backend
glx-no-stencil = true; # Recommended. glx-no-stencil = true;
glx-copy-from-front = false; # Useful with --glx-swap-method, glx-no-rebind-pixmap = true;
# glx-use-copysubbuffermesa = true; # Recommended if it works. Breaks VSync. xrender-sync-fence = true;
glx-no-rebind-pixmap = true; # Recommended if it works. #use-damage = true;
glx-swap-method = "undefined"; # See man page.
# Window type settings # Window type settings
wintypes: wintypes:
{ {
tooltip = { fade = true; shadow = false; opacity = 1; focus = true; }; tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
# fade: Fade the particular type of windows. dock = { shadow = false; }
# shadow: Give those windows shadow dnd = { shadow = false; }
# opacity: Default opacity for the type of windows. popup_menu = { opacity = 0.8; }
# focus: Whether to always consider windows of this type focused. dropdown_menu = { opacity = 0.8; }
}; };

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@ -177,7 +177,7 @@ exec --no-startup-id xbindkeys
exec --no-startup-id solaar exec --no-startup-id solaar
exec --no-startup-id pullover exec --no-startup-id pullover
exec --no-startup-id mailnag exec --no-startup-id mailnag
exec --no-startup-id compton -b exec --no-startup-id compton -b --experimental-backends
exec --no-startup-id chromium --no-startup-window exec --no-startup-id chromium --no-startup-window
exec --no-startup-id thunderbird exec --no-startup-id thunderbird