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compton: update to v7.x config

This commit is contained in:
Joe Groocock 2019-10-11 22:15:56 +01:00
parent 3bb6de1dd9
commit 616edc0cc7
Signed by: frebib
GPG Key ID: E0B16BEACFBB6A86
2 changed files with 85 additions and 75 deletions

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@ -1,91 +1,101 @@
# Logging
log-level = "info";
# log-file = "/path/to/your/log/file";
# Shadow
shadow = true; # Enabled client-side shadows on windows.
no-dock-shadow = true; # Avoid drawing shadows on dock/panel windows.
no-dnd-shadow = false; # Don't draw shadows on DND windows.
clear-shadow = true; # Zero the part of the shadow's mask behind the
# window. Fix some weirdness with ARGB windows.
shadow-radius = 12; # The blur radius for shadows. (default 12)
shadow-offset-x = -16; # The left offset for shadows. (default -15)
shadow-offset-y = -16; # The top offset for shadows. (default -15)
shadow-opacity = 0.65; # The translucency for shadows. (default .75)
# shadow-red = 0.0; # Red color value of shadow. (0.0 - 1.0, defaults to 0)
# shadow-green = 0.0; # Green color value of shadow. (0.0 - 1.0, defaults to 0)
# shadow-blue = 0.0; # Blue color value of shadow. (0.0 - 1.0, defaults to 0)
shadow-exclude = [ "class_g = 'slop'" ]; # Exclude conditions for shadows.
shadow-ignore-shaped = false; # Avoid drawing shadow on all shaped windows
# (see also: --detect-rounded-corners)
shadow = true;
shadow-radius = 24;
shadow-offset-x = -24;
shadow-offset-y = -24;
shadow-opacity = 0.6;
# shadow-red = 0.0;
# shadow-green = 0.0;
# shadow-blue = 0.0;
shadow-exclude = [
"class_g = 'slop'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"name = 'Notification'",
"_GTK_FRAME_EXTENTS@:c"
];
# shadow-exclude = "n:e:Notification";
# shadow-exclude-reg = "x10+0+0";
xinerama-shadow-crop = true;
# Opacity
menu-opacity = 0.9; # The opacity for menus. (default 1.0)
inactive-opacity = 0.7; # Default opacity of inactive windows. (0.0 - 1.0)
active-opacity = 1.0; # Default opacity for active windows. (0.0 - 1.0)
frame-opacity = 1.0; # Opacity of window titlebars and borders. (0.1 - 1.0)
inactive-opacity-override = true; # Let inactive opacity set by 'inactive-opacity' overrides
# value of _NET_WM_OPACITY. Bad choice.
frame-opacity = 1.0;
# active-opacity = 0.8;
inactive-opacity = 0.7;
inactive-opacity-override = true;
# inactive-dim = 0.2;
# inactive-dim-fixed = true;
opacity-rule = [
"0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
"0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
];
alpha-step = 0.02; # XRender backend: Step size for alpha pictures. Increasing
# it may result in less X resource usage,
# Yet f ading may look bad.
# Blurring
blur-method = "dual_kawase";
blur-strength = 5;
blur-background = true; # Blur background of transparent windows.
blur-background-exclude = [ "class_g = 'Peek'", "class_g = 'Onboard'", "class_g = 'slop'", "class_g = 'Polybar'" ];
blur-background-frame = true; # Blur background of opaque windows with transparent
# frames as well.
blur-background-fixed = false; # Do not let blur radius adjust based on window opacity.
# Exclude conditions for background blur.
blur:
{
method = "gaussian";
size = 10;
deviation = 5.0;
};
blur-background-frame = true;
blur-background-fixed = true;
blur-background-exclude = [
"class_g = 'Peek'",
"class_g = 'Onboard'",
"class_g = 'slop'",
"class_g = 'Polybar'",
"window_type = 'dock'",
"window_type = 'desktop'",
"_GTK_FRAME_EXTENTS@:c"
];
# Fading
fading = true; # Fade windows during opacity changes.
# fade-delta = 16; # The time between steps in a fade in milliseconds. (default 10).
fade-in-step = 0.022; # Opacity change between steps while fading in. (default 0.028).
fade-out-step = 0.02; # Opacity change between steps while fading out. (default 0.03).
# no-fading-openclose = true; # Avoid fade windows in/out when opening/closing.
# fade-exclude = [ ]; # Exclude conditions for fading.
fading = true;
fade-delta = 10;
fade-in-step = 0.03;
fade-out-step = 0.03;
no-fading-openclose = false;
no-fading-destroyed-argb = false;
# fade-exclude = [ ];
# Other
backend = "glx" # Backend to use: "xrender" or "glx". GLX backend is typically
# much faster but depends on a sane driver.
mark-wmwin-focused = true; # Try to detect WM windows and mark them as active.
mark-ovredir-focused = true; # Mark all non-WM but override-redirect windows active (e.g. menus).
use-ewmh-active-win = true; # Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused
# instead of using FocusIn/Out events. Usually more reliable but
# depends on a EWMH-compliant WM.
detect-rounded-corners = true; # Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
detect-client-opacity = true; # Detect _NET_WM_OPACITY on client windows, useful for window
# managers not passing _NET_WM_OPACITY of client windows to frame windows.
refresh-rate = 0; # For --sw-opti: Specify refresh rate of the screen. 0 for auto.
vsync = "none"; # "none", "drm", "opengl", "opengl-oml", "opengl-swc", "opengl-mswc"
# See man page for more details.
dbe = false; # Enable DBE painting mode. Rarely needed.
paint-on-overlay = true; # Painting on X Composite overlay window. Recommended.
sw-opti = false; # Limit compton to repaint at most once every 1 / refresh_rate.
# Incompatible with certain VSync methods.
unredir-if-possible = false; # Unredirect all windows if a full-screen opaque window is
# detected, to maximize performance for full-screen windows.
focus-exclude = [ "i:ai:chromium" ]; # A list of conditions of windows that should always be considered focused.
detect-transient = true; # Use WM_TRANSIENT_FOR to group windows, and consider windows in
# the same group focused at the same time.
detect-client-leader = true; # Use WM_CLIENT_LEADER to group windows.
invert-color-include = [ ]; # Conditions for windows to be painted with inverted color.
backend = "glx";
mark-wmwin-focused = true;
mark-ovredir-focused = true;
use-ewmh-active-win = false;
detect-rounded-corners = true;
detect-client-opacity = true;
refresh-rate = 0;
vsync = true;
# sw-opti = true;
# unredir-if-possible = true;
# unredir-if-possible-delay = 5000;
# unredir-if-possible-exclude = [ ];
focus-exclude = [
"i:ai:chromium",
"class_g = 'Firefox'",
];
detect-transient = true;
detect-client-leader = true;
invert-color-include = [ ];
# resize-damage = 1;
# GLX backend # GLX backend fine-tune options. See man page for more info.
glx-no-stencil = true; # Recommended.
glx-copy-from-front = false; # Useful with --glx-swap-method,
# glx-use-copysubbuffermesa = true; # Recommended if it works. Breaks VSync.
glx-no-rebind-pixmap = true; # Recommended if it works.
glx-swap-method = "undefined"; # See man page.
# GLX backend
glx-no-stencil = true;
glx-no-rebind-pixmap = true;
xrender-sync-fence = true;
#use-damage = true;
# Window type settings
wintypes:
{
tooltip = { fade = true; shadow = false; opacity = 1; focus = true; };
# fade: Fade the particular type of windows.
# shadow: Give those windows shadow
# opacity: Default opacity for the type of windows.
# focus: Whether to always consider windows of this type focused.
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
dock = { shadow = false; }
dnd = { shadow = false; }
popup_menu = { opacity = 0.8; }
dropdown_menu = { opacity = 0.8; }
};

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@ -177,7 +177,7 @@ exec --no-startup-id xbindkeys
exec --no-startup-id solaar
exec --no-startup-id pullover
exec --no-startup-id mailnag
exec --no-startup-id compton -b
exec --no-startup-id compton -b --experimental-backends
exec --no-startup-id chromium --no-startup-window
exec --no-startup-id thunderbird