mirror of
https://github.com/Adam-Ant/community-chest
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51 lines
1.5 KiB
INI
51 lines
1.5 KiB
INI
# Configuration file
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attributefix {
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# The highest possible attack speed [range: 0.0 ~ 3.4028235E38, default: 4096.0]
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S:AttackSpeed=4096.0
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# The highest possible attack damage [range: 0.0 ~ 3.4028235E38, default: 4096.0]
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S:Damage=4096.0
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# Should the max armor amount cap be raised? [default: true]
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B:Enabled=true
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# The highest possible follow range. [range: 0.0 ~ 3.4028235E38, default: 4096.0]
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S:FollowRange=4096.0
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# The highest possible knockback resistance [range: 0.0 ~ 3.4028235E38, default: 4096.0]
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S:Knockback=4096.0
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# The highest possible amount of luck. [range: 0.0 ~ 3.4028235E38, default: 4096.0]
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S:Luck=4096.0
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# The highest possible amount of armor points. [range: 0.0 ~ 3.4028235E38, default: 4096.0]
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S:MaxArmor=4096.0
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# The highest possible amount of armor toughness. [range: 0.0 ~ 3.4028235E38, default: 4096.0]
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S:MaxArmorToughness=4096.0
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# The highest possible amount of health. [range: 0.0 ~ 3.4028235E38, default: 4096.0]
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S:MaxHealth=4096.0
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# The highest possible movement speed. [range: 0.0 ~ 3.4028235E38, default: 4096.0]
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S:Speed=4096.0
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}
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bookshelves {
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# Should the new varients be craftable? [default: true]
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B:Crafting=true
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# While enabled, new bookshelf varients for the other wood types will be added to the game [default: true]
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B:Enabled=true
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}
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"player heads" {
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# While enabled, variations of the vanilla mob heads will be added in the form of a new creative tab. [default: true]
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B:Enabled=true
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}
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