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Initial JTS3 config
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JTS3Config/.gitignore
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JTS3Config/.gitignore
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logs/
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JTS3Config/JTS3ServerMod_server.cfg
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JTS3Config/JTS3ServerMod_server.cfg
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# Config file of the JTS3ServerMod
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# http://www.stefan1200.de
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# This file must be saved with the encoding ISO-8859-1!
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# File created at 2015-04-30 14:05:59
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# Teamspeak 3 server address
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ts3_server_address = magic.adam-ant.co.uk
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# Teamspeak 3 server query port, default is 10011
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ts3_server_query_port = 10011
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# Teamspeak 3 server query admin account name
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ts3_server_query_login = selfserve
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# Teamspeak 3 server query admin password
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ts3_server_query_password = KaZRc+Yb
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# Teamspeak 3 virtual server ID or -1 to use ts3_virtualserver_port
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ts3_virtualserver_id = 1
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# Teamspeak 3 virtual server port, only needed if ts3_virtualserver_id is set to -1
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ts3_virtualserver_port = 9987
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# Channel id, the bot will join into it after connecting. If not wanted, use a negative number like -1.
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# Don't set the default channel here, because the bot is already in the default channel after connecting.
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bot_channel_id = -1
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# Activate the slow mode of the bot, 0 = disable, 1 = enable.
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# If slow mode is activated, the bot connects slower to the server
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# and disables some bot features to reduce the amount of needed commands.
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# This feature may allow you to use the bot without whitelist the bot IP address.
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# Slow mode disables the bad channel name check, channel notify, client auto move, client database cache,
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# server group notify, welcome message and do not allow the bot check interval to be lower than 3 seconds.
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bot_slowmode = 0
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# Check every X seconds, default is 1. Values between 1 and 30 are allowed.
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# If slow mode is activated, 3 is the lowest possible value.
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bot_check_interval = 1
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# A different encoding of the messages config files.
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# Default is UTF-8 which should be good for all EU and US languages.
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# Change this only if you know what you are doing!
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# For English or German language you can also use the encoding ISO-8859-1
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# A list of all valid ones: http://java.sun.com/j2se/1.5.0/docs/guide/intl/encoding.doc.html
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bot_messages_encoding = UTF-8
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# This enables the client database list cache. This cache is needed for commands like !lastseen. 1 = Enable, 0 = Disable
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bot_clientdblist_cache = 1
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# This enables the global message variables. See readme file for a list of variables. 1 = Enable, 0 = Disable
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# If enabled, you can use all server variables in all messages. If not needed, disable this to save performance.
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bot_global_message_vars = 0
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# Server Query name, this will be displayed as name of the connection.
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bot_server_query_name = AprilFoolsBot
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# Second Server Query name, this will be displayed as name of the connection.
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# This name will be used, if the first name is already in use.
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bot_server_query_name_2 = ClockworkBot2
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# Change the date pattern, which will be used to format a date in chat functions and welcome message.
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# To get help how to make such a pattern, look here: http://java.sun.com/j2se/1.5.0/docs/api/java/text/SimpleDateFormat.html
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bot_date_pattern = yyyy-MM-dd HH:mm:ss
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# Should the bot try to connect forever if the Teamspeak server or the bot is offline? 0 = disable, 1 = enable
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bot_connect_forever = 1
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# Every time a bot full admin connects to the TS3 server it will be checked if an update for the JTS3ServerMod is available.
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# If an update is available, a chat message will be sent to the bot full admin.
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# 0 = disable, 1 = final versions, 2 = final and test versions
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bot_update_check = 0
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# Minimum log level, how much details you want to be written to the bot log files? Default is 1.
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# Higher log levels will be also written, as an example: You set log level to 2, level 2, 3 and critical errors will be written to bot log file.
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# 0 = Debug
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# 1 = Information (recommended and default)
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# 2 = Warning (recommended for smaller log files)
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# 3 = Error (experts only)
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bot_log_level = 1
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# A comma separated list (without spaces) of unique user ids, which should be able to use bot admin commands.
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# The unique user ids looks like this: mBbHRXwDAG7R19Rv3PorhMwbZW4=
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bot_admin_list =
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# Set a comma separated list (without spaces) of needed bot functions here.
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# Each function needs the function class and the function name, both separated with a colon.
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# All possible function classes are listed below, that class is case sensitive!
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# That function name you choose is important and has to be unique. It will be used as prefix for the configuration key names and chat commands.
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# Don't use spaces in the function names, only use letters, numbers, minus and underscore!
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# Most functions allow multiple usage, that allows you to set as many welcome messages or idle check rules, as you want.
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# Don't forget that you have to put all settings of the functions in this file.
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# Hint: Start the bot with the argument -updateconfig after adding bot functions, that writes the configuration for all functions into this file!
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# Whole command: java -jar JTS3ServerMod.jar -updateconfig
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# Notice: This -updateconfig will also delete all lines of removed or renamed functions in this config file!
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# For more information about the functions read documents/ConfigHelp.html or documents/ConfigHelp_deutsch.html!
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# Example: IdleCheck:idle,IdleCheck:idle_guest,MuteMover:mute,WelcomeMessage:welcome,WelcomeMessage:welcome_guest
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# This example gives you the following:
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# - Two IdleCheck with the name idle and idle_guest
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# - One MuteMover with the name mute
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# - Two WelcomeMessage with the name welcome and welcome_guest
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#
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# Function list (use only once!):
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# AutoMove - Move connecting clients of a specified server group to a specified channel
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# LastSeen - Chat command to check the last online time of a client (client database list cache must be enabled!)
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#
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# Function list (multiple use possible):
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# Advertising - Send messages to channel or server chat every X minutes
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# AwayMover - Move the client as soon as away status is set for longer than X seconds
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# BadChannelNameCheck - Checking for bad channel names, can delete the channel and punish the client
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# BadNicknameCheck - Checking for bad nicknames and can punish the client
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# ChannelNotify - Notify specified server groups about clients joining a specified channel
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# IdleCheck - Move or kick an idle client, can also send an idle warning message
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# InactiveChannelCheck - Delete channels if empty for more than X hours
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# MuteMover - Move the client as soon as the specified mute status is set for longer than X seconds
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# RecordCheck - Move or kick a recording client (of course only the record function of the Teamspeak client is detected)
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# ServerGroupNotify - Notify specified server groups about clients of specified server groups connecting to the TS3 server
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# ServerGroupProtection - Make sure that only specified clients are members of the specified server groups
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# WelcomeMessage - Sends a message to new connected clients
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bot_functions = AutoMove:automover,LastSeen:lastseen,AwayMover:away,BadChannelNameCheck:badchannelname,BadNicknameCheck:badname,IdleCheck:idle,MuteMover:mutemove,RecordCheck:recordmove,WelcomeMessage:welcome,Advertising:advert
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# Set a comma separated list (without spaces) of needed but disabled bot functions here.
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# Same format as bot_functions!
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# All functions you set here are not activated at bot start, but you can switch on functions using chat commands.
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bot_functions_disabled =
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# Select the message mode, how the clients should get the message.
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# poke, chat or none are valid values!
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automover_message_mode = chat
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# Path to file which contains the auto move configuration and message.
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automover_file = /data/automove.cfg
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# Who should be able to use the last seen command? Possible values: all, botadmin, servergroup
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# This command only works if the bot_clientdblist_cache is enabled!
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lastseen_user = botadmin
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# A comma separated list (without spaces) of server group ids.
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# Depends on the given mode, this server groups can be ignored or only this server groups will be allowed to use the !lastseen command!
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# This is only needed, if user servergroup is selected!
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lastseen_group_list =
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# Select one of the two modes for the server group list.
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# ignore = The selected server groups will be ignored.
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# only = Only the selected server groups are allowed to use the !lastseen command!
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lastseen_group_list_mode = ignore
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# Move client back if not away anymore? Set yes or no here!
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away_moveback = yes
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# Channel id to move away clients into it
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away_channel_id = 20
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# Idle time in seconds after the client with away status will be moved to the channel.
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# Has between 0 and 10000 seconds!
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away_delay = 30
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# A comma separated list (without spaces) of channel ids.
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# Depends on the given mode, this channels can be ignored or only this channels will be checked!
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# If no channels should be ignored, set no channels here and select the channel list mode ignore!
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away_channel_list =
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# Select one of the two modes for the channel list.
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# ignore = The selected channels will be ignored.
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# only = Only the selected channels will be checked.
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away_channel_list_mode = ignore
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# A comma separated list (without spaces) of server group ids.
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# Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
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# If no server groups should be ignored, set no server groups here and select the group list mode ignore!
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away_group_list = 9
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# Select one of the two modes for the server group list.
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# ignore = The selected server groups will be ignored.
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# only = Only the selected server groups will be checked.
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away_group_list_mode = ignore
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# Select the message mode, how the client should get the message.
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# poke, chat or none are valid values!
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away_message_mode = chat
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# Path to file which contains the away mover message
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away_file = /data/awaymessages.cfg
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# Instantly kick client that creates a channel with a bad name? Set yes or no here!
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badchannelname_kick = no
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# Instantly delete a channel with a bad name? Set always, onlynew or no here!
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# onlynew = Try to rename channel back first. Only if that fail (maybe channel is quite new and the old name is unknown) the channel will be deleted!
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# no = Try to rename channel back, but the channel will not be deleted!
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badchannelname_delete = onlynew
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# A comma separated list (without spaces) of channel ids.
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# This channels will be ignored!
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badchannelname_channel_list =
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# Add complain entry to the user? Set yes or no here!
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badchannelname_add_complain = no
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# A comma separated list (without spaces) of server group ids.
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# Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
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# If no server groups should be ignored, set no server groups here and select the group list mode ignore!
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badchannelname_group_list =
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# Select one of the two modes for the server group list.
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# ignore = The selected server groups will be ignored and can create channels with bad channel names.
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# only = Only the selected server groups will be checked.
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badchannelname_group_list_mode = ignore
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# Select the message mode, how the client should get the message.
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# poke, chat or none are valid values!
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# If client kick is activated, the message will be always used as kick message!
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badchannelname_message_mode = poke
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# Path to file which contains the Bad Channel Name Check rules and the message.
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badchannelname_file = /data/badchannelname.cfg
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# Kick client with a bad nickname? Set yes or no here!
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badname_kick = yes
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# Add complain entry to the user? Set yes or no here!
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badname_add_complain = no
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# A comma separated list (without spaces) of server group ids.
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# Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
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# If no server groups should be ignored, set no server groups here and select the group list mode ignore!
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badname_group_list =
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# Select one of the two modes for the server group list.
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# ignore = The selected server groups will be ignored and can have bad nicknames.
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# only = Only the selected server groups will be checked.
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badname_group_list_mode = ignore
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# Select the message mode, how the client should get the message.
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# poke or chat are valid values!
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# If client kick is activated, the message will be always used as kick message!
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badname_message_mode = poke
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# Path to file which contains the bad nickname message and check rules.
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badname_file = /data/badnickname.cfg
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# Select the action if a client is idle for more than the specified maximum time, possible values: kick and move
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idle_action = move
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# If clients got moved, move client back if not idle anymore? Set yes or no here!
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idle_moveback = yes
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# If clients should be moved, set channel id to move idle clients into it.
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idle_channel_id = 20
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# A comma separated list (without spaces) of channel ids.
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# Depends on the given mode, this channels can be ignored or only this channels will be checked!
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# If no channels should be ignored, set no channels here and select the channel list mode ignore!
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idle_channel_list =
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# Select one of the two modes for the channel list.
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# ignore = The selected channels will be ignored.
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# only = Only the selected channels will be checked.
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idle_channel_list_mode = ignore
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# A comma separated list (without spaces) of server group ids.
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# Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
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# If no server groups should be ignored, set no server groups here and select the group list mode ignore!
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idle_group_list = 9,12
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# Select one of the two modes for the server group list.
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# ignore = The selected server groups will be ignored.
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# only = Only the selected server groups will be checked.
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idle_group_list_mode = ignore
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# Set the max idle time in minutes.
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# If clients should be kicked, the client will be kicked after being idle for this time.
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# If clients should be moved, the client will be moved to specified channel after being idle for this time!
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idle_max_time = 20
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# If clients should be moved, set the max idle time in minutes to kick someone.
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# Has to be greater than idle_max_time or -1 to disable this feature!
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idle_second_max_time = -1
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# Set the idle warn time in minutes or set -1 to disable this feature.
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# The idle warn time has to be smaller than the max idle time
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idle_warn_time = -1
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# A minimum client count to activate idle check (telnet and TS3 clients counted together).
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# If less clients online, idle check does nothing.
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idle_min_clients = 2
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# If clients should be moved, select the message mode, how the client should get the message.
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# poke, chat or none are valid values!
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idle_message_mode = chat
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# Select the message mode, how the client should get the message.
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# poke or chat are valid values!
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idle_warn_message_mode = chat
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# Path to file which contains the idle messages
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idle_file = /data/idlemessages.cfg
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# Move client back if not muted anymore? Set yes or no here!
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mutemove_moveback = yes
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# Enable move if headphone is muted, yes or no
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mutemove_headphone = yes
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# Enable move if microphone is muted, yes or no
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mutemove_microphone = no
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# Enable move if headphone hardware is disabled, yes or no
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mutemove_headphone_hardware = yes
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# Enable move if microphone hardware is disabled, yes or no
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# This also happen if someone is speaking in another TS3 client server tab.
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mutemove_microphone_hardware = no
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# Move the client if the client has all selected conditions or at least one? Set all or one here!
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mutemove_condition_mode = one
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# Channel id to move muted clients into it
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mutemove_channel_id = 20
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# Idle time in seconds after the client with a specified mute status will be moved to the channel.
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# Has between 0 and 10000 seconds!
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mutemove_delay = 120
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# A comma separated list (without spaces) of channel ids.
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# Depends on the given mode, this channels can be ignored or only this channels will be checked!
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# If no channels should be ignored, set no channels here and select the channel list mode ignore!
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mutemove_channel_list =
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# Select one of the two modes for the channel list.
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# ignore = The selected channels will be ignored.
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# only = Only the selected channels will be checked.
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mutemove_channel_list_mode = ignore
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# A comma separated list (without spaces) of server group ids.
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# Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
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# If no server groups should be ignored, set no server groups here and select the group list mode ignore!
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mutemove_group_list = 9,12
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# Select one of the two modes for the server group list.
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# ignore = The selected server groups will be ignored.
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# only = Only the selected server groups will be checked.
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mutemove_group_list_mode = ignore
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# Select the message mode, how the client should get the message.
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# poke, chat or none are valid values!
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mutemove_message_mode = chat
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# Path to file which contains the mute mover message
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mutemove_file = /data/mutemessages.cfg
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# Select the action if a client starts recording, possible values: kick and move
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recordmove_action = move
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# If clients should be moved, set channel id to move recording clients into it
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recordmove_channel_id = 20
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# A comma separated list (without spaces) of channel ids.
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# Depends on the given mode, this channels can be ignored or only this channels will be checked!
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# If no channels should be ignored, set no channels here and select the channel list mode ignore!
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recordmove_channel_list =
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# Select one of the two modes for the channel list.
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# ignore = The selected channels will be ignored.
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# only = Only the selected channels will be checked.
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recordmove_channel_list_mode = ignore
|
||||||
|
# A comma separated list (without spaces) of server group ids.
|
||||||
|
# Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
|
||||||
|
recordmove_group_list = 9,12
|
||||||
|
# Select one of the two modes for the server group list.
|
||||||
|
# ignore = The selected server groups will be ignored and are allowed to record.
|
||||||
|
# only = Only the selected server groups will be checked and punished, if they start recording.
|
||||||
|
# If no server groups should be ignored, set no server groups here and select the group list mode ignore!
|
||||||
|
recordmove_group_list_mode = ignore
|
||||||
|
# A comma separated list (without spaces) of channel group ids.
|
||||||
|
# Depends on the given mode, this channel groups can be ignored or only this channel groups will be checked!
|
||||||
|
# If no channel groups should be ignored, set no channel groups here and select the group list mode ignore!
|
||||||
|
recordmove_channelgroup_list =
|
||||||
|
# Select one of the two modes for the channel group list.
|
||||||
|
# ignore = The selected channel groups will be ignored and are allowed to record.
|
||||||
|
# only = Only the selected channel groups will be checked and punished, if they start recording.
|
||||||
|
recordmove_channelgroup_list_mode = ignore
|
||||||
|
# Add complain entry to the user? Set yes or no here!
|
||||||
|
recordmove_add_complain = yes
|
||||||
|
# If clients should be moved, select the message mode, how the client should get the message.
|
||||||
|
# poke, chat or none are valid values!
|
||||||
|
recordmove_message_mode = poke
|
||||||
|
# Path to file which contains the record message
|
||||||
|
recordmove_file = /data/recordmessages.cfg
|
||||||
|
|
||||||
|
# A comma separated list (without spaces) of server group ids.
|
||||||
|
# Depends on the given mode, this server groups can be ignored or only this server groups get this welcome message!
|
||||||
|
# If no server groups should be ignored, set no server groups here and select the group list mode ignore!
|
||||||
|
welcome_group_list = 9
|
||||||
|
# Select one of the two modes for the server group list.
|
||||||
|
# ignore = The selected server groups will be ignored and don't get this welcome message.
|
||||||
|
# only = Only the selected server groups get this welcome message.
|
||||||
|
welcome_group_list_mode = ignore
|
||||||
|
# A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
|
||||||
|
# when this message should be send to the client. Set this to -1 to show it every time.
|
||||||
|
welcome_showonconnectionnumber = -1
|
||||||
|
# Select the message mode, how the client should get the message.
|
||||||
|
# poke or chat are valid values!
|
||||||
|
welcome_message_mode = poke
|
||||||
|
# Path to file which contains the welcome message.
|
||||||
|
welcome_file = /data/welcomemessages.cfg
|
||||||
|
|
||||||
|
|
||||||
|
# Is the target of the advertising messages a channel or a server? Possible values (just write one of the both words!): channel or server
|
||||||
|
advert_mode = server
|
||||||
|
# If a channel is the target, set channel id to write advertising message into it
|
||||||
|
advert_channel_id =
|
||||||
|
# Advertise every X minutes
|
||||||
|
advert_repeat_time = 30
|
||||||
|
# Path to file which contains the advertising messages
|
||||||
|
advert_file = /data/advertising.cfg
|
3
JTS3Config/README.md
Normal file
3
JTS3Config/README.md
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
# teamspeak-configs
|
||||||
|
|
||||||
|
JTS3Bot configs for Clcokwork Gaming Server
|
5
JTS3Config/advertising.cfg
Normal file
5
JTS3Config/advertising.cfg
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
# JTS3ServerMod Config File
|
||||||
|
# Each line which not start with # is a new advertising message.
|
||||||
|
# The bot write this messages in the order from top to bottom and start from top again.
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
Hey! Have you tried Clockwork PLUS! yet?\n[URL]http://www.cwgaming.co.uk/plus[/URL]
|
10
JTS3Config/automove.cfg
Normal file
10
JTS3Config/automove.cfg
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
# JTS3ServerMod Config File
|
||||||
|
# The first line is the chat message for the auto move function.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %CHANNEL_NAME% - Target Channel Name
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
You was moved to your default channel!
|
||||||
|
|
||||||
|
# This is the list of server groups, which will be moved to a specified channel.
|
||||||
|
# One line per server group starting with the server group id, followed by a comma, and ends with the channel id.
|
||||||
|
|
6
JTS3Config/awaymessages.cfg
Normal file
6
JTS3Config/awaymessages.cfg
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# JTS3ServerMod Config File
|
||||||
|
# Away Mover message, the client get this message as chat message.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %AWAY_CHANNEL_NAME% - This will be replaced with the name of the specified channel
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
You were moved because you were away. Un-away to move back.
|
28
JTS3Config/badchannelname.cfg
Normal file
28
JTS3Config/badchannelname.cfg
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
# JTS3ServerMod Config File
|
||||||
|
# Set message for using a bad channel name.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %CHANNEL_NAME% - Bad Channel Name
|
||||||
|
# You can use \n for a new line and typical BBCode like in Teamspeak 3 Client.
|
||||||
|
The channel name %CHANNEL_NAME% is not allowed!
|
||||||
|
|
||||||
|
# Set bad channel name rules here. One rule per line. Use regular expressions for the rules.
|
||||||
|
# This rules will be used case-insensitive.
|
||||||
|
# The following link give you some informations about regular expressions in java:
|
||||||
|
# http://docs.oracle.com/javase/1.5.0/docs/api/java/util/regex/Pattern.html
|
||||||
|
# Important: If you are not sure, test your regular expressions on the following page:
|
||||||
|
# http://www.rubular.com or http://regexp-evaluator.de/evaluator/
|
||||||
|
# Or the bot may delete all channels, if you do something wrong!
|
||||||
|
#
|
||||||
|
# nigger and some variations
|
||||||
|
.*n[i!1](g|gg)er.*
|
||||||
|
# hitler and some variations
|
||||||
|
.*h[i!1]tler.*
|
||||||
|
# nazi and some variations
|
||||||
|
.*n[a@]z[i!1].*
|
||||||
|
|
||||||
|
#Dick
|
||||||
|
.*d[i|1]ck.*
|
||||||
|
#Cunt
|
||||||
|
.*cunt.*
|
||||||
|
#Pussy
|
||||||
|
.*pu[ss|zz]y.*
|
23
JTS3Config/badnickname.cfg
Normal file
23
JTS3Config/badnickname.cfg
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
# JTS3ServerMod Config File
|
||||||
|
# Set message for using a bad nickname.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %CLIENT_NAME% - Client Name
|
||||||
|
# You can use \n for a new line and typical BBCode like in Teamspeak 3 Client.
|
||||||
|
This nickname is not allowed on this server!
|
||||||
|
|
||||||
|
# Set bad nickname rules here. One rule per line. Use regular expressions for the rules.
|
||||||
|
# This rules will be used case-insensitive.
|
||||||
|
# The following link give you some informations about regular expressions in java:
|
||||||
|
# http://java.sun.com/j2se/1.5.0/docs/api/java/util/regex/Pattern.html
|
||||||
|
# Important: If you are not sure, test your regular expressions on the following page:
|
||||||
|
# http://www.rubular.com or http://regexp-evaluator.de/evaluator/
|
||||||
|
# Or the bot may kick all people, if you do something wrong!
|
||||||
|
#
|
||||||
|
# nigger and some variations
|
||||||
|
.*n[i!1](g|gg)er.*
|
||||||
|
# hitler and some variations
|
||||||
|
.*h[i!1!ee]tler.*
|
||||||
|
.*adolf.*
|
||||||
|
.*hdolf.*
|
||||||
|
# nazi and some variations
|
||||||
|
.*n[a@]z[i!1].*
|
28
JTS3Config/channelnotifymessages.cfg
Normal file
28
JTS3Config/channelnotifymessages.cfg
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
# JTS3ServerMod Config File
|
||||||
|
# Channel Notify message, specified clients get this message as chat or poke message.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %CLIENT_NAME% - Client Name
|
||||||
|
# %CLIENT_NAME_CLICKABLE% - Clickable client name (many characters, not useful for poke messages!)
|
||||||
|
# %CLIENT_DBID% - Client Database ID
|
||||||
|
# %CLIENT_UNIQUEID% - Client Unique ID
|
||||||
|
# %CHANNEL_NAME% - Watched Channel Name
|
||||||
|
# %CHANNEL_NAME_CLICKABLE% - Clickable watched Channel Name (many characters, not useful for poke messages!)
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
Client [b]%CLIENT_NAME%[/b] (DB ID: %CLIENT_DBID%) joined channel %CHANNEL_NAME%!
|
||||||
|
|
||||||
|
# Channel Notify message for the watched client.
|
||||||
|
# If enabled, clients joining the watched channel get this message as chat or poke message.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %CLIENT_COUNT% - Number of target group clients who get informed about this client
|
||||||
|
# %CLIENT_NAMES% - List of names of target group clients who get informed about this client
|
||||||
|
# %CLIENT_NAMES_CLICKABLE% - List of clickable client names of target group clients who get informed about this client (many characters, not useful for poke messages!)
|
||||||
|
# %CHANNEL_NAME% - Watched Channel Name
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
Please wait in channel %CHANNEL_NAME%, %CLIENT_COUNT% people are online to help you.
|
||||||
|
|
||||||
|
# Channel Notify message for the watched client, if no target group client is online.
|
||||||
|
# If enabled, clients joining the watched channel get this message as chat or poke message.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %CHANNEL_NAME% - Watched Channel Name
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
Currently no admins are online, please write us an email or wait in channel %CHANNEL_NAME%.
|
22
JTS3Config/idlemessages.cfg
Normal file
22
JTS3Config/idlemessages.cfg
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
# JTS3ServerMod Config File
|
||||||
|
# Idle message, the client get this message as kick reason (on kick) or chat message (on move).
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %IDLE_MAX_TIME% - Replaced with max idle time
|
||||||
|
# %IDLE_CHANNEL_NAME% - After moving client this will be replaced with the channel name
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
You are now idle for more than %IDLE_MAX_TIME% minutes, you got moved to the channel "%IDLE_CHANNEL_NAME%"!
|
||||||
|
|
||||||
|
# If move is enabled, set the kick reason for being idle longer than second max idle time.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %IDLE_MAX_TIME% - Replaced with max idle time
|
||||||
|
# %IDLE_SECOND_MAX_TIME% - This will be replaced with the second idle max time
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
You got kicked because being idle for longer than %IDLE_SECOND_MAX_TIME% minutes.
|
||||||
|
|
||||||
|
# Idle warning message, the client get this message as chat message.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %IDLE_WARN_TIME% - Replaced with idle warn time
|
||||||
|
# %IDLE_MAX_TIME% - Replaced with max idle time
|
||||||
|
# %IDLE_CHANNEL_NAME% - After moving client this will be replaced with the channel name
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
You are already since %IDLE_WARN_TIME% minutes idle. If you are %IDLE_MAX_TIME% minutes idle, you will be moved to channel "%IDLE_CHANNEL_NAME%"!
|
6
JTS3Config/mutemessages.cfg
Normal file
6
JTS3Config/mutemessages.cfg
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# JTS3ServerMod Config File
|
||||||
|
# Mute Mover message, the client get this message as chat message.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %MUTE_CHANNEL_NAME% - This will be replaced with the name of the specified channel
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
You were moved to channel "%MUTE_CHANNEL_NAME%" because your client status is muted. You will be moved back if your client status is not muted anymore.
|
6
JTS3Config/recordmessages.cfg
Normal file
6
JTS3Config/recordmessages.cfg
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# JTS3ServerMod Config File
|
||||||
|
# Set a record message. On both modes the client should see the message.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %RECORD_CHANNEL_NAME% - After moving client this will be replaced with the channel name
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
Do not record here!
|
25
JTS3Config/servergroupnotifymessages.cfg
Normal file
25
JTS3Config/servergroupnotifymessages.cfg
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
# JTS3ServerMod Config File
|
||||||
|
# Server Group Notify message, specified clients get this message as chat or poke message.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %SERVER_GROUP_ID% - Server Group ID
|
||||||
|
# %SERVER_GROUP_NAME% - Server Group Name
|
||||||
|
# %CLIENT_NAME% - Client Name
|
||||||
|
# %CLIENT_NAME_CLICKABLE% - Clickable client name (many characters, not useful for poke messages!)
|
||||||
|
# %CLIENT_DBID% - Client Database ID
|
||||||
|
# %CLIENT_UNIQUEID% - Client Unique ID
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
Client [b]%CLIENT_NAME%[/b] of the server group [b]%SERVER_GROUP_NAME%[/b] joined server!
|
||||||
|
|
||||||
|
# Server Group Notify message for the watched client.
|
||||||
|
# If enabled, clients with a watched server group connecting the server get this message as chat or poke message.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %CLIENT_COUNT% - Number of target group clients who get informed about this client
|
||||||
|
# %CLIENT_NAMES% - List of names of target group clients who get informed about this client
|
||||||
|
# %CLIENT_NAMES_CLICKABLE% - List of clickable client names of target group clients who get informed about this client (many characters, not useful for poke messages!)
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
Please wait, %CLIENT_COUNT% people are online to help you: %CLIENT_NAMES%
|
||||||
|
|
||||||
|
# Server Group Notify message for the watched client, if no target group client is online.
|
||||||
|
# If enabled, clients with a watched server group connecting the server get this message as chat or poke message.
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible. You can use \n for a new line.
|
||||||
|
Currently no admins are online, please write us an email.
|
15
JTS3Config/servergroupprotection.cfg
Normal file
15
JTS3Config/servergroupprotection.cfg
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
# JTS3ServerMod Config File
|
||||||
|
# The first line is the kick or chat message for the server group protection.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %SERVER_GROUP_ID% - Replaced with the server group id.
|
||||||
|
# %SERVER_GROUP_NAME% - Replaced with the server group name.
|
||||||
|
# Typical BBCode like in Teamspeak 3 Client possible.
|
||||||
|
The server group [b]%SERVER_GROUP_NAME%[/b] is protected!
|
||||||
|
|
||||||
|
# This is the list of allowed clients in the protected server groups.
|
||||||
|
# One line per client starting with the server group id, followed by a comma,
|
||||||
|
# and ends with the unique id of the client.
|
||||||
|
# If a client is member of two protected groups, make two lines with the
|
||||||
|
# same unique id, but different server group id.
|
||||||
|
# An example (please remove this example after you understand it):
|
||||||
|
6,mBbHRXwDAG7R19Rv3PorhMwbZW4=
|
18
JTS3Config/welcomemessages.cfg
Normal file
18
JTS3Config/welcomemessages.cfg
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
# JTS3ServerMod Config File
|
||||||
|
# Set welcome message. You can use \n for a new line and typical BBCode like in Teamspeak 3 Client.
|
||||||
|
# You can use the following keywords, which will be replaced:
|
||||||
|
# %CLIENT_ID% - Current client ID on the server
|
||||||
|
# %CLIENT_DATABASE_ID% - Client database ID
|
||||||
|
# %CLIENT_UNIQUE_ID% - Unique client ID
|
||||||
|
# %CLIENT_COUNTRY% - Short name of the client country, detected by the TS3 server
|
||||||
|
# %CLIENT_NICKNAME% - Nickname of the client
|
||||||
|
# %CLIENT_VERSION% - Client version
|
||||||
|
# %CLIENT_PLATFORM% - Client platform (Windows, Linux, ...)
|
||||||
|
# %CLIENT_IP% - Client IP address, bot needs permission b_client_remoteaddress_view for this!
|
||||||
|
# %CLIENT_CREATED% - Date and time of the first connection of the client
|
||||||
|
# %CLIENT_TOTALCONNECTIONS% - Total connection count of the client
|
||||||
|
# %CLIENT_MONTH_BYTES_UPLOADED% - Uploaded data in current month (filetransfer and avatar)
|
||||||
|
# %CLIENT_MONTH_BYTES_DOWNLOADED% - Downloaded data in current month (filetransfer and avatar)
|
||||||
|
# %CLIENT_TOTAL_BYTES_UPLOADED% - Uploaded data all times (filetransfer and avatar)
|
||||||
|
# %CLIENT_TOTAL_BYTES_DOWNLOADED% - Downloaded data all times (filetransfer and avatar)
|
||||||
|
Hello %CLIENT_NICKNAME%, a user of %CLIENT_PLATFORM, from %CLIENT_IP%!\nCheck out Clockwork PLUS!.\n[URL]www.cwgaming.co.uk/plus[/URL]\nWe know everything about you... :>
|
Loading…
Reference in New Issue
Block a user