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	dunst: Fix window geometry with new version
This more or less replicates the old behaviour with window placement using the new configuration options. Signed-off-by: Joe Groocock <me@frebib.net>
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		@@ -51,21 +51,16 @@
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    # Ignore newlines '\n' in notifications.
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    ignore_newline = no
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    # The geometry of the window:
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    #   [{width}]x{height}[+/-{x}+/-{y}]
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    # The geometry of the message window.
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    # The height is measured in number of notifications everything else
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    # in pixels.  If the width is omitted but the height is given
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    # ("-geometry x2"), the message window expands over the whole screen
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    # (dmenu-like).  If width is 0, the window expands to the longest
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    # message displayed.  A positive x is measured from the left, a
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    # negative from the right side of the screen.  Y is measured from
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    # the top and down respectevly.
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    # The width can be negative.  In this case the actual width is the
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    # screen width minus the width defined in within the geometry option.
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    # dynamic width from 0 to 400
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    # width = (0, 400)
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    # constant width of 400
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    width = (320, 360)
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    # 53 = 30 + 23 (bar-height)
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    geometry = "360x5-30+30"
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    # Position the notification in the top right corner
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    origin = top-right
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    # Offset from the origin
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    offset = 30x30
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    # Shrink window if it's smaller than the width.  Will be ignored if
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    # width is 0.
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@@ -74,7 +69,7 @@
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    # The transparency of the window.  Range: [0; 100].
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    # This option will only work if a compositing windowmanager is
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    # present (e.g. xcompmgr, compiz, etc.).
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    transparency = 15
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    transparency = 20
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    # Don't remove messages, if the user is idle (no mouse or keyboard input)
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    # for longer than idle_threshold seconds.
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