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modpack_spring_17/src/config/wawla.cfg
2017-05-08 17:32:05 +01:00

144 lines
4.9 KiB
INI

# Configuration file
core_settings {
# Enables the use of symbols in place of some words. This will make things like true display as a check mark. [default: true]
B:Symbols=true
}
dragon_mounts {
# If this is enabled, the hud will show the time until the dragon is fully grown. [default: true]
B:AdultTimer=true
# If this is enabled, the hud will show the current stage of the dragon. [default: true]
B:Stage=true
# If this is enabled, the hud will show the time until the dragon enters the next stage. [default: true]
B:StageTimer=true
# If this is enabled, the hud will tell players to right click to start the hatching process. [default: true]
B:StartHatching=true
}
generic_entities {
# When enabled, information about the animal will be displayed. [default: true]
B:Animal=true
# When enabled, shows how long the entity has before it can breed again. [default: true]
B:Animal_Breeding_Cooldown=true
# When enabled, will show if the held item is a breeding item. [default: true]
B:Animal_Breeding_Item=true
# When enabled, shows how long the entity has before it is fully grown. [default: true]
B:Animal_Growing_Age=true
# When enabled, the total amount of armor points will be added to the HUD, if it is greater than 0. [default: true]
B:Armor_Points=true
# When enabled, a list of armor that the entity is wearing will be added to the HUD. [default: true]
B:Equipment=true
# When enabled, the player must be sneaking to show information. [default: true]
B:Equipment_Sneak=true
# When enabled, names of equipment will have a purple star beside them when enchanted. [default: true]
B:Equipment_Star=true
# When enabled, tameable entities will have extra info on the hud [default: true]
B:Tameable=true
# When enabled, shows when an entity is sitting. [default: true]
B:Tameable_Sitting=true
# When enabled, will tell players that are not the owner if the entity is tamed. [default: true]
B:Tameable_Tamed=true
}
generic_items {
# Should the tooltip for enchanted books give descriptions of the enchantment? [default: true]
B:EnchantDescriptions=true
# Shows the name of the mod which added the fluid? [default: true]
B:FluidOwner=true
# Shows the temperature of the fluid held by items? [default: true]
B:FluidTemperature=true
# Should the tooltip for enchanted books show the name of the mod that added them? [default: true]
B:ShowEnchantmentSource=true
}
generic_tiles {
# If this is enabled, the hud will display the blast resistance of a block while looking at it. [default: false]
B:BlastResist=false
# If this is enabled, the hud will display the break progression. [default: true]
B:BreakProgression=true
# If this is enabled, the hud will display the enchant power of a block while looking at it. [default: true]
B:EnchantPower=true
# If this is enabled, the hud will display the hardness of a block while looking at it. [default: false]
B:Hardness=false
# If this is enabled, the hud will display information about tool harvestability. [default: true]
B:Harvestability=true
# When enabled, shows if the current tile can be harvested or not. [default: true]
B:Harvestability_Harvestable=true
# When enabled, only ore blocks will show harvestability info. [default: true]
B:Harvestability_OnlyOres=true
# When enabled, shows the required tool tier, if the correct tool is used, but it is not good enough. [default: true]
B:Harvestability_Tier=true
# When enabled, shows the required tool, if the correct one is not being held. [default: true]
B:Harvestability_Tool=true
}
vanilla_entities {
# When enabled, EXP orbs will show how much exp they are worth. [default: true]
B:EXP_Orb=true
# When enabled, shows how many times higher the horse can jump, when compared to the player. [default: true]
B:Horse_Jump=true
# When enabled, shows how many times faster the horse can run, when compared to the player's normal walking speed. [default: true]
B:Horse_Speed=true
# When enabled, shows the fuse time on lit TNT [default: true]
B:Item_Frame=true
# When enabled, shows the career type of villagers on the HUD. [default: true]
B:Villager_Career=true
}
vanilla_tiles {
# If this is enabled, the hud will display info about furnaces. [default: true]
B:Furnace=true
# If this is enabled, the hud will show how much longer the furnace will burn. [default: true]
B:Furnace_Burn_Time=true
# If this is enabled, the hud will show fuel items in a furnace. [default: true]
B:Furnace_Fuel=true
# If this is enabled, the hud will show input items in a furnace. [default: true]
B:Furnace_Input=true
# If this is enabled, the hud will show output items in a furnace. [default: true]
B:Furnace_Output=true
# If this is enabled, the hud will display the owner of skulls. [default: true]
B:Skull_Names=true
}