mirror of
https://github.com/Adam-Ant/modpack_spring_17
synced 2025-04-25 00:32:28 +00:00
1919 lines
53 KiB
INI
1919 lines
53 KiB
INI
# Configuration file
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##########################################################################################################
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# blockprotector
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#--------------------------------------------------------------------------------------------------------#
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# Settings for the block protector machine
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##########################################################################################################
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blockprotector {
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# Maximum RF storage that the block protector can hold
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I:blockProtectorMaxRF=500000
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# RF per tick that the block protector can receive
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I:blockProtectorRFPerTick=20000
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# The maximum distance between the protector and the protected blocks (on one axis)
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I:maxProtectDistance=10
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# The RF that is consumed to protect a block right next to the explosion with a radius of 8 (standard TNT). Further distances will reduce power usage, bigger radius will increase power usage.
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I:rfForExplosionProtection=10000
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# The RF that is consumed to protect against a single harvest attempt
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I:rfForHarvestAttempt=2000
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# Amount of passive RF/tick used for every protected block
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I:rfPerProtectedBlock=5
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}
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##########################################################################################################
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# booster
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#--------------------------------------------------------------------------------------------------------#
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# Settings for the booster
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##########################################################################################################
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booster {
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# Maximum RF storage that the booster can hold
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I:boosterMaxRF=200000
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# RF per tick that the the booster can receive
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I:boosterRFPerTick=1000
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# Multiplier for the module to calculate RF consumption for a single usage
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D:energyMultiplier=500000.0
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}
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##########################################################################################################
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# builder
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#--------------------------------------------------------------------------------------------------------#
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# Settings for the builder
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##########################################################################################################
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builder {
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# Maximum RF storage that the builder can hold
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I:builderMaxRF=10000000
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# RF per tick that the builder can receive
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I:builderRFPerTick=50000
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# RF per entity move operation for the builder
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I:builderRfPerEntity=5000
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# RF per block operation for the builder when used to build
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I:builderRfPerOperation=500
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# RF per player move operation for the builder
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I:builderRfPerPlayer=40000
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# Base RF per block operation for the builder when used as a quarry or voider (actual cost depends on hardness of block)
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I:builderRfPerQuarry=3000
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# RF per block that is skipped (used when a filter is added to the builder)
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I:builderRfPerSkipped=50
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# If true we allow the clearing quarry cards to be crafted (these can be heavier on the server)
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B:clearingQuarryAllowed=true
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# The cost of collecting an item (builder 'collect items' mode))
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I:collectRFPerItem=40
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# The RF/t per area to keep checking for items in a given area (builder 'collect items' mode))
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D:collectRFPerTickPerArea=0.5
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# The cost of collecting 1 XP level (builder 'collect items' mode))
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D:collectRFPerXP=2.0
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# How many ticks we wait before collecting again (with the builder 'collect items' mode)
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I:collectTimer=10
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# How much more expensive a move accross dimensions is
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D:dimensionCostFactor=5.0
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# The RF per operation of the builder is multiplied with this factor when using the fortune quarry shape card
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D:fortunequarryShapeCardFactor=5.0
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# Maximum dimension of the shape when a shape card is used in the builder
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I:maxBuilderDimension=512
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# Maximum offset of the shape when a shape card is used in the builder
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I:maxBuilderOffset=260
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# Maximum dimension for the space chamber
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I:maxSpaceChamberDimension=128
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# If true we go back to the old (wrong) sphere/cylinder calculation for the builder/shield
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B:oldSphereCylinderShape=false
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# If true we allow quarry cards to be crafted
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B:quarryAllowed=true
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# The base speed (number of blocks per tick) of the quarry
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I:quarryBaseSpeed=6
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# If true the quarry will chunkload a chunk at a time. If false the quarry will stop if a chunk is not loaded
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B:quarryChunkloads=true
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# Multiply the infusion factor with this value and add that to the quarry base speed
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I:quarryInfusionSpeedFactor=20
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# If true the quarry will also quarry tile entities. Otherwise it just ignores them
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B:quarryTileEntities=true
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# If true we allow shape cards to be crafted. Note that in order to use the quarry system you must also enable this
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B:shapeCardAllowed=true
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# If true a holo hud with current progress is shown above the builder
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B:showProgressHud=true
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# The RF per operation of the builder is multiplied with this factor when using the silk quarry shape card
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D:silkquarryShapeCardFactor=8.0
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# Maximum RF storage that the space projector can hold
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I:spaceProjectorMaxRF=100000
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# RF per tick that the space projector can receive
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I:spaceProjectorRFPerTick=1000
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# Can Tile Entities be moved? 'forbidden' means never, 'whitelist' means only whitelisted, 'blacklist' means all except blacklisted, 'allowed' means all
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S:tileEntityMode=whitelist
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# The RF per operation of the builder is multiplied with this factor when using the void shape card
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D:voidShapeCardFactor=0.5
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}
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##########################################################################################################
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# coalgen
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#--------------------------------------------------------------------------------------------------------#
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# Settings for the coal generator
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##########################################################################################################
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coalgen {
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# Amount of RF generated per tick
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I:generatePerTick=60
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# RF per tick that the generator can charge items with
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I:generatorChargePerTick=1000
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# Maximum RF storage that the generator can hold
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I:generatorMaxRF=500000
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# RF per tick that the generator can send
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I:generatorRFPerTick=2000
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# Amount of ticks generated per coal
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I:ticksPerCoal=600
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}
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##########################################################################################################
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# crafter
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#--------------------------------------------------------------------------------------------------------#
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# Settings for the crafter
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##########################################################################################################
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crafter {
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# Maximum RF storage that the crafter can hold
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I:crafterMaxRF=50000
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# RF per tick that the crafter can receive
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I:crafterRFPerTick=500
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# Amount of RF used per crafting operation
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I:rfPerOperation=100
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# How many operations to do at once in fast mode
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I:speedOperations=5
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}
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##########################################################################################################
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# elevator
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#--------------------------------------------------------------------------------------------------------#
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# Settings for the elevator
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##########################################################################################################
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elevator {
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# The volume for the elevator sound (1.0 is default, 0.0 is off)
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D:baseElevatorVolume=1.0
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# Maximum RF storage that the generator can hold
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I:elevatorMaximumRF=150000
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# RF per tick that the evelator block can receive
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I:elevatorRFPerTick=1000
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# Relative volume of the elevator looping sound. With 1.0 the looping sound has equal loudness as the elevator base volume
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D:loopVolumeFactor=1.0
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# Maximum platform size that can be moved
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I:maxPlatformSize=11
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# Distance from the end at which speed will start going down again
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D:maxSpeedDistanceEnd=2.0
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# Distance from the start at which maximum speed is reached
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D:maxSpeedDistanceStart=5.0
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# Maximum elevator speed
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D:maximumSpeed=0.3
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# Mimumum elevator speed
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D:minimumSpeed=0.1
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# Amount of RF used per height level when moving
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I:rfPerHeightUnit=500
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}
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##########################################################################################################
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# endergenic
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#--------------------------------------------------------------------------------------------------------#
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# Settings for the endergenic generator
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##########################################################################################################
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endergenic {
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# The amount of particles to spawn whenever a pearl is lost (use 0 to disable)
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I:endergenicBadParticles=10
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# The chance (in 1/10 percent, so 1000 = 100%) that an endergenic pearl is lost while trying to hold it
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I:endergenicChanceLost=5
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# The amount of particles to spawn whenever energy is generated (use 0 to disable)
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I:endergenicGoodParticles=10
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# The amount of RF that every endergenic will keep itself (so that it can hold pearls)
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I:endergenicKeepRf=2000
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# The amount of RF that is consumed every tick to hold the endergenic pearl
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I:endergenicRfHolding=500
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# The amount of RF per tick that this generator can give from its internal buffer to adjacent blocks
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I:endergenicRfOutput=20000
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# Multiplier for power generation
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D:powergenFactor=2.0
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}
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##########################################################################################################
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# environmental
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#--------------------------------------------------------------------------------------------------------#
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# Settings for the environmental controller
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##########################################################################################################
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environmental {
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# Set to true to make the blindness module work on players
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B:blindnessAvailable=false
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# RF per tick/per block for the blindness module
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D:blindnessRFPerTick=0.009999999776482582
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# Maximum RF storage that the environmental controller can hold
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I:environmentalMaxRF=500000
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# The minimum RF/tick usage that an active controller consumes
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I:environmentalMinRFUsage=5
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# RF per tick that the the environmental controller can receive
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I:environmentalRFPerTick=20000
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# RF per tick/per block for the feather falling plus module
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D:featherfallingPlusRFPerTick=0.003000000026077032
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# RF per tick/per block for the feather falling module
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D:featherfallingRFPerTick=0.0010000000474974513
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# RF per tick/per block for the flight module
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D:flightRFPerTick=0.004000000189989805
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# RF per tick/per block for the glowing module
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D:glowingRFPerTick=0.0010000000474974513
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# RF per tick/per block for the haste plus module
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D:hastePlusRFPerTick=0.003000000026077032
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# RF per tick/per block for the haste module
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D:hasteRFPerTick=0.0010000000474974513
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# RF per tick/per block for the luck module
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D:luckRFPerTick=0.0020000000949949026
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# When the environmental controller is used on mobs the power usage is multiplied with this
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D:mobsPowerMultiplier=2.0
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# RF per tick/per block for the night vision module
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D:nightvisionRFPerTick=0.0010000000474974513
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# RF per tick/per block for the noTeleport module
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D:noTeleportRFPerTick=0.0020000000949949026
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# RF per tick/per block for the peaceful module
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D:peacefulRFPerTick=0.0010000000474974513
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# Set to true to make the poison module work on players
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B:poisonAvailable=false
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# RF per tick/per block for the poison module
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D:poisonRFPerTick=0.019999999552965164
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# RF per tick/per block for the regeneration plus module
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D:regenerationPlusRFPerTick=0.0044999998062849045
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# RF per tick/per block for the regeneration module
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D:regenerationRFPerTick=0.001500000013038516
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# RF per tick/per block for the saturation plus module
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D:saturationPlusRFPerTick=0.003000000026077032
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# RF per tick/per block for the saturation module
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D:saturationRFPerTick=0.0010000000474974513
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# Set to true to make the slowness module work on players
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B:slownessAvailable=false
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# RF per tick/per block for the slowness module
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D:slownessRFPerTick=0.012000000104308128
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# RF per tick/per block for the speed plus module
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D:speedPlusRFPerTick=0.003000000026077032
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# RF per tick/per block for the speed module
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D:speedRFPerTick=0.0010000000474974513
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# RF per tick/per block for the wather breathing module
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D:watherBreathingRFPerTick=0.0010000000474974513
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# Set to true to make the weakness module work on players
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B:weaknessAvailable=false
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# RF per tick/per block for the weakness module
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D:weaknessRFPerTick=0.009999999776482582
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}
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##########################################################################################################
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# general
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#--------------------------------------------------------------------------------------------------------#
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# General settings
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##########################################################################################################
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general {
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# Oregen for dimensional shards in case RFTools Dimensions is present
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I:dimensionalShardOregenWithDimensions <
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>
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# Oregen for dimensional shards in case RFTools Dimensions is not present
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I:dimensionalShardOregenWithoutDimensions <
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-1
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1
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>
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# Craftability of dimensional shards if RFTools Dimension is present: 0=not, 1=easy, 2=hard
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I:dimensionalShardRecipeWithDimensions=0
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# Craftability of dimensional shards if RFTools Dimension is not present: 0=not, 1=easy, 2=hard
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I:dimensionalShardRecipeWithoutDimensions=2
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# Enable the block protector recipe.
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B:enableBlockProtectorRecipe=true
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# Enable the builder recipe.
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B:enableBuilderRecipe=true
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# Enable the dialing device recipe.
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B:enableDialingDeviceRecipe=true
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# Enable the endergenic generator recipe.
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B:enableEndergenRecipe=false
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# Enable the matter receiver recipe.
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B:enableMatterReceiverRecipe=true
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# Enable the matter transmitter recipe.
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B:enableMatterTransmitterRecipe=true
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# Enable the shield projector recipe.
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B:enableShieldProjectorRecipe=true
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# If true dump a lot of logging information about various things in RFTools. Useful for debugging.
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B:logging=false
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# Amount of injections needed to get a fully absorbed mob essence
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I:maxMobInjections=10
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# Maximum y level for dimensional shard ores
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I:oreMaximumHeight=40
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# Maximum number of veins for dimensional shard ores
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I:oreMaximumVeinCount=3
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# Maximum vein size of dimensional shard ores
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I:oreMaximumVeinSize=8
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# Minimum y level for dimensional shard ores
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I:oreMinimumHeight=2
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# Minimum vein size of dimensional shard ores
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I:oreMinimumVeinSize=5
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# Set to true to enable retrogen
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B:retrogen=true
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# The ID for the RFTools villager. -1 means disable, 0 means to automatically assigns an id, any other number will use that as fixed id
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I:villagerId=10
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}
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##########################################################################################################
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# infuser
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#--------------------------------------------------------------------------------------------------------#
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# Settings for the infuser
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##########################################################################################################
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infuser {
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# Amount of RF used per tick while infusing
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I:generatePerTick=600
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# Maximum RF storage that the infuser can hold
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I:infuserMaxRF=60000
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# RF per tick that the infuser can receive
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I:infuserRFPerTick=600
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}
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##########################################################################################################
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# livingmatter
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#--------------------------------------------------------------------------------------------------------#
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# Blocks and items that are seen as living for the spawner
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##########################################################################################################
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livingmatter {
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S:living.0 <
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B
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minecraft:leaves
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0.5
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>
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S:living.1 <
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B
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minecraft:leaves2
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0.5
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>
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S:living.10 <
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B
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minecraft:red_mushroom
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0.4
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>
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S:living.11 <
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B
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minecraft:pumpkin
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0.9
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>
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S:living.12 <
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B
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minecraft:vine
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0.4
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>
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S:living.13 <
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B
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minecraft:waterlily
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0.4
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>
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S:living.14 <
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B
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minecraft:cocoa
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0.8
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>
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S:living.15 <
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I
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minecraft:apple
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1.0
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>
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S:living.16 <
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I
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minecraft:wheat
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1.1
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>
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S:living.17 <
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I
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minecraft:wheat_seeds
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0.4
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>
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S:living.18 <
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I
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minecraft:potato
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1.5
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>
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S:living.19 <
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I
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minecraft:carrot
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1.5
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>
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S:living.2 <
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B
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minecraft:sapling
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0.5
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>
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S:living.20 <
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I
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minecraft:pumpkin_seeds
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0.4
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>
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S:living.21 <
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I
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minecraft:melon_seeds
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0.4
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>
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S:living.22 <
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I
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minecraft:beef
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1.5
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>
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S:living.23 <
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I
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minecraft:porkchop
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1.5
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>
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S:living.24 <
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I
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minecraft:mutton
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1.5
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>
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S:living.25 <
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I
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minecraft:chicken
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1.5
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>
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S:living.26 <
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I
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minecraft:rabbit
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1.2
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>
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S:living.27 <
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I
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minecraft:rabbit_foot
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1.0
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>
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S:living.28 <
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I
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minecraft:rabbit_hide
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0.5
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>
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S:living.29 <
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I
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minecraft:beetroot
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0.8
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>
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S:living.3 <
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B
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minecraft:hay_block
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1.5
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>
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S:living.30 <
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I
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minecraft:beetroot_seeds
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0.4
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>
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S:living.31 <
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I
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minecraft:chorus_fruit
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1.5
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>
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S:living.32 <
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I
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minecraft:fish
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1.5
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>
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S:living.33 <
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I
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minecraft:reeds
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1.0
|
|
>
|
|
S:living.4 <
|
|
B
|
|
minecraft:melon_block
|
|
1.0
|
|
>
|
|
S:living.5 <
|
|
B
|
|
minecraft:cactus
|
|
0.4
|
|
>
|
|
S:living.6 <
|
|
B
|
|
minecraft:red_flower
|
|
0.3
|
|
>
|
|
S:living.7 <
|
|
B
|
|
minecraft:yellow_flower
|
|
0.3
|
|
>
|
|
S:living.8 <
|
|
B
|
|
minecraft:chorus_flower
|
|
1.1
|
|
>
|
|
S:living.9 <
|
|
B
|
|
minecraft:brown_mushroom
|
|
0.4
|
|
>
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# mobspawnamounts
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Amount of materials needed to spawn mobs
|
|
##########################################################################################################
|
|
|
|
mobspawnamounts {
|
|
S:Bat.spawnamount.0 <
|
|
I
|
|
minecraft:feather
|
|
0
|
|
0.1
|
|
>
|
|
S:Bat.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.2
|
|
>
|
|
S:Bat.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
10.0
|
|
>
|
|
S:Blaze.spawnamount.0 <
|
|
I
|
|
minecraft:blaze_rod
|
|
0
|
|
0.1
|
|
>
|
|
S:Blaze.spawnamount.1 <
|
|
B
|
|
minecraft:netherrack
|
|
0
|
|
0.5
|
|
>
|
|
S:Blaze.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
30.0
|
|
>
|
|
S:CaveSpider.spawnamount.0 <
|
|
I
|
|
minecraft:string
|
|
0
|
|
0.1
|
|
>
|
|
S:CaveSpider.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.2
|
|
>
|
|
S:CaveSpider.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
10.0
|
|
>
|
|
S:Chicken.spawnamount.0 <
|
|
I
|
|
minecraft:feather
|
|
0
|
|
0.1
|
|
>
|
|
S:Chicken.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.2
|
|
>
|
|
S:Chicken.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
15.0
|
|
>
|
|
S:Cow.spawnamount.0 <
|
|
I
|
|
minecraft:leather
|
|
0
|
|
0.1
|
|
>
|
|
S:Cow.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.2
|
|
>
|
|
S:Cow.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:Creeper.spawnamount.0 <
|
|
I
|
|
minecraft:gunpowder
|
|
0
|
|
0.1
|
|
>
|
|
S:Creeper.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.5
|
|
>
|
|
S:Creeper.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:EnderDragon.spawnamount.0 <
|
|
I
|
|
minecraft:experience_bottle
|
|
0
|
|
0.1
|
|
>
|
|
S:EnderDragon.spawnamount.1 <
|
|
B
|
|
minecraft:end_stone
|
|
0
|
|
100.0
|
|
>
|
|
S:EnderDragon.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
200.0
|
|
>
|
|
S:Enderman.spawnamount.0 <
|
|
I
|
|
minecraft:ender_pearl
|
|
0
|
|
0.1
|
|
>
|
|
S:Enderman.spawnamount.1 <
|
|
B
|
|
minecraft:end_stone
|
|
0
|
|
0.5
|
|
>
|
|
S:Enderman.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
40.0
|
|
>
|
|
S:Endermite.spawnamount.0 <
|
|
I
|
|
minecraft:ender_pearl
|
|
0
|
|
0.05
|
|
>
|
|
S:Endermite.spawnamount.1 <
|
|
B
|
|
minecraft:end_stone
|
|
0
|
|
0.2
|
|
>
|
|
S:Endermite.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
10.0
|
|
>
|
|
S:EntityHorse.spawnamount.0 <
|
|
I
|
|
minecraft:leather
|
|
0
|
|
0.1
|
|
>
|
|
S:EntityHorse.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.5
|
|
>
|
|
S:EntityHorse.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
30.0
|
|
>
|
|
S:Ghast.spawnamount.0 <
|
|
I
|
|
minecraft:ghast_tear
|
|
0
|
|
0.1
|
|
>
|
|
S:Ghast.spawnamount.1 <
|
|
B
|
|
minecraft:netherrack
|
|
0
|
|
1.0
|
|
>
|
|
S:Ghast.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
50.0
|
|
>
|
|
S:Guardian.spawnamount.0 <
|
|
I
|
|
minecraft:prismarine_shard
|
|
0
|
|
0.1
|
|
>
|
|
S:Guardian.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.2
|
|
>
|
|
S:Guardian.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
30.0
|
|
>
|
|
S:LavaSlime.spawnamount.0 <
|
|
I
|
|
minecraft:magma_cream
|
|
0
|
|
0.1
|
|
>
|
|
S:LavaSlime.spawnamount.1 <
|
|
B
|
|
minecraft:netherrack
|
|
0
|
|
0.2
|
|
>
|
|
S:LavaSlime.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
10.0
|
|
>
|
|
S:MushroomCow.spawnamount.0 <
|
|
I
|
|
minecraft:leather
|
|
0
|
|
0.1
|
|
>
|
|
S:MushroomCow.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
1.0
|
|
>
|
|
S:MushroomCow.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:Ozelot.spawnamount.0 <
|
|
I
|
|
minecraft:fish
|
|
0
|
|
0.1
|
|
>
|
|
S:Ozelot.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
1.0
|
|
>
|
|
S:Ozelot.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:Pig.spawnamount.0 <
|
|
I
|
|
minecraft:leather
|
|
0
|
|
0.1
|
|
>
|
|
S:Pig.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.2
|
|
>
|
|
S:Pig.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:PigZombie.spawnamount.0 <
|
|
I
|
|
minecraft:gold_nugget
|
|
0
|
|
0.1
|
|
>
|
|
S:PigZombie.spawnamount.1 <
|
|
B
|
|
minecraft:netherrack
|
|
0
|
|
0.5
|
|
>
|
|
S:PigZombie.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:PolarBear.spawnamount.0 <
|
|
I
|
|
minecraft:fish
|
|
0
|
|
0.1
|
|
>
|
|
S:PolarBear.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.2
|
|
>
|
|
S:PolarBear.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:Rabbit.spawnamount.0 <
|
|
I
|
|
minecraft:rabbit_stew
|
|
0
|
|
0.1
|
|
>
|
|
S:Rabbit.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.2
|
|
>
|
|
S:Rabbit.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
10.0
|
|
>
|
|
S:Sheep.spawnamount.0 <
|
|
B
|
|
minecraft:wool
|
|
0
|
|
0.1
|
|
>
|
|
S:Sheep.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.2
|
|
>
|
|
S:Sheep.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:Shulker.spawnamount.0 <
|
|
I
|
|
minecraft:ender_pearl
|
|
0
|
|
0.1
|
|
>
|
|
S:Shulker.spawnamount.1 <
|
|
B
|
|
minecraft:end_stone
|
|
0
|
|
0.2
|
|
>
|
|
S:Shulker.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:Silverfish.spawnamount.0 <
|
|
I
|
|
minecraft:iron_ingot
|
|
0
|
|
0.05
|
|
>
|
|
S:Silverfish.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.2
|
|
>
|
|
S:Silverfish.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
10.0
|
|
>
|
|
S:Skeleton.spawnamount.0 <
|
|
I
|
|
minecraft:bone
|
|
0
|
|
0.1
|
|
>
|
|
S:Skeleton.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.5
|
|
>
|
|
S:Skeleton.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:Slime.spawnamount.0 <
|
|
I
|
|
minecraft:slime_ball
|
|
0
|
|
0.1
|
|
>
|
|
S:Slime.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.5
|
|
>
|
|
S:Slime.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
15.0
|
|
>
|
|
S:SnowMan.spawnamount.0 <
|
|
I
|
|
minecraft:snowball
|
|
0
|
|
0.1
|
|
>
|
|
S:SnowMan.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
1.0
|
|
>
|
|
S:SnowMan.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
15.0
|
|
>
|
|
S:Spider.spawnamount.0 <
|
|
I
|
|
minecraft:string
|
|
0
|
|
0.1
|
|
>
|
|
S:Spider.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.2
|
|
>
|
|
S:Spider.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
15.0
|
|
>
|
|
S:Squid.spawnamount.0 <
|
|
I
|
|
minecraft:dye
|
|
0
|
|
0.1
|
|
>
|
|
S:Squid.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.5
|
|
>
|
|
S:Squid.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
10.0
|
|
>
|
|
S:StraySkeleton.spawnamount.0 <
|
|
I
|
|
minecraft:bone
|
|
0
|
|
0.1
|
|
>
|
|
S:StraySkeleton.spawnamount.1 <
|
|
B
|
|
minecraft:netherrack
|
|
0
|
|
0.5
|
|
>
|
|
S:StraySkeleton.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:Villager.spawnamount.0 <
|
|
I
|
|
minecraft:book
|
|
0
|
|
0.1
|
|
>
|
|
S:Villager.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
5.0
|
|
>
|
|
S:Villager.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
30.0
|
|
>
|
|
S:VillagerGolem.spawnamount.0 <
|
|
I
|
|
minecraft:iron_ingot
|
|
0
|
|
0.1
|
|
>
|
|
S:VillagerGolem.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
6.0
|
|
>
|
|
S:VillagerGolem.spawnamount.2 <
|
|
B
|
|
minecraft:red_flower
|
|
0
|
|
0.5
|
|
>
|
|
S:Witch.spawnamount.0 <
|
|
I
|
|
minecraft:glass_bottle
|
|
0
|
|
0.1
|
|
>
|
|
S:Witch.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
1.0
|
|
>
|
|
S:Witch.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
30.0
|
|
>
|
|
S:WitherBoss.spawnamount.0 <
|
|
I
|
|
minecraft:nether_star
|
|
0
|
|
0.1
|
|
>
|
|
S:WitherBoss.spawnamount.1 <
|
|
B
|
|
minecraft:soul_sand
|
|
0
|
|
0.5
|
|
>
|
|
S:WitherBoss.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
100.0
|
|
>
|
|
S:WitherSkeleton.spawnamount.0 <
|
|
I
|
|
minecraft:bone
|
|
0
|
|
0.1
|
|
>
|
|
S:WitherSkeleton.spawnamount.1 <
|
|
B
|
|
minecraft:netherrack
|
|
0
|
|
0.5
|
|
>
|
|
S:WitherSkeleton.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
30.0
|
|
>
|
|
S:Wolf.spawnamount.0 <
|
|
I
|
|
minecraft:bone
|
|
0
|
|
0.1
|
|
>
|
|
S:Wolf.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.5
|
|
>
|
|
S:Wolf.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:Zombie.spawnamount.0 <
|
|
I
|
|
minecraft:rotten_flesh
|
|
0
|
|
0.1
|
|
>
|
|
S:Zombie.spawnamount.1 <
|
|
B
|
|
minecraft:dirt
|
|
0
|
|
0.2
|
|
>
|
|
S:Zombie.spawnamount.2 <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:"minecraft:stray.spawnamount.0" <
|
|
I
|
|
minecraft:bone
|
|
0
|
|
0.1
|
|
>
|
|
S:"minecraft:stray.spawnamount.1" <
|
|
B
|
|
minecraft:netherrack
|
|
0
|
|
0.5
|
|
>
|
|
S:"minecraft:stray.spawnamount.2" <
|
|
L
|
|
|
|
0
|
|
20.0
|
|
>
|
|
S:"minecraft:wither_skeleton.spawnamount.0" <
|
|
I
|
|
minecraft:bone
|
|
0
|
|
0.1
|
|
>
|
|
S:"minecraft:wither_skeleton.spawnamount.1" <
|
|
B
|
|
minecraft:netherrack
|
|
0
|
|
0.5
|
|
>
|
|
S:"minecraft:wither_skeleton.spawnamount.2" <
|
|
L
|
|
|
|
0
|
|
30.0
|
|
>
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# mobspawnrf
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Amount of RF needed to spawn mobs
|
|
##########################################################################################################
|
|
|
|
mobspawnrf {
|
|
I:Bat=100
|
|
I:Blaze=1000
|
|
I:CaveSpider=500
|
|
I:Chicken=500
|
|
I:Cow=800
|
|
I:Creeper=800
|
|
I:EnderDragon=100000
|
|
I:Enderman=2000
|
|
I:Endermite=400
|
|
I:EntityHorse=1000
|
|
I:Ghast=2000
|
|
I:Guardian=1000
|
|
I:LavaSlime=600
|
|
I:MushroomCow=800
|
|
I:Ozelot=800
|
|
I:Pig=800
|
|
I:PigZombie=1200
|
|
I:PolarBear=1500
|
|
I:Rabbit=300
|
|
I:Sheep=800
|
|
I:Shulker=600
|
|
I:Silverfish=400
|
|
I:Skeleton=800
|
|
I:Slime=600
|
|
I:SnowMan=600
|
|
I:Spider=500
|
|
I:Squid=500
|
|
I:StraySkeleton=800
|
|
I:Villager=2000
|
|
I:VillagerGolem=2000
|
|
I:Witch=1200
|
|
I:WitherBoss=20000
|
|
I:WitherSkeleton=1500
|
|
I:Wolf=800
|
|
I:Zombie=800
|
|
I:"minecraft:stray"=800
|
|
I:"minecraft:wither_skeleton"=1500
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# networkmonitor
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Settings for the network monitor item
|
|
##########################################################################################################
|
|
|
|
networkmonitor {
|
|
# Time (in seconds) to hilight a block in the world
|
|
I:hilightTime=5
|
|
|
|
# Maximum amount of blocks to show in monitor (do NOT increase above 1800!)
|
|
I:maximumBlocks=500
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# powercell
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Settings for the powercell
|
|
##########################################################################################################
|
|
|
|
powercell {
|
|
# How much better is the advanced cell with RF and RF/t
|
|
I:advancedFactor=4
|
|
|
|
# The maximum cost factor for extracting energy out of a powercell for blocks in other dimensions or farther away then 10000 blocks
|
|
D:powerCellCostFactor=1.1
|
|
|
|
# At this distance the cost factor will be maximum. This value is also used when power is extracted from cells in different dimensions
|
|
D:powerCellDistanceCap=10000.0
|
|
|
|
# As soon as powercells are not connected this value will be taken as the minimum distance to base the cost factor from
|
|
D:powerCellMinDistance=100.0
|
|
|
|
# A multiplier for the distance if RFTools dimensions are involved. If both sides are RFTools dimensions then this multiplier is done twice
|
|
D:powerCellRFToolsDimensionAdvantage=0.5
|
|
|
|
# RF per tick that the powrcell can charge items with
|
|
I:powercellChargePerTick=30000
|
|
|
|
# Maximum RF storage that a single cell can hold
|
|
I:rfPerNormalCell=1000000
|
|
|
|
# Base amount of RF/tick that can be extracted/inserted in this block
|
|
I:rfPerTick=5000
|
|
|
|
# How much worse is the simple cell with RF and RF/t
|
|
I:simpleFactor=4
|
|
}
|
|
|
|
|
|
quarryreplace {
|
|
# Use this block for the builder to replace with [default: minecraft:dirt]
|
|
S:builder=minecraft:dirt
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# screen
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Settings for the screen system
|
|
##########################################################################################################
|
|
|
|
screen {
|
|
# Additional characters that should be supported by the truetype system
|
|
S:additionalCharacters=
|
|
|
|
# RF per tick/per block for the button module
|
|
I:buttonRFPerTick=0
|
|
|
|
# RF per tick/per block for the clock module
|
|
I:clockRFPerTick=1
|
|
|
|
# RF per tick/per block for the computer module
|
|
I:computerRFPerTick=4
|
|
|
|
# RF per tick/per block for the counter plus module
|
|
I:counterPlusRFPerTick=30
|
|
|
|
# RF per tick/per block for the counter module
|
|
I:counterRFPerTick=4
|
|
|
|
# RF per tick/per block for the dimension module
|
|
I:dimensionRFPerTick=6
|
|
|
|
# RF per tick that the the screen controller can receive
|
|
I:dimletResearcherRFPerTick=1000
|
|
|
|
# RF per tick/per block for the dump module
|
|
I:dumpRFPerTick=0
|
|
|
|
# RF per tick/per block for the elevator button module
|
|
I:elevatorButtonRFPerTick=0
|
|
|
|
# RF per tick/per block for the energy plus module
|
|
I:energyPlusRFPerTick=30
|
|
|
|
# RF per tick/per block for the energy module
|
|
I:energyRFPerTick=4
|
|
|
|
# RF per tick/per block for the fluid plus module
|
|
I:fluidPlusRFPerTick=30
|
|
|
|
# RF per tick/per block for the fluid module
|
|
I:fluidRFPerTick=4
|
|
|
|
# The default truetype font to use
|
|
S:fontName=rftools:fonts/ubuntu.ttf
|
|
|
|
# The size of the font
|
|
D:fontSize=40.0
|
|
|
|
# RF per tick/per block for the itemstack plus module
|
|
I:itemstackPlusRFPerTick=30
|
|
|
|
# RF per tick/per block for the itemstack module
|
|
I:itemstackRFPerTick=4
|
|
|
|
# RF per tick/per block for the machine information module
|
|
I:machineInfoRFPerTick=4
|
|
|
|
# RF per tick/per block for the redstone module
|
|
I:redstoneRFPerTick=4
|
|
|
|
# Maximum RF storage that the screen controller can hold
|
|
I:screenControllerMaxRF=60000
|
|
|
|
# RF per tick/per block for the text module
|
|
I:textRFPerTick=0
|
|
|
|
# Set to true for TrueType font, set to false for vanilla font
|
|
B:useTruetype=true
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# shield
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Settings for the shield system
|
|
##########################################################################################################
|
|
|
|
shield {
|
|
# Set this to false if you don't want invisible shield rendering mode to be possible
|
|
B:allowInvisibleShield=true
|
|
|
|
# Set this to true if you have a corrupted world due to a bad camo block in the shield system. Load your world, remove the offending block from the shield, exit MC and then set this back to false
|
|
B:disableShieldBlocksToUncorruptWorld=false
|
|
|
|
# The looting kill bonus
|
|
I:lootingKillBonus=3
|
|
|
|
# Maximum distance at which you can add disjoint shield sections to a composed shield
|
|
I:maxDisjointShieldDistance=64
|
|
|
|
# Maximum dimension of the shape when a shape card is used
|
|
I:maxShieldDimension=256
|
|
|
|
# Maximum offset of the shape when a shape card is used
|
|
I:maxShieldOffset=128
|
|
|
|
# Amount of dimensional shards per looting kill. Remember that this is per block that does damage
|
|
I:shardsPerLootingKill=2
|
|
|
|
# The amount of damage to do for a single spike on one entity
|
|
D:shieldDamage=5.0
|
|
|
|
# Maximum RF storage that the shield block can hold
|
|
I:shieldMaxRF=200000
|
|
|
|
# Maximum size (in blocks) of a tier 1 shield
|
|
I:shieldMaxSize=256
|
|
|
|
# RF per tick that the shield block can receive
|
|
I:shieldRFPerTick=5000
|
|
|
|
# Base amount of RF/tick for every 10 blocks in the shield (while active)
|
|
I:shieldRfBase=8
|
|
|
|
# RF/tick for every 10 blocks added in case of camo mode
|
|
I:shieldRfCamo=2
|
|
|
|
# The amount of RF to consume for a single spike of damage for one entity
|
|
I:shieldRfDamage=1000
|
|
|
|
# The amount of RF to consume for a single spike of damage for one entity (used in case of player-type damage)
|
|
I:shieldRfDamagePlayer=2000
|
|
|
|
# RF/tick for every 10 block addeds in case of shield mode
|
|
I:shieldRfShield=2
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# spawner
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Settings for the spawner system
|
|
##########################################################################################################
|
|
|
|
spawner {
|
|
# The amount of blocks that the matter beamer will use send in one operation (every 20 ticks)
|
|
I:beamerBlocksPerSend=1
|
|
|
|
# Maximum RF storage that the matter beamer can hold
|
|
I:beamerMaxRF=200000
|
|
|
|
# RF per tick that the matter beamer can receive
|
|
I:beamerRFPerTick=1000
|
|
|
|
# RF per tick that the matter beamer will use for sending over a single object
|
|
I:beamerRfPerSend=2000
|
|
|
|
# The maximum distance that a laser can travel between the beamer and the spawner
|
|
I:maxBeamDistance=8
|
|
|
|
# The maximum amount of energized matter that this spawner can store (per type)
|
|
I:spawnerMaxMatterStorage=6400
|
|
|
|
# Maximum RF storage that the spawner can hold
|
|
I:spawnerMaxRF=200000
|
|
|
|
# RF per tick that the spawner can receive
|
|
I:spawnerRFPerTick=2000
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# storage
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Settings for the modular storage system
|
|
##########################################################################################################
|
|
|
|
storage {
|
|
# If true we automatically set the focus on the search field when opening the GUI for the modular storage. Set to false if you don't want that
|
|
B:autofocusSearch=false
|
|
|
|
# If true we clear the search field when opening the GUI for the modular storage. Set to false if you don't want that
|
|
B:clearSearchOnOpen=true
|
|
|
|
# Background color for group lines
|
|
I:groupBackground=-1123021
|
|
|
|
# Foreground color for group lines
|
|
I:groupForeground=-16777216
|
|
|
|
# The height for the smallest style modular storage GUI
|
|
I:modularStorageGuiHeight1=236
|
|
|
|
# The height for the middle style modular storage GUI
|
|
I:modularStorageGuiHeight2=320
|
|
|
|
# The height for the tallest style modular storage GUI
|
|
I:modularStorageGuiHeight3=490
|
|
|
|
# RF/tick to share an inventory to all dimensions
|
|
I:remoteShareGlobal=50
|
|
|
|
# RF/tick to share an inventory to the same dimension
|
|
I:remoteShareLocal=10
|
|
|
|
# Maximum RF storage that the remote storage block can hold
|
|
I:remoteStorageMaxRF=100000
|
|
|
|
# RF per tick that the remote storage block can receive
|
|
I:remoteStorageRFPerTick=300
|
|
|
|
# Extra RF per usage per storage tier
|
|
I:tabletExtraRFUsage=100
|
|
|
|
# Maximum RF storage that the storage tablet can hold
|
|
I:tabletMaxRF=20000
|
|
|
|
# RF per tick that the storage tablet can receive
|
|
I:tabletRFPerTick=500
|
|
|
|
# RF per usage of the storage tablet
|
|
I:tabletRFUsage=100
|
|
|
|
# RF per usage of the storage tablet when used in combation with the scanner module
|
|
I:tabletRFUsageScanner=100
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# storageconfig
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Generic item module categories for various items
|
|
##########################################################################################################
|
|
|
|
storageconfig {
|
|
S:biomesoplenty.common.blocks.BlockBOPFlower=Flowers
|
|
S:biomesoplenty.common.blocks.BlockBOPFlower2=Flowers
|
|
S:biomesoplenty.common.itemblocks.ItemBlockFlower=Flowers
|
|
S:biomesoplenty.common.itemblocks.ItemBlockFlower2=Flowers
|
|
S:biomesoplenty.common.items.ItemBOPBucket=Buckets
|
|
S:buildcraft.builders=Machines
|
|
S:codechicken.chunkloader.ItemChunkLoader=Machines
|
|
S:codechicken.microblock.ItemMicroPart=Microblocks
|
|
S:codechicken.microblock.ItemSaw=Tools
|
|
S:cofh.core.item.ItemBucket=Buckets
|
|
S:cofh.thermalexpansion.block.device=Machines
|
|
S:com.rwtema.extrautils.block.BlockEnderthermicPump=Machines
|
|
S:com.rwtema.extrautils.tileentity.enderquarry.BlockEnderMarkers=Technical
|
|
S:com.rwtema.extrautils.tileentity.enderquarry.BlockEnderQuarry=Machines
|
|
S:com.rwtema.extrautils.tileentity.enderquarry.BlockQuarryUpgrades=Technical
|
|
S:com.rwtema.extrautils.tileentity.generators.BlockGenerator=Machines
|
|
S:com.rwtema.extrautils.tileentity.transfernodes.BlockTransferPipe=Technical
|
|
S:crazypants.enderio.block.BlockDarkSteelPressurePlate=Technical
|
|
S:crazypants.enderio.conduit.BlockConduitBundle=Technical
|
|
S:crazypants.enderio.conduit.facade.BlockConduitFacade=Technical
|
|
S:crazypants.enderio.conduit.gas.ItemGasConduit=Technical
|
|
S:crazypants.enderio.conduit.item.ItemExtractSpeedUpgrade=Technical
|
|
S:crazypants.enderio.conduit.item.ItemItemConduit=Technical
|
|
S:crazypants.enderio.conduit.item.filter.ItemBasicItemFilter=Technical
|
|
S:crazypants.enderio.conduit.item.filter.ItemExistingItemFilter=Technical
|
|
S:crazypants.enderio.conduit.item.filter.ItemModItemFilter=Technical
|
|
S:crazypants.enderio.conduit.liquid.ItemLiquidConduit=Technical
|
|
S:crazypants.enderio.conduit.power.ItemPowerConduit=Technical
|
|
S:crazypants.enderio.conduit.redstone.ItemRedstoneConduit=Technical
|
|
S:crazypants.enderio.fluid.ItemBucketEio=Buckets
|
|
S:crazypants.enderio.item.ItemConduitProbe=Technical
|
|
S:crazypants.enderio.item.ItemMagnet=Technical
|
|
S:crazypants.enderio.item.skull=Skulls
|
|
S:crazypants.enderio.machine=Machines
|
|
S:crazypants.enderio.machine.spawner.ItemBrokenSpawner=Machines
|
|
S:crazypants.enderio.material.ItemCapacitor=Technical
|
|
S:crazypants.enderio.material.ItemMachinePart=Technical
|
|
S:crazypants.enderio.rail.BlockEnderRail=Technical
|
|
S:extrabiomes.blocks.BlockCustomFlower=Flowers
|
|
S:mcjty.lib.container.GenericBlock=Machines
|
|
S:mcjty.rftools.blocks.MachineBase=Machines
|
|
S:mcjty.rftools.blocks.MachineFrame=Machines
|
|
S:mcjty.rftools.blocks.shield.ShieldTemplateBlock=Machines
|
|
S:mcjty.rftools.blocks.spaceprojector.SpaceChamberBlock=Machines
|
|
S:mcjty.rftools.blocks.spaceprojector.SpaceChamberCardItem=Technical
|
|
S:mcjty.rftools.blocks.teleporter.DestinationAnalyzerBlock=Machines
|
|
S:mcjty.rftools.blocks.teleporter.MatterBoosterBlock=Machines
|
|
S:mcjty.rftools.items.devdelight.DevelopersDelightItem=Technical
|
|
S:mcjty.rftools.items.dimensionmonitor.DimensionMonitorItem=Technical
|
|
S:mcjty.rftools.items.dimensionmonitor.PhasedFieldGeneratorItem=Technical
|
|
S:mcjty.rftools.items.dimlets.DimletTemplate=Dimlets
|
|
S:mcjty.rftools.items.dimlets.EmptyDimensionTab=Dimlets
|
|
S:mcjty.rftools.items.dimlets.KnownDimlet=Dimlets
|
|
S:mcjty.rftools.items.dimlets.RealizedDimensionTab=Dimlets
|
|
S:mcjty.rftools.items.dimlets.UnknownDimlet=Dimlets
|
|
S:mcjty.rftools.items.envmodules=Modules
|
|
S:mcjty.rftools.items.manual.RFToolsManualDimensionItem=Books
|
|
S:mcjty.rftools.items.manual.RFToolsManualItem=Books
|
|
S:mcjty.rftools.items.netmonitor.NetworkMonitorItem=Technical
|
|
S:mcjty.rftools.items.parts.DimletControlCircuitItem=Dimlet Parts
|
|
S:mcjty.rftools.items.parts.DimletEnergyModuleItem=Dimlet Parts
|
|
S:mcjty.rftools.items.parts.DimletMemoryUnitItem=Dimlet Parts
|
|
S:mcjty.rftools.items.parts.DimletTypeControllerItem=Dimlet Parts
|
|
S:mcjty.rftools.items.parts.EfficiencyEssenceItem=Dimlet Parts
|
|
S:mcjty.rftools.items.parts.MediocreEfficiencyEssenceItem=Dimlet Parts
|
|
S:mcjty.rftools.items.parts.PeaceEssenceItem=Dimlet Parts
|
|
S:mcjty.rftools.items.parts.SyringeItem=Dimlet Parts
|
|
S:mcjty.rftools.items.screenmodules=Modules
|
|
S:mcjty.rftools.items.smartwrench.SmartWrenchItem=Technical
|
|
S:mcjty.rftools.items.storage=Modules
|
|
S:mcjty.rftools.items.teleportprobe.ChargedPorterItem=Technical
|
|
S:mcjty.rftools.items.teleportprobe.TeleportProbeItem=Technical
|
|
S:net.minecraft.block.BlockButtonStone=Technical
|
|
S:net.minecraft.block.BlockCake=Food
|
|
S:net.minecraft.block.BlockCarrot=Food
|
|
S:net.minecraft.block.BlockCommandBlock=Technical
|
|
S:net.minecraft.block.BlockDaylightDetector=Technical
|
|
S:net.minecraft.block.BlockDispenser=Technical
|
|
S:net.minecraft.block.BlockDropper=Technical
|
|
S:net.minecraft.block.BlockFlower=Flowers
|
|
S:net.minecraft.block.BlockFurnace=Technical
|
|
S:net.minecraft.block.BlockHopper=Technical
|
|
S:net.minecraft.block.BlockJukebox=Technical
|
|
S:net.minecraft.block.BlockLever=Technical
|
|
S:net.minecraft.block.BlockNote=Technical
|
|
S:net.minecraft.block.BlockOre=Ores
|
|
S:net.minecraft.block.BlockPistonBase=Technical
|
|
S:net.minecraft.block.BlockPotato=Food
|
|
S:net.minecraft.block.BlockPressurePlate=Technical
|
|
S:net.minecraft.block.BlockPressurePlateWeighted=Technical
|
|
S:net.minecraft.block.BlockRail=Technical
|
|
S:net.minecraft.block.BlockRailDetector=Technical
|
|
S:net.minecraft.block.BlockRailPowered=Technical
|
|
S:net.minecraft.block.BlockRedstoneComparator=Technical
|
|
S:net.minecraft.block.BlockRedstoneLight=Technical
|
|
S:net.minecraft.block.BlockRedstoneRepeater=Technical
|
|
S:net.minecraft.block.BlockRedstoneTorch=Technical
|
|
S:net.minecraft.block.BlockRedstoneWire=Technical
|
|
S:net.minecraft.block.BlockSapling=Saplings
|
|
S:net.minecraft.block.BlockTNT=Technical
|
|
S:net.minecraft.block.BlockTripWire=Technical
|
|
S:net.minecraft.block.BlockTripWireHook=Technical
|
|
S:net.minecraft.block.BlockWood=null
|
|
S:net.minecraft.block.BlockWorkbench=Technical
|
|
S:net.minecraft.item.ItemArmor=Armor
|
|
S:net.minecraft.item.ItemBook=Books
|
|
S:net.minecraft.item.ItemBow=Weapons
|
|
S:net.minecraft.item.ItemBucket=Buckets
|
|
S:net.minecraft.item.ItemFlintAndSteel=Tools
|
|
S:net.minecraft.item.ItemFood=Food
|
|
S:net.minecraft.item.ItemHoe=Tools
|
|
S:net.minecraft.item.ItemMinecart=Technical
|
|
S:net.minecraft.item.ItemPotion=Potions
|
|
S:net.minecraft.item.ItemRecord=Records
|
|
S:net.minecraft.item.ItemRedstone=Technical
|
|
S:net.minecraft.item.ItemShears=Tools
|
|
S:net.minecraft.item.ItemSkull=Skulls
|
|
S:net.minecraft.item.ItemSword=Weapons
|
|
S:net.minecraft.item.ItemTool=Tools
|
|
S:powercrystals.minefactoryreloaded.block=Machines
|
|
S:powercrystals.minefactoryreloaded.item.ItemLaserFocus=Technical
|
|
S:powercrystals.minefactoryreloaded.item.ItemLogicUpgradeCard=Technical
|
|
S:powercrystals.minefactoryreloaded.item.ItemPortaSpawner=Technical
|
|
S:powercrystals.minefactoryreloaded.item.ItemSafariNet=Technical
|
|
S:powercrystals.minefactoryreloaded.item.base.ItemFactoryBucket=Buckets
|
|
S:powercrystals.minefactoryreloaded.item.gun.ItemSafariNetLauncher=Technical
|
|
S:powercrystals.minefactoryreloaded.item.tool.ItemRedNetMemoryCard=Technical
|
|
S:powercrystals.minefactoryreloaded.item.tool.ItemRedNetMeter=Technical
|
|
S:powercrystals.minefactoryreloaded.item.tool.ItemXpExtractor=Technical
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S:thermalexpansion.block.cell=Machines
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S:thermalexpansion.block.device.ItemBlockDevice=Machines
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S:thermalexpansion.block.dynamo.ItemBlockDynamo=Machines
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S:thermalexpansion.block.machine=Machines
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S:thermalexpansion.item.ItemCapacitor=Technical
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S:thermalexpansion.item.tool.ItemIgniter=Technical
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S:thermalexpansion.item.tool.ItemMultimeter=Technical
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S:thermalexpansion.item.tool.ItemWrench=Technical
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S:thermalfoundation.block.BlockOre=Ores
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}
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##########################################################################################################
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# storagemonitor
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#--------------------------------------------------------------------------------------------------------#
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# Settings for the storage scanner machine
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##########################################################################################################
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storagemonitor {
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# If this is true then opening the storage scanner GUI will automatically select the starred inventory view
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B:hilightStarredOnGuiOpen=true
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# Time (in seconds) to hilight a block in the world
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I:hilightTime=5
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# If this is true then requesting items from the storage scanner will go straight into the player inventory and not the output slot
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B:requestStraightToInventory=true
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# Amount of RF used to insert an item
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I:rfPerInsert=20
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# Amount of RF used to request an item
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I:rfPerRequest=100
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# Maximum RF storage that the storage scanner can hold
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I:scannerMaxRF=50000
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# RF per tick that the storage scanner can receive
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I:scannerRFPerTick=500
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# If this is true then XNet is required (if present) to be able to connect storages to a storage scanner
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B:xnetRequired=false
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}
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teleporter {
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# Maximum RF storage that the advanced charged porter item can hold (note that teleporting this way uses 50% more RF then with a matter transmitter)
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I:advancedChargedPorterMaxRF=1000000
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# The speed bonus for the advanced charged porter (compared to the normal one)
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I:advancedSpeedBonus=4
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# Comma separated list of dimension ids that the teleportation system can't teleport to
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S:blacklistedTeleportationDestinations=
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# Comma separated list of dimension ids that the teleportation system can't teleport from
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S:blacklistedTeleportationSources=
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# Maximum RF storage that the charged porter item can hold (note that teleporting this way uses 50% more RF then with a matter transmitter)
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I:chargedPorterMaxRF=200000
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# RF per tick that the the charged porter item can receive
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I:chargedPorterRFPerTick=2000
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# The amount of ticks that a matter transmitter with destination checker will wait before checking a receiver in case the chunk is not loaded (-1 to disable this check completely)
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I:checkUnloadedChunk=-1
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# The amount of ticks that a matter transmitter with destination checker will wait before checking a receiver in case the world is not loaded (-1 to disable this check completely)
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I:checkUnloadedWorld=-1
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# Maximum RF storage that the dialing device can hold
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I:dialerMaxRF=50000
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# RF per tick that the dialing device can receive
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I:dialerRFPerTick=100
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# The horizontal range the dialing device uses to check for transmitters. These are the transmitters the dialing device will be able to control
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I:horizontalDialerRange=10
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# If this is true then all usages of the teleport system are logged
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B:logTeleportUsages=false
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# If this is true then the RFTools teleportation system cannot be used to travel in the same dimension
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B:preventInterdimensionalTeleports=false
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# Maximum RF storage that the matter receiver can hold
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I:receiverMaxRF=100000
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# RF per tick that the matter receiver can receive
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I:receiverRFPerTick=500
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# This is the amount of RF that is consumed at a boosted transmitter in case the receiver doesn't have enough power
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I:rfBoostedTeleport=20000
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# The amount of RF that is consumed by the matter transmitter when a dial is active
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I:rfDialedConnectionPerTick=10
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# The amount of RF/tick an idle dialed transmitter consumes
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I:rfMatterIdleTick=0
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# The amount of RF consumed when the dialing device checks for the capabilities of a receiver ('Check' button)
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I:rfPerCheck=5000
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# The amount of RF consumed when dialing a transmitter to another receiver
|
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I:rfPerDial=1000
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# This is the amount of RF that is consumed at the receiving side for every teleport. This RF is only consumed when the teleportation actually happens
|
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I:rfPerTeleportReceiver=5000
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# The amount of RF that is consumed by a matter transmitter when the player goes to stand in the teleportation beam allowing the teleportation process to start. This version is for a teleportation to another dimension and in this case 'rfStartTeleportDist' is not used. This value also acts as the maximum rf that can be consumed for a local teleport
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I:rfStartTeleportDim=100000
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# For every unit in distance this value is added to the initial RF cost for starting the teleportation. This value is not used when teleporting to another dimension
|
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I:rfStartTeleportDist=10
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|
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# The amount of RF that is consumed by a matter transmitter when the player goes to stand in the teleportation beam allowing the teleportation process to start. This value is used for a teleport in the same dimension. In addition to this value the 'rfStartTeleportDist' is also added per traveled distance
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|
I:rfStartTeleportLocal=5000
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|
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# For the duration of the teleport process this value represents the amount of RF that is consumed by the matter transmitter for every tick
|
|
I:rfTeleportPerTick=500
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|
|
# The base time used for a teleportation to another dimension. The 'timeTeleportDist' value is not used
|
|
I:timeTeleportBaseDim=50
|
|
|
|
# The base time used for a teleportation for a local teleport. The 'timeTeleportDist' value is added per distance traveled
|
|
I:timeTeleportBaseLocal=5
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|
|
# The amount of time that is added depending on distance for a local teleport. This value is in militicks which means that 1000 is one tick and one tick is 1/20 of a second
|
|
I:timeTeleportDist=10
|
|
|
|
# Maximum RF storage that the matter transmitter can hold. This should be at least equal to 'rfStartTeleportDim'
|
|
I:transmitterMaxRF=200000
|
|
|
|
# RF per tick that the matter transmitter can receive. It is recommended to keep this at least equal to 'rfTeleportPerTick'
|
|
I:transmitterRFPerTick=1000
|
|
|
|
# The vertical range the dialing device uses to check for transmitters
|
|
I:verticalDialerRange=5
|
|
|
|
# The volume for the teleporting sound (1.0 is default)
|
|
D:volumeTeleport=1.0
|
|
|
|
# The volume for the error sound when teleportation fails (1.0 is default)
|
|
D:volumeTeleportError=1.0
|
|
|
|
# Set this to false to disable the 'whoosh' message on teleport
|
|
B:whooshMessage=true
|
|
}
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