mirror of
https://github.com/Adam-Ant/modpack_spring_17
synced 2026-04-03 17:50:22 +00:00
Initial config added
This commit is contained in:
270
src/config/railcraft/blocks.cfg
Normal file
270
src/config/railcraft/blocks.cfg
Normal file
@@ -0,0 +1,270 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# blocks
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Here you can disable entire blocks.
|
||||
# Changing these will have adverse effects on existing worlds.
|
||||
# For the list of which sub-blocks are on each ID see the sub-block section below.
|
||||
##########################################################################################################
|
||||
|
||||
blocks {
|
||||
B:actuator=true
|
||||
B:anvil=true
|
||||
B:brick_abyssal=true
|
||||
B:brick_andesite=true
|
||||
B:brick_bleachedbone=true
|
||||
B:brick_bloodstained=true
|
||||
B:brick_diorite=true
|
||||
B:brick_frostbound=true
|
||||
B:brick_granite=true
|
||||
B:brick_infernal=true
|
||||
B:brick_nether=true
|
||||
B:brick_pearlized=true
|
||||
B:brick_quarried=true
|
||||
B:brick_red_nether=true
|
||||
B:brick_red_sandy=true
|
||||
B:brick_sandy=true
|
||||
B:charge_feeder=true
|
||||
B:charge_trap=true
|
||||
B:detector=true
|
||||
B:equipment=true
|
||||
B:fluid.creosote=true
|
||||
B:fluid.steam=true
|
||||
B:frame=true
|
||||
B:generic=true
|
||||
B:glass=true
|
||||
B:lantern=true
|
||||
B:machine_alpha=true
|
||||
B:machine_beta=true
|
||||
B:machine_epsilon=true
|
||||
B:manipulator=true
|
||||
B:ore=true
|
||||
B:ore_magic=true
|
||||
B:ore_metal=true
|
||||
B:ore_metal_poor=true
|
||||
B:post=true
|
||||
B:post_metal=true
|
||||
B:post_metal_platform=true
|
||||
B:ritual=true
|
||||
B:signal_box=true
|
||||
B:slab=true
|
||||
B:stair=true
|
||||
B:track_elevator=true
|
||||
B:track_flex_abandoned=true
|
||||
B:track_flex_electric=true
|
||||
B:track_flex_high_speed=true
|
||||
B:track_flex_hs_electric=true
|
||||
B:track_flex_reinforced=true
|
||||
B:track_flex_strap_iron=true
|
||||
B:track_force=true
|
||||
B:track_outfitted=true
|
||||
B:wall=true
|
||||
B:wayobject=true
|
||||
B:wire=true
|
||||
B:worldlogic=true
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# subblocks
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Here is were you can enable/disable various sub-blocks.
|
||||
# Railcraft will attempt to compensate for any missing component by providing alternatives (usually).
|
||||
##########################################################################################################
|
||||
|
||||
subblocks {
|
||||
B:activator=true
|
||||
B:actuator_lever=true
|
||||
B:actuator_motor=true
|
||||
B:actuator_routing=true
|
||||
B:booster=true
|
||||
B:brick_abyssal_block=true
|
||||
B:brick_abyssal_brick=true
|
||||
B:brick_abyssal_cobble=true
|
||||
B:brick_abyssal_etched=true
|
||||
B:brick_abyssal_fitted=true
|
||||
B:brick_abyssal_ornate=true
|
||||
B:brick_andesite_block=true
|
||||
B:brick_andesite_brick=true
|
||||
B:brick_andesite_cobble=true
|
||||
B:brick_andesite_etched=true
|
||||
B:brick_andesite_fitted=true
|
||||
B:brick_andesite_ornate=true
|
||||
B:brick_bleachedbone_block=true
|
||||
B:brick_bleachedbone_brick=true
|
||||
B:brick_bleachedbone_cobble=true
|
||||
B:brick_bleachedbone_etched=true
|
||||
B:brick_bleachedbone_fitted=true
|
||||
B:brick_bleachedbone_ornate=true
|
||||
B:brick_bloodstained_block=true
|
||||
B:brick_bloodstained_brick=true
|
||||
B:brick_bloodstained_cobble=true
|
||||
B:brick_bloodstained_etched=true
|
||||
B:brick_bloodstained_fitted=true
|
||||
B:brick_bloodstained_ornate=true
|
||||
B:brick_diorite_block=true
|
||||
B:brick_diorite_brick=true
|
||||
B:brick_diorite_cobble=true
|
||||
B:brick_diorite_etched=true
|
||||
B:brick_diorite_fitted=true
|
||||
B:brick_diorite_ornate=true
|
||||
B:brick_frostbound_block=true
|
||||
B:brick_frostbound_brick=true
|
||||
B:brick_frostbound_cobble=true
|
||||
B:brick_frostbound_etched=true
|
||||
B:brick_frostbound_fitted=true
|
||||
B:brick_frostbound_ornate=true
|
||||
B:brick_granite_block=true
|
||||
B:brick_granite_brick=true
|
||||
B:brick_granite_cobble=true
|
||||
B:brick_granite_etched=true
|
||||
B:brick_granite_fitted=true
|
||||
B:brick_granite_ornate=true
|
||||
B:brick_infernal_block=true
|
||||
B:brick_infernal_brick=true
|
||||
B:brick_infernal_cobble=true
|
||||
B:brick_infernal_etched=true
|
||||
B:brick_infernal_fitted=true
|
||||
B:brick_infernal_ornate=true
|
||||
B:brick_nether_block=true
|
||||
B:brick_nether_brick=true
|
||||
B:brick_nether_cobble=true
|
||||
B:brick_nether_etched=true
|
||||
B:brick_nether_fitted=true
|
||||
B:brick_nether_ornate=true
|
||||
B:brick_pearlized_block=true
|
||||
B:brick_pearlized_brick=true
|
||||
B:brick_pearlized_cobble=true
|
||||
B:brick_pearlized_etched=true
|
||||
B:brick_pearlized_fitted=true
|
||||
B:brick_pearlized_ornate=true
|
||||
B:brick_quarried_block=true
|
||||
B:brick_quarried_brick=true
|
||||
B:brick_quarried_cobble=true
|
||||
B:brick_quarried_etched=true
|
||||
B:brick_quarried_fitted=true
|
||||
B:brick_quarried_ornate=true
|
||||
B:brick_red_nether_block=true
|
||||
B:brick_red_nether_brick=true
|
||||
B:brick_red_nether_cobble=true
|
||||
B:brick_red_nether_etched=true
|
||||
B:brick_red_nether_fitted=true
|
||||
B:brick_red_nether_ornate=true
|
||||
B:brick_red_sandy_block=true
|
||||
B:brick_red_sandy_brick=true
|
||||
B:brick_red_sandy_cobble=true
|
||||
B:brick_red_sandy_etched=true
|
||||
B:brick_red_sandy_fitted=true
|
||||
B:brick_red_sandy_ornate=true
|
||||
B:brick_sandy_block=true
|
||||
B:brick_sandy_brick=true
|
||||
B:brick_sandy_cobble=true
|
||||
B:brick_sandy_etched=true
|
||||
B:brick_sandy_fitted=true
|
||||
B:brick_sandy_ornate=true
|
||||
B:buffer=true
|
||||
B:charge_feeder_admin=true
|
||||
B:charge_feeder_ic2=true
|
||||
B:control=true
|
||||
B:coupler=true
|
||||
B:detector=true
|
||||
B:detector_advanced=true
|
||||
B:detector_age=true
|
||||
B:detector_animal=true
|
||||
B:detector_any=true
|
||||
B:detector_empty=true
|
||||
B:detector_item=true
|
||||
B:detector_locomotive=true
|
||||
B:detector_mob=true
|
||||
B:detector_player=true
|
||||
B:detector_routing=true
|
||||
B:detector_sheep=true
|
||||
B:detector_tank=true
|
||||
B:detector_train=true
|
||||
B:detector_villager=true
|
||||
B:disembarking=true
|
||||
B:dumping=true
|
||||
B:embarking=true
|
||||
B:equipment_feed_station=true
|
||||
B:equipment_rolling_manual=true
|
||||
B:equipment_rolling_powered=true
|
||||
B:equipment_smoker=true
|
||||
B:gated=true
|
||||
B:generic_bronze=true
|
||||
B:generic_coke=true
|
||||
B:generic_concrete=true
|
||||
B:generic_copper=true
|
||||
B:generic_creosote=true
|
||||
B:generic_crushed_obsidian=true
|
||||
B:generic_invar=true
|
||||
B:generic_lead=true
|
||||
B:generic_nickel=true
|
||||
B:generic_silver=true
|
||||
B:generic_steel=true
|
||||
B:generic_stone_abyssal=true
|
||||
B:generic_stone_quarried=true
|
||||
B:generic_tin=true
|
||||
B:junction=true
|
||||
B:launcher=true
|
||||
B:locking=true
|
||||
B:locomotive=true
|
||||
B:manipulator_dispenser_cart=true
|
||||
B:manipulator_dispenser_train=true
|
||||
B:manipulator_loader_fluid=true
|
||||
B:manipulator_loader_ic2=true
|
||||
B:manipulator_loader_item=true
|
||||
B:manipulator_loader_item_advanced=true
|
||||
B:manipulator_loader_rf=true
|
||||
B:manipulator_unloader_fluid=true
|
||||
B:manipulator_unloader_ic2=true
|
||||
B:manipulator_unloader_item=true
|
||||
B:manipulator_unloader_item_advanced=true
|
||||
B:manipulator_unloader_rf=true
|
||||
B:messenger=true
|
||||
B:one_way=true
|
||||
B:ore_copper=true
|
||||
B:ore_dark_diamond=true
|
||||
B:ore_dark_emerald=true
|
||||
B:ore_dark_lapis=true
|
||||
B:ore_lead=true
|
||||
B:ore_magic_firestone=true
|
||||
B:ore_metal_copper=true
|
||||
B:ore_metal_lead=true
|
||||
B:ore_metal_nickel=true
|
||||
B:ore_metal_poor_copper=true
|
||||
B:ore_metal_poor_gold=true
|
||||
B:ore_metal_poor_iron=true
|
||||
B:ore_metal_poor_lead=true
|
||||
B:ore_metal_poor_nickel=true
|
||||
B:ore_metal_poor_silver=true
|
||||
B:ore_metal_poor_tin=true
|
||||
B:ore_metal_silver=true
|
||||
B:ore_metal_tin=true
|
||||
B:ore_poor_copper=true
|
||||
B:ore_poor_gold=true
|
||||
B:ore_poor_iron=true
|
||||
B:ore_poor_lead=true
|
||||
B:ore_poor_silver=true
|
||||
B:ore_poor_tin=true
|
||||
B:ore_saltpeter=true
|
||||
B:ore_silver=true
|
||||
B:ore_sulfur=true
|
||||
B:ore_tin=true
|
||||
B:priming=true
|
||||
B:routing=true
|
||||
B:signal_box_analog=true
|
||||
B:signal_box_capacitor=true
|
||||
B:signal_box_controller=true
|
||||
B:signal_box_interlock=true
|
||||
B:signal_box_receiver=true
|
||||
B:signal_box_relay=true
|
||||
B:signal_box_sequencer=true
|
||||
B:throttle=true
|
||||
B:transition=true
|
||||
B:turnout=true
|
||||
B:whistle=true
|
||||
B:wye=true
|
||||
}
|
||||
|
||||
|
||||
14
src/config/railcraft/client.cfg
Normal file
14
src/config/railcraft/client.cfg
Normal file
@@ -0,0 +1,14 @@
|
||||
# Configuration file
|
||||
|
||||
client {
|
||||
# change to '{t}=false' to disable Ghost Train rendering
|
||||
B:enableGhostTrain=true
|
||||
|
||||
#
|
||||
# change '14' to a number ranging from '0' to '15' to represent the dynamic lighting of the locomotive when Dynamic Lights mod is present.
|
||||
# If it is '0' then locomotive lightning will be disabled.
|
||||
#
|
||||
I:locomotiveLightLevel=14
|
||||
}
|
||||
|
||||
|
||||
35
src/config/railcraft/entities.cfg
Normal file
35
src/config/railcraft/entities.cfg
Normal file
@@ -0,0 +1,35 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# entities
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disable individual entities here.
|
||||
##########################################################################################################
|
||||
|
||||
entities {
|
||||
B:bore=true
|
||||
B:cart_anchor_admin=true
|
||||
B:cart_anchor_personal=true
|
||||
B:cart_anchor_world=true
|
||||
B:cart_cargo=true
|
||||
B:cart_gift=true
|
||||
B:cart_ic2_MFSU=true
|
||||
B:cart_ic2_batbox=true
|
||||
B:cart_ic2_cesu=true
|
||||
B:cart_ic2_mfe=true
|
||||
B:cart_pumpkin=true
|
||||
B:cart_redstone_flux=true
|
||||
B:cart_tank=true
|
||||
B:cart_tnt_wood=true
|
||||
B:cart_work=true
|
||||
B:locomotive_creative=true
|
||||
B:locomotive_electric=true
|
||||
B:locomotive_steam_magic=true
|
||||
B:locomotive_steam_solid=true
|
||||
B:mow_track_layer=true
|
||||
B:mow_track_relayer=true
|
||||
B:mow_track_remover=true
|
||||
B:mow_undercutter=true
|
||||
}
|
||||
|
||||
|
||||
72
src/config/railcraft/items.cfg
Normal file
72
src/config/railcraft/items.cfg
Normal file
@@ -0,0 +1,72 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# items
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Many items can be disabled by setting them to 'false'.
|
||||
# This is not true for all items, so some experimentation may be needed.
|
||||
# Some disabled items will cause a substitute to be used in crafting recipes.
|
||||
##########################################################################################################
|
||||
|
||||
items {
|
||||
B:armor_boots_steel=true
|
||||
B:armor_chestplate_steel=true
|
||||
B:armor_goggles=true
|
||||
B:armor_helmet_steel=true
|
||||
B:armor_leggings_steel=true
|
||||
B:armor_overalls=true
|
||||
B:bleached_clay=true
|
||||
B:borehead_diamond=true
|
||||
B:borehead_iron=true
|
||||
B:borehead_steel=true
|
||||
B:circuit=true
|
||||
B:concrete=true
|
||||
B:dust=true
|
||||
B:firestone_cracked=true
|
||||
B:firestone_cut=true
|
||||
B:firestone_raw=true
|
||||
B:firestone_refined=true
|
||||
B:fluid_bottle_creosote=true
|
||||
B:fluid_bottle_steam=true
|
||||
B:fuel_coke=true
|
||||
B:gear=true
|
||||
B:ic2_upgrade_lapotron=true
|
||||
B:ingot=true
|
||||
B:nugget=true
|
||||
B:plate=true
|
||||
B:rail=true
|
||||
B:railbed=true
|
||||
B:rebar=true
|
||||
B:routing_table=true
|
||||
B:routing_ticket=true
|
||||
B:routing_ticket_gold=true
|
||||
B:signal_lamp=true
|
||||
B:tie=true
|
||||
B:tool_axe_steel=true
|
||||
B:tool_charge_meter=true
|
||||
B:tool_crowbar_iron=true
|
||||
B:tool_crowbar_steel=true
|
||||
B:tool_crowbar_thaumium=true
|
||||
B:tool_crowbar_void=true
|
||||
B:tool_hoe_steel=true
|
||||
B:tool_magnifying_glass=true
|
||||
B:tool_notepad=true
|
||||
B:tool_pickaxe_steel=true
|
||||
B:tool_shears_steel=true
|
||||
B:tool_shovel_steel=true
|
||||
B:tool_signal_label=true
|
||||
B:tool_signal_surveyor=true
|
||||
B:tool_signal_tuner=true
|
||||
B:tool_spike_maul_iron=true
|
||||
B:tool_spike_maul_steel=true
|
||||
B:tool_stone_carver=true
|
||||
B:tool_sword_steel=true
|
||||
B:tool_whistle_tuner=true
|
||||
B:track_kit=true
|
||||
B:track_parts=true
|
||||
B:turbine_blade=true
|
||||
B:turbine_disk=true
|
||||
B:turbine_rotor=true
|
||||
}
|
||||
|
||||
|
||||
102
src/config/railcraft/modules.cfg
Normal file
102
src/config/railcraft/modules.cfg
Normal file
@@ -0,0 +1,102 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# modules
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
modules {
|
||||
# tunnel bore, maintenance carts, feed station, trade station, detectors
|
||||
B:"railcraft:automation"=true
|
||||
|
||||
# all things charge
|
||||
B:"railcraft:charge"=true
|
||||
|
||||
# world anchors, world anchor carts
|
||||
B:"railcraft:chunk_loading"=true
|
||||
|
||||
# emblems
|
||||
B:"railcraft:emblem"=true
|
||||
|
||||
# silly stuff, launch track, tnt carts, work cart
|
||||
B:"railcraft:extras"=true
|
||||
|
||||
# coke oven, blast furnace, rolling machine, rock crusher, etc...
|
||||
B:"railcraft:factory"=true
|
||||
|
||||
# forestry integration
|
||||
B:"railcraft:forestry"=true
|
||||
|
||||
# industrial craft integration
|
||||
B:"railcraft:ic2"=true
|
||||
|
||||
# locomotives, locomotive related tracks, train drag
|
||||
B:"railcraft:locomotives"=true
|
||||
|
||||
# firestone, waterstone, icestone
|
||||
B:"railcraft:magic"=true
|
||||
|
||||
# redstone flux cart
|
||||
B:"railcraft:redstone_flux"=true
|
||||
|
||||
# metals, fluids, raw materials
|
||||
B:"railcraft:resources"=true
|
||||
|
||||
# routing tables, tickets, detectors, etc...
|
||||
B:"railcraft:routing"=true
|
||||
|
||||
# christmas, halloween
|
||||
B:"railcraft:seasonal"=true
|
||||
|
||||
# signals, signal boxes
|
||||
B:"railcraft:signals"=true
|
||||
|
||||
# engines, boilers, steam traps
|
||||
B:"railcraft:steam"=true
|
||||
|
||||
# glass, posts, stairs, slabs, lanterns, walls
|
||||
B:"railcraft:structures"=true
|
||||
|
||||
# thaumcraft integration
|
||||
B:"railcraft:thaumcraft"=true
|
||||
|
||||
# track kits, outfitted track
|
||||
B:"railcraft:tracks"=true
|
||||
|
||||
# abandoned tracks
|
||||
B:"railcraft:tracks|abandoned"=true
|
||||
|
||||
# electric tracks
|
||||
B:"railcraft:tracks|electric"=true
|
||||
|
||||
# high speed tracks
|
||||
B:"railcraft:tracks|high_speed"=true
|
||||
|
||||
# high speed electric tracks
|
||||
B:"railcraft:tracks|high_speed_electric"=true
|
||||
|
||||
# reinforced tracks
|
||||
B:"railcraft:tracks|reinforced"=true
|
||||
|
||||
# strap iron tracks
|
||||
B:"railcraft:tracks|strap_iron"=true
|
||||
|
||||
# cart linking, train dispenser, coupler track kit
|
||||
B:"railcraft:train"=true
|
||||
|
||||
# loaders, cargo cart, tank cart, multiblock tanks
|
||||
B:"railcraft:transport"=true
|
||||
|
||||
# world gen, ores, villages
|
||||
B:"railcraft:world"=true
|
||||
}
|
||||
|
||||
|
||||
580
src/config/railcraft/railcraft.cfg
Normal file
580
src/config/railcraft/railcraft.cfg
Normal file
@@ -0,0 +1,580 @@
|
||||
# Configuration file
|
||||
|
||||
anchors {
|
||||
#
|
||||
# change to craftable=false to disable World Anchor crafting, they will still be available via Creative
|
||||
#
|
||||
B:craftable=true
|
||||
|
||||
#
|
||||
# change to 'delete.anchors=true' to delete every World Anchor or Anchor Cart in the world.
|
||||
# Value resets to false after each session.
|
||||
# To disable Anchors completely, disable the ChunkLoading Module from 'modules.cfg'
|
||||
#
|
||||
B:delete.anchors=false
|
||||
|
||||
#
|
||||
# change to interact.with.pipes=false to prevent pipes, tubes, or various other things from interacting with Anchors
|
||||
#
|
||||
B:interact.with.pipes=true
|
||||
|
||||
#
|
||||
# change to passive.craftable=false to disable Passive Anchor crafting, they will still be available via Creative
|
||||
#
|
||||
B:passive.craftable=true
|
||||
|
||||
#
|
||||
# the number of hours that an item will power a Passive Anchor
|
||||
# this is an approximation only, actual duration is affected by number of chunks loaded and tick rate
|
||||
# if the list is empty, Passive Anchors will not require fuel, default = 12
|
||||
# Entry Format: <modid>:<itemname>#<metadata>=<value>
|
||||
# Example: personal.fuel= minecraft:ender_pearl=12, minecraft:coal#0=4
|
||||
#
|
||||
S:passive.fuel=minecraft:ender_pearl=12
|
||||
|
||||
#
|
||||
# change to personal.craftable=false to disable Personal Anchor crafting, they will still be available via Creative
|
||||
#
|
||||
B:personal.craftable=true
|
||||
|
||||
#
|
||||
# the number of hours that an item will power a Personal Anchor or Personal Anchor Cart
|
||||
# this is an approximation only, actual duration is affected by number of chunks loaded and tick rate
|
||||
# if the list is empty, Personal Anchors will not require fuel, default = 12
|
||||
# Entry Format: <modid>:<itemname>#<metadata>=<value>
|
||||
# Example: personal.fuel= minecraft:ender_pearl=12, minecraft:coal#0=4
|
||||
#
|
||||
S:personal.fuel=minecraft:ender_pearl=12
|
||||
|
||||
#
|
||||
# change to 'print.debug=true' to log debug info for Anchors
|
||||
#
|
||||
B:print.debug=false
|
||||
|
||||
#
|
||||
# change to print.locations=true to print Anchor locations to the log on startup
|
||||
#
|
||||
B:print.locations=false
|
||||
|
||||
#
|
||||
# the number of hours that an item will power a World Anchor or World Anchor Cart
|
||||
# this is an approximation only, actual duration is affected by number of chunks loaded and tick rate
|
||||
# if the list is empty, World Anchors will not require fuel, default = 12
|
||||
# Entry Format: <modid>:<itemname>#<metadata>=<value>
|
||||
# Example: personal.fuel= minecraft:ender_pearl=12, minecraft:coal#0=4
|
||||
#
|
||||
S:world.fuel=minecraft:ender_pearl=12
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# enchantments
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Enchantments can be disabled here.
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
enchantments {
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# fluids
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# You can control whether Railcraft defines specific Fluids here.
|
||||
# However, be aware that if you disable a Fluid that is not defined by another mod,you may suffer errors and unexpected behavior.
|
||||
##########################################################################################################
|
||||
|
||||
fluids {
|
||||
B:creosote=true
|
||||
B:steam=true
|
||||
}
|
||||
|
||||
|
||||
general {
|
||||
#
|
||||
# ench_destruction
|
||||
#
|
||||
B:enchantments=true
|
||||
|
||||
#
|
||||
# change to 'play.sounds=false' to prevent all mod sounds from playing
|
||||
#
|
||||
B:play.sounds=true
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# recipes
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# You can add or remove various recipes here
|
||||
##########################################################################################################
|
||||
|
||||
recipes {
|
||||
|
||||
minecraft {
|
||||
|
||||
furnace {
|
||||
#
|
||||
# change to 'creosote=true' to add smelting recipes for Creosote Oil to the vanilla furnace
|
||||
#
|
||||
B:creosote=false
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
railcraft {
|
||||
|
||||
track {
|
||||
#
|
||||
# change to 'useAltRecipes=true' to use track recipes more similar to vanilla minecraft
|
||||
#
|
||||
B:useAltRecipes=false
|
||||
}
|
||||
|
||||
alloy {
|
||||
#
|
||||
# change to 'enableAltBronze=true' to forcibly enable a recipe to craft Bronze Ingots from Tin and Copper Ingots, regardless of whether the Factory Module is enabled
|
||||
#
|
||||
B:enableAltBronze=false
|
||||
|
||||
#
|
||||
# change to 'enableAltInvar=true' to forcibly enable a recipe to craft Invar Ingots from Iron and Nickel Ingots, regardless of whether the Factory Module is enabled
|
||||
#
|
||||
B:enableAltInvar=false
|
||||
|
||||
#
|
||||
# change to 'enableAltSteel=true' to forcibly enable a recipe to craft Steel Nuggets by smelting Iron Nuggets in a normal furnace, regardless of whether the Factory Module is enabled
|
||||
#
|
||||
B:enableAltSteel=false
|
||||
|
||||
#
|
||||
# change to 'enableHarderBronze=true' if you want Bronze recipes to supply 3 Bronze instead of 4
|
||||
#
|
||||
B:enableHarderBronze=false
|
||||
}
|
||||
|
||||
rockcrusher {
|
||||
#
|
||||
# change to 'ores=false' to prevent the game from crushing ores into dusts (only available if IC2 installed)
|
||||
#
|
||||
B:ores=true
|
||||
}
|
||||
|
||||
misc {
|
||||
#
|
||||
# set the output of the coalcoke and stick recipe for torches, setting to 0 will disable'
|
||||
# min=0, default=8, max=32
|
||||
#
|
||||
I:coalcoke.torches=8
|
||||
|
||||
#
|
||||
# set the output of the creosote and wool recipe for torches, setting to 0 will disable'
|
||||
# min=0, default=6, max=16
|
||||
#
|
||||
I:creosote.torches=6
|
||||
|
||||
#
|
||||
# change to 'gunpowder=false' to disable the sulfur, saltpeter, charcoal dust recipe for gunpowder
|
||||
#
|
||||
B:gunpowder=true
|
||||
}
|
||||
|
||||
cart {
|
||||
#
|
||||
# change to 'bronze=false' to disable the bronze recipe for minecarts
|
||||
#
|
||||
B:bronze=true
|
||||
|
||||
#
|
||||
# change to 'steel=false' to disable the steel recipe for minecarts
|
||||
#
|
||||
B:steel=true
|
||||
|
||||
#
|
||||
# change to 'vanilla.furnace=false' to disable the Furnace Minecart recipe
|
||||
#
|
||||
B:vanilla.furnace=true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
ic2 {
|
||||
|
||||
macerator {
|
||||
#
|
||||
# change to 'blaze=false' to disable the IC2 Macerator recipe for Blaze Powder
|
||||
#
|
||||
B:blaze=true
|
||||
|
||||
#
|
||||
# change to 'bones=false' to disable the IC2 Macerator recipe for Bonemeal
|
||||
#
|
||||
B:bones=true
|
||||
|
||||
#
|
||||
# change to 'charcoal=false' to disable the IC2 Macerator recipe for Charcoal Dust
|
||||
#
|
||||
B:charcoal=true
|
||||
|
||||
#
|
||||
# change to 'cobble=false' to disable the IC2 Macerator recipes for Cobblestone
|
||||
#
|
||||
B:cobble=true
|
||||
|
||||
#
|
||||
# change to 'dirt=false' to disable the IC2 Macerator recipe for Dirt
|
||||
#
|
||||
B:dirt=true
|
||||
|
||||
#
|
||||
# change to 'obsidian=false' to disable the IC2 Macerator recipes for Crushed Obsidian and Obsidian Dust
|
||||
#
|
||||
B:obsidian=false
|
||||
|
||||
#
|
||||
# change to 'ores=false' to disable the IC2 Macerator recipes for Ore Dusts
|
||||
#
|
||||
B:ores=true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
forestry {
|
||||
|
||||
misc {
|
||||
#
|
||||
# change to 'fertilizer=false' to disable the saltpeter recipe for Forestry Fertilizer
|
||||
#
|
||||
B:fertilizer=true
|
||||
}
|
||||
|
||||
carpenter {
|
||||
#
|
||||
# change to 'creosote.block=false' to disable the Carpenter Creosote Block recipe
|
||||
#
|
||||
B:creosote.block=true
|
||||
|
||||
#
|
||||
# change to 'ties=false' to disable the Carpenter Tie recipe
|
||||
#
|
||||
B:ties=true
|
||||
|
||||
#
|
||||
# change to 'torches=false' to disable the Carpenter Creosote Torch recipe
|
||||
#
|
||||
B:torches=true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# tweaks
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Here you can change the behavior of various things
|
||||
##########################################################################################################
|
||||
|
||||
tweaks {
|
||||
|
||||
blocks {
|
||||
|
||||
cartdispenser {
|
||||
#
|
||||
# set the minimum number of seconds between cart dispensing, default=0
|
||||
#
|
||||
I:delay=0
|
||||
}
|
||||
|
||||
irontank {
|
||||
#
|
||||
# Change to 'allow.stacking=false' to disable the stacking of Iron Tanks
|
||||
#
|
||||
B:allow.stacking=true
|
||||
|
||||
#
|
||||
# Allows you to set the max Iron Tank base dimension, valid values are 3, 5, 7, and 9
|
||||
#
|
||||
I:maxsize=9
|
||||
}
|
||||
|
||||
signals {
|
||||
#
|
||||
# change to 'printDebug=true' to log debug info for Signal Blocks
|
||||
#
|
||||
B:printDebug=false
|
||||
|
||||
#
|
||||
# measured in tick, smaller numbers update more often, resulting in more sensitive signals, but cost more cpu power, default = 4
|
||||
#
|
||||
I:update.interval=4
|
||||
}
|
||||
|
||||
machines {
|
||||
#
|
||||
# change to 'requirePower=false' to disable the Power Requirements for most machines
|
||||
#
|
||||
B:requirePower=true
|
||||
}
|
||||
|
||||
charge {
|
||||
#
|
||||
# adjust the maintenance costs for the Charge network, min=0.2, default=1.0, max=10.0
|
||||
#
|
||||
D:maintenanceCostMultiplier=1.0
|
||||
}
|
||||
|
||||
boiler {
|
||||
#
|
||||
# adjust the heat value of BioFuel in a Boiler, min=0.2, default=1.0, max=10.0
|
||||
#
|
||||
D:biofuelMultiplier=1.0
|
||||
|
||||
#
|
||||
# adjust the heat value of Fuel in a Boiler, min=0.2, default=1.0, max=10.0
|
||||
#
|
||||
D:fuelMultiplier=1.0
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
steam {
|
||||
#
|
||||
# adjust the amount of fuel used to create Steam, min=0.2, default=1.0, max=6.0
|
||||
#
|
||||
D:fuelPerSteamMultiplier=1.0
|
||||
}
|
||||
|
||||
tracks {
|
||||
|
||||
speed {
|
||||
#
|
||||
# add entity names to exclude them from explosions caused by high speed collisions
|
||||
#
|
||||
S:entities.excluded <
|
||||
>
|
||||
|
||||
#
|
||||
# change 'max.speed' to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading, min=0.6, default=0.8, max=1.2
|
||||
#
|
||||
D:max.speed=0.800000011920929
|
||||
}
|
||||
|
||||
launch {
|
||||
#
|
||||
# change the value to your desired max launch rail force, min=5, default=30, max=50
|
||||
#
|
||||
I:force.max=30
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
routing {
|
||||
#
|
||||
# change to 'ops.only=true' to limit the editing of Golden Tickets to server admins only
|
||||
#
|
||||
B:ops.only=false
|
||||
}
|
||||
|
||||
carts {
|
||||
|
||||
general {
|
||||
#
|
||||
# change to 'breakOnDrop=true' to restore vanilla behavior
|
||||
#
|
||||
B:breakOnDrop=false
|
||||
|
||||
#
|
||||
# change to 'collideWithItems=true' to restore minecart collisions with dropped items, ignored if 'register.collision.handler=false'
|
||||
#
|
||||
B:collideWithItems=false
|
||||
|
||||
#
|
||||
# change the value to your desired minecart stack size, vanilla=1, default=3, max=64
|
||||
#
|
||||
I:maxStackSize=3
|
||||
|
||||
#
|
||||
# change to 'printLinkingDebug=true' to log debug info for Cart Linking
|
||||
#
|
||||
B:printLinkingDebug=false
|
||||
|
||||
#
|
||||
# change to 'register.collision.handler=false' to use a minecart collision handler from a different mod or vanilla behavior
|
||||
#
|
||||
B:register.collision.handler=true
|
||||
|
||||
#
|
||||
# change to 'solid.carts=false' to return minecarts to vanilla player vs cart collision behavior
|
||||
# in vanilla minecarts are ghost like can be walked through
|
||||
# but making carts solid also makes them hard to push by hand
|
||||
# this setting is ignored if aren't using the Railcraft Collision Handler
|
||||
#
|
||||
B:solid.carts=true
|
||||
}
|
||||
|
||||
basic {
|
||||
#
|
||||
# change to 'adjustDrag=false' to give basic carts the original vanilla drag values, after changing you may need to replace the carts to see any change in game
|
||||
#
|
||||
B:adjustDrag=true
|
||||
}
|
||||
|
||||
chest {
|
||||
#
|
||||
# change to 'allowLiquids=true' to allow you put cans/capsules in Chest Carts
|
||||
#
|
||||
B:allowLiquids=false
|
||||
}
|
||||
|
||||
bore {
|
||||
#
|
||||
# change to 'destroyBlocks=true' to cause the Bore to destroy the blocks it mines instead of dropping them
|
||||
#
|
||||
B:destroyBlocks=false
|
||||
|
||||
#
|
||||
# change to 'mineAllBlocks=false' to enable mining checks, use true setting with caution, especially on servers
|
||||
#
|
||||
B:mineAllBlocks=true
|
||||
|
||||
#
|
||||
# add block ids to 'mineableBlocks' in a common separated list to define non-vanilla blocks mineable by the tunnel bore
|
||||
# ignored if 'tweaks.carts.bore.mineAllBlocks=true'
|
||||
# metadata sensitive entries can be defined in the form 'modid:blockname#metadata'
|
||||
# Example:mineableBlocks= { minecraft:stone, minecraft:stonebrick#3 }
|
||||
#
|
||||
S:mineableBlocks={}
|
||||
|
||||
#
|
||||
# adjust the speed at which the Bore mines blocks, min=0.1, default=1.0, max=50.0
|
||||
#
|
||||
D:miningSpeed=1.0
|
||||
}
|
||||
|
||||
locomotive {
|
||||
#
|
||||
# change to 'damageMobs=false' to disable Locomotive damage on mobs, they will still knockback mobs
|
||||
#
|
||||
B:damageMobs=true
|
||||
|
||||
#
|
||||
# controls how much power locomotives have and how many carts they can pull
|
||||
# be warned, longer trains have a greater chance for glitches
|
||||
# as such it HIGHLY recommended you do not change this
|
||||
#
|
||||
I:horsepower=15
|
||||
|
||||
steam {
|
||||
#
|
||||
# adjust the multiplier used when calculating fuel use, min=0.2, default=3.0, max=12.0
|
||||
#
|
||||
D:efficiencyMultiplier=3.0
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
tank {
|
||||
#
|
||||
# change the value to your desired Tank Cart capacity in buckets, min=4, default=32, max=64, ignored if 'tweaks.minecarts.tank.useCustomValues=false'
|
||||
#
|
||||
I:capacity=32
|
||||
|
||||
#
|
||||
# change the value to your desired Tank Cart fill rate in milli-buckets per tick, min=4, default=32, max=64
|
||||
# there are 1000 milli-buckets in a bucket, ignored if 'tweaks.minecarts.tank.useCustomValues=false'
|
||||
#
|
||||
I:fillrate=32
|
||||
|
||||
#
|
||||
# change to 'useCustomValues=true' to adjust the Tank Cart's capacity and fill rate
|
||||
#
|
||||
B:useCustomValues=false
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
worldgen {
|
||||
|
||||
##########################################################################################################
|
||||
# generate
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# You can control which Ores/Features generate in the world here.
|
||||
# If wish to disable world gen entirely it is recommended
|
||||
# that you disable the World Module in 'modules.cfg' instead.
|
||||
# Before disabling Railcraft metal ore gen, you should be aware
|
||||
# that is does not spawn like vanilla ore. It forms localized clouds
|
||||
# in distinct regions rather than a uniform spread.
|
||||
# It also consists of two types of ore, standard and poor.
|
||||
# Poor ore forms throughout the cloud, standard ore only forms in the core of the cloud.
|
||||
# These are referred to as Railcraft Ore Mines.
|
||||
##########################################################################################################
|
||||
|
||||
generate {
|
||||
# spawns beneath the sea in spheres
|
||||
B:abyssal.geodes=true
|
||||
|
||||
# spawns on lava sea floor in Nether
|
||||
B:firestone=true
|
||||
|
||||
# Copper Mine, spawns a cloud of ore over a large but localized region
|
||||
B:mineCopper=true
|
||||
|
||||
# Gold Mine, spawns a cloud of ore over a large but localized region
|
||||
B:mineGold=true
|
||||
|
||||
# Iron Mine, spawns a cloud of ore over a large but localized region
|
||||
B:mineIron=true
|
||||
|
||||
# Lead Mine, spawns a cloud of ore over a large but localized region
|
||||
B:mineLead=true
|
||||
|
||||
# Nickel Mine, spawns a cloud of ore over a large but localized region
|
||||
B:mineNickel=true
|
||||
|
||||
# Silver Mine, spawns a cloud of ore over a large but localized region
|
||||
B:mineSilver=true
|
||||
|
||||
# Tin Mine, spawns a cloud of ore over a large but localized region
|
||||
B:mineTin=true
|
||||
|
||||
# spawns on the surface in forests
|
||||
B:quarried.stone=true
|
||||
|
||||
# spawns beneath surface of deserts, regenerates via bedrock layer block
|
||||
B:saltpeter=true
|
||||
|
||||
# Spawns a copy of mines in the sky for easy configuration testing
|
||||
B:skyGen=false
|
||||
|
||||
# spawns near lava layer in mountains
|
||||
B:sulfur=true
|
||||
|
||||
# village building
|
||||
B:village.workshop=true
|
||||
}
|
||||
|
||||
tweak {
|
||||
#
|
||||
# chance that standard Ore will spawn in the core of Railcraft Ore Mines, min=0, default=20, max=100
|
||||
#
|
||||
I:mineStandardOreChance=20
|
||||
|
||||
#
|
||||
# chance that vanilla ore gen (Iron, Gold) will spawn ore uniformly throughout the world, set to zero to disable, min=0, default=100, max=100
|
||||
#
|
||||
I:vanillaOreGenChance=100
|
||||
}
|
||||
|
||||
id {
|
||||
I:workshop=456
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user