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mirror of https://github.com/Adam-Ant/modpack_spring_17 synced 2025-06-13 02:31:13 +00:00

Deep resonance first config pass

This commit is contained in:
Adam Dodman
2017-05-08 19:59:00 +01:00
parent 0a62c6d6fc
commit 89754b785b
3 changed files with 13 additions and 6 deletions

View File

@ -107,7 +107,7 @@ smelter {
I:processTime=200
# The amount of RCL to produce with one ore [range: 50 ~ 1000, default: 200]
I:rclPerOre=200
I:rclPerOre=400
# Maximum RF that can be stored in this machine [range: 0 ~ 1000000000, default: 50000]
I:rfMaximum=50000

View File

@ -14,7 +14,7 @@ compat {
generator {
# The volume for the generator sound (1.0 is default, 0.0 is off)
D:baseGeneratorVolume=1.0
D:baseGeneratorVolume=0.3
# Relative volume of the generator looping sound. With 1.0 the looping sound has equal loudness as the generator base volume
D:loopVolumeFactor=1.0
@ -365,7 +365,7 @@ radiation {
D:radiationShieldObsidianFactor=0.20000000298023224
# RF per tick/per block for the RCL screen module (if rftools is present)
I:rclModuleRFPerTick=6
I:rclModuleRFPerTick=4
# How much the radiation strength decreases every tick
D:strengthDecreasePerTick=3.0
@ -395,7 +395,7 @@ radiation {
worldgen {
# Chances for the ore to spawn in a chunk
I:chancesToSpawn=5
I:chancesToSpawn=10
# The chance that a crystal will spawn in a chunk. Higher number means less chance. 0 means no crystal will ever spawn.
I:crystalSpawnChance=15
@ -407,7 +407,7 @@ worldgen {
B:generateCrystalsOtherDimensions=true
# Enable this if you want resonating ore in the end
B:generateEndOre=false
B:generateEndOre=true
# Enable this if you want resonating crystals in the nether
B:generateNetherCrystals=true
@ -425,7 +425,7 @@ worldgen {
B:generateOverworldOre=true
# Maximum size of the ore veines
I:maxOreVeinSize=4
I:maxOreVeinSize=6
# Maximum ore height
I:maxY=30