From 22f773a7e4f1955d717369c7c268971cb2ccc9c3 Mon Sep 17 00:00:00 2001 From: Adam Dodman Date: Mon, 8 May 2017 20:40:34 +0100 Subject: [PATCH] RFTools config pass --- Readme.md | 12 ++++++++++++ src/config/rftools/dimensions.cfg | 6 +++--- src/config/rftools/rftools.cfg | 12 ++++++------ 3 files changed, 21 insertions(+), 9 deletions(-) diff --git a/Readme.md b/Readme.md index 0f791ec..a40604a 100644 --- a/Readme.md +++ b/Readme.md @@ -48,4 +48,16 @@ This modpack has been designed with the [SkCraft launcher toolkit](https://githu * Half sound volume * Disable ore copper and tin ore gen * Disable update notifications +* RFTools + * Dimensions: + * Buff dimlet parcel contents + * Allow player to delete their own dimensions with /rftool safedel + * Buff strongmobs some Morpheus + * Miner: + * 10x base energy costs + * Double item collection costs + * Fortune quarry 5x expensive (up from 2x) + * Base speed 6 (down from 8) + * Silk touch quarry 8x expensive (up from 3x) + * Disable endergenic generator (not sorry Bailey!) diff --git a/src/config/rftools/dimensions.cfg b/src/config/rftools/dimensions.cfg index cdcfe0d..611f13f 100644 --- a/src/config/rftools/dimensions.cfg +++ b/src/config/rftools/dimensions.cfg @@ -113,13 +113,13 @@ general { I:maxParcelContents=6 # The minimum amount of dimlet parts you get out of a dimlet parcel - I:minParcelContents=3 + I:minParcelContents=5 # If this is enabled (non-craftable) owner dimlets are required to construct dimension tabs. This is useful on servers where you want to limit the amount of dimensions a player can make B:ownerDimletsNeeded=false # If this is enabled then regular players can delete their own dimensions using the /rftdim safedel command - B:playersCanDeleteDimensions=false + B:playersCanDeleteDimensions=true # Randomize the seed when the dimension is created B:randomizeSeed=false @@ -134,7 +134,7 @@ general { I:spawnDimension=0 # How much stronger mobs should be if spawned in a dimension with the strong mobs dimlet - D:strongMobsFactor=2.0 + D:strongMobsFactor=3.0 # Set this to true if you want to make sure RFTools can only create void dimensions B:voidOnly=false diff --git a/src/config/rftools/rftools.cfg b/src/config/rftools/rftools.cfg index d7065dc..10dfba8 100644 --- a/src/config/rftools/rftools.cfg +++ b/src/config/rftools/rftools.cfg @@ -68,7 +68,7 @@ builder { I:builderRfPerPlayer=40000 # Base RF per block operation for the builder when used as a quarry or voider (actual cost depends on hardness of block) - I:builderRfPerQuarry=300 + I:builderRfPerQuarry=3000 # RF per block that is skipped (used when a filter is added to the builder) I:builderRfPerSkipped=50 @@ -77,7 +77,7 @@ builder { B:clearingQuarryAllowed=true # The cost of collecting an item (builder 'collect items' mode)) - I:collectRFPerItem=20 + I:collectRFPerItem=40 # The RF/t per area to keep checking for items in a given area (builder 'collect items' mode)) D:collectRFPerTickPerArea=0.5 @@ -92,7 +92,7 @@ builder { D:dimensionCostFactor=5.0 # The RF per operation of the builder is multiplied with this factor when using the fortune quarry shape card - D:fortunequarryShapeCardFactor=2.0 + D:fortunequarryShapeCardFactor=5.0 # Maximum dimension of the shape when a shape card is used in the builder I:maxBuilderDimension=512 @@ -110,7 +110,7 @@ builder { B:quarryAllowed=true # The base speed (number of blocks per tick) of the quarry - I:quarryBaseSpeed=8 + I:quarryBaseSpeed=6 # If true the quarry will chunkload a chunk at a time. If false the quarry will stop if a chunk is not loaded B:quarryChunkloads=true @@ -128,7 +128,7 @@ builder { B:showProgressHud=true # The RF per operation of the builder is multiplied with this factor when using the silk quarry shape card - D:silkquarryShapeCardFactor=3.0 + D:silkquarryShapeCardFactor=8.0 # Maximum RF storage that the space projector can hold I:spaceProjectorMaxRF=100000 @@ -387,7 +387,7 @@ general { B:enableDialingDeviceRecipe=true # Enable the endergenic generator recipe. - B:enableEndergenRecipe=true + B:enableEndergenRecipe=false # Enable the matter receiver recipe. B:enableMatterReceiverRecipe=true