
#######################################################################
# +-----------------------------------------------------------------+ #
# |                            BO3 object                           | #
# +-----------------------------------------------------------------+ #
#######################################################################

# This is the config file of a custom object.
# If you add this object correctly to your BiomeConfigs, it will spawn in the world.

# This is the creator of this BO3 object
Author: LordSmellyPants

# A short description of this BO3 object
Description: No description given

# The BO3 version, don't change this! It can be used by external applications to do a version check.
Version: 3

# The settings mode, WriteAll, WriteWithoutComments or WriteDisable. See WorldConfig.
SettingsMode: WriteDisable


#######################################################################
# +-----------------------------------------------------------------+ #
# |                          Main settings                          | #
# +-----------------------------------------------------------------+ #
#######################################################################

# This needs to be set to true to spawn the object in the Tree and Sapling resources.
Tree: false

# The frequency of the BO3 from 1 to 200. Tries this many times to spawn this BO3 when using the CustomObject(...) resource.
# Ignored by Tree(..), Sapling(..) and CustomStructure(..)
Frequency: 1

# The rarity of the BO3 from 0 to 100. Each spawn attempt has rarity% chance to succeed when using the CustomObject(...) resource.
# Ignored by Tree(..), Sapling(..) and CustomStructure(..)
Rarity: 3.0

# If you set this to true, the BO3 will be placed with a random rotation.
RotateRandomly: false

# The spawn height of the BO3 - randomY, highestBlock or highestSolidBlock.
SpawnHeight: highestSolidBlock

# The height limits for the BO3.
MinHeight: 61

MaxHeight: 63

# Objects can have other objects attacthed to it: branches. Branches can also
# have branches attached to it, which can also have branches, etc. This is the
# maximum branch depth for this objects.
MaxBranchDepth: 10

# When spawned with the UseWorld keyword, this BO3 should NOT spawn in the following biomes.
# If you writer.write the BO3 name directly in the BiomeConfigs, this will be ignored.
ExcludedBiomes: All


#######################################################################
# +-----------------------------------------------------------------+ #
# |                      Source block settings                      | #
# +-----------------------------------------------------------------+ #
#######################################################################

# The block(s) the BO3 should spawn in.
SourceBlocks: AIR

# The maximum percentage of the BO3 that can be outside the SourceBlock.
# The BO3 won't be placed on a location with more blocks outside the SourceBlock than this percentage.
MaxPercentageOutsideSourceBlock: 100

# What to do when a block is about to be placed outside the SourceBlock? (dontPlace, placeAnyway)
OutsideSourceBlock: placeAnyway


#######################################################################
# +-----------------------------------------------------------------+ #
# |                              Blocks                             | #
# +-----------------------------------------------------------------+ #
#######################################################################

# All the blocks used in the BO3 are listed here. Possible blocks:
# Block(x,y,z,id[.data][,nbtfile.nbt)
# RandomBlock(x,y,z,id[:data][,nbtfile.nbt],chance[,id[:data][,nbtfile.nbt],chance[,...]])
# So RandomBlock(0,0,0,CHEST,chest.nbt,50,CHEST,anotherchest.nbt,100) will spawn a chest at
# the BO3 origin, and give it a 50% chance to have the contents of chest.nbt, or, if that
# fails, a 100% percent chance to have the contents of anotherchest.nbt.
Block(-7,4,-3,LOG)
Block(-7,5,-3,LOG)
Block(-6,-5,-2,SNOW_BLOCK)
Block(-6,-4,-2,SNOW_BLOCK)
Block(-6,-3,-2,SNOW_BLOCK)
Block(-6,-2,-2,SNOW_BLOCK)
Block(-6,-1,-2,SNOW_BLOCK)
Block(-6,0,-2,SNOW_BLOCK)
Block(-6,1,-2,SNOW_BLOCK)
Block(-6,2,-2,SNOW_BLOCK)
Block(-6,4,-1,LOG)
Block(-6,5,-1,LOG)
Block(-6,6,-3,LOG:8)
Block(-6,6,-2,LOG)
Block(-6,7,-2,LOG:4)
Block(-5,-5,-4,SNOW_BLOCK)
Block(-5,-5,-3,SNOW_BLOCK)
Block(-5,-5,-2,SNOW_BLOCK)
Block(-5,-5,-1,SNOW_BLOCK)
Block(-5,-5,0,SNOW_BLOCK)
Block(-5,-4,-4,SNOW_BLOCK)
Block(-5,-4,-3,SNOW_BLOCK)
Block(-5,-4,-2,SNOW_BLOCK)
Block(-5,-4,-1,SNOW_BLOCK)
Block(-5,-4,0,SNOW_BLOCK)
Block(-5,-3,-4,SNOW_BLOCK)
Block(-5,-3,-3,SNOW_BLOCK)
Block(-5,-3,-2,SNOW_BLOCK)
Block(-5,-3,-1,SNOW_BLOCK)
Block(-5,-3,0,SNOW_BLOCK)
Block(-5,-2,-4,SNOW_BLOCK)
Block(-5,-2,-3,SNOW_BLOCK)
Block(-5,-2,-2,SNOW_BLOCK)
Block(-5,-2,-1,SNOW_BLOCK)
Block(-5,-2,0,SNOW_BLOCK)
Block(-5,-1,-4,SNOW_BLOCK)
Block(-5,-1,-3,SNOW_BLOCK)
Block(-5,-1,-2,SNOW_BLOCK)
Block(-5,-1,-1,SNOW_BLOCK)
Block(-5,-1,0,SNOW_BLOCK)
Block(-5,0,-4,SNOW_BLOCK)
Block(-5,0,-3,SNOW_BLOCK)
Block(-5,0,-2,SNOW_BLOCK)
Block(-5,0,-1,SNOW_BLOCK)
Block(-5,0,0,SNOW_BLOCK)
Block(-5,1,-4,SNOW_BLOCK)
Block(-5,1,-3,SNOW_BLOCK)
Block(-5,1,-2,SNOW_BLOCK)
Block(-5,1,-1,SNOW_BLOCK)
Block(-5,1,0,SNOW_BLOCK)
Block(-5,2,-3,SNOW_BLOCK)
Block(-5,2,-2,SNOW_BLOCK)
Block(-5,2,-1,SNOW_BLOCK)
Block(-5,3,-2,SNOW_BLOCK)
Block(-5,4,-4,LOG)
Block(-5,5,-4,LOG)
Block(-5,7,-2,LOG)
Block(-5,8,-2,LOG)
Block(-5,9,-2,LOG)
Block(-4,-5,-5,SNOW_BLOCK)
Block(-4,-5,-4,SNOW_BLOCK)
Block(-4,-5,-3,SNOW_BLOCK)
Block(-4,-5,-2,SNOW_BLOCK)
Block(-4,-5,-1,SNOW_BLOCK)
Block(-4,-5,0,SNOW_BLOCK)
Block(-4,-5,1,SNOW_BLOCK)
Block(-4,-4,-5,SNOW_BLOCK)
Block(-4,-4,-4,SNOW_BLOCK)
Block(-4,-4,-3,SNOW_BLOCK)
Block(-4,-4,-2,SNOW_BLOCK)
Block(-4,-4,-1,SNOW_BLOCK)
Block(-4,-4,0,SNOW_BLOCK)
Block(-4,-4,1,SNOW_BLOCK)
Block(-4,-3,-5,SNOW_BLOCK)
Block(-4,-3,-4,SNOW_BLOCK)
Block(-4,-3,-3,SNOW_BLOCK)
Block(-4,-3,-2,SNOW_BLOCK)
Block(-4,-3,-1,SNOW_BLOCK)
Block(-4,-3,0,SNOW_BLOCK)
Block(-4,-3,1,SNOW_BLOCK)
Block(-4,-2,-5,SNOW_BLOCK)
Block(-4,-2,-4,SNOW_BLOCK)
Block(-4,-2,-3,SNOW_BLOCK)
Block(-4,-2,-2,SNOW_BLOCK)
Block(-4,-2,-1,SNOW_BLOCK)
Block(-4,-2,0,SNOW_BLOCK)
Block(-4,-2,1,SNOW_BLOCK)
Block(-4,-1,-5,SNOW_BLOCK)
Block(-4,-1,-4,SNOW_BLOCK)
Block(-4,-1,-3,SNOW_BLOCK)
Block(-4,-1,-2,SNOW_BLOCK)
Block(-4,-1,-1,SNOW_BLOCK)
Block(-4,-1,0,SNOW_BLOCK)
Block(-4,-1,1,SNOW_BLOCK)
Block(-4,0,-5,SNOW_BLOCK)
Block(-4,0,-4,SNOW_BLOCK)
Block(-4,0,-3,SNOW_BLOCK)
Block(-4,0,-2,SNOW_BLOCK)
Block(-4,0,-1,SNOW_BLOCK)
Block(-4,0,0,SNOW_BLOCK)
Block(-4,0,1,SNOW_BLOCK)
Block(-4,1,-5,SNOW_BLOCK)
Block(-4,1,-4,SNOW_BLOCK)
Block(-4,1,-3,SNOW_BLOCK)
Block(-4,1,-2,SNOW_BLOCK)
Block(-4,1,-1,SNOW_BLOCK)
Block(-4,1,0,SNOW_BLOCK)
Block(-4,1,1,SNOW_BLOCK)
Block(-4,2,-4,SNOW_BLOCK)
Block(-4,2,-3,SNOW_BLOCK)
Block(-4,2,-2,SNOW_BLOCK)
Block(-4,2,-1,SNOW_BLOCK)
Block(-4,2,0,SNOW_BLOCK)
Block(-4,3,-3,SNOW_BLOCK)
Block(-4,3,-2,SNOW_BLOCK)
Block(-4,3,-1,SNOW_BLOCK)
Block(-4,4,-2,LOG)
Block(-4,5,-2,LOG)
Block(-4,6,-2,LOG)
Block(-4,10,-2,LOG)
Block(-3,-5,-6,SNOW_BLOCK)
Block(-3,-5,-5,SNOW_BLOCK)
Block(-3,-5,-4,SNOW_BLOCK)
Block(-3,-5,-3,SNOW_BLOCK)
Block(-3,-5,-2,SNOW_BLOCK)
Block(-3,-5,-1,SNOW_BLOCK)
Block(-3,-5,0,SNOW_BLOCK)
Block(-3,-5,1,SNOW_BLOCK)
Block(-3,-5,2,SNOW_BLOCK)
Block(-3,-4,-6,SNOW_BLOCK)
Block(-3,-4,-5,SNOW_BLOCK)
Block(-3,-4,-4,SNOW_BLOCK)
Block(-3,-4,-3,SNOW_BLOCK)
Block(-3,-4,-2,SNOW_BLOCK)
Block(-3,-4,-1,SNOW_BLOCK)
Block(-3,-4,0,SNOW_BLOCK)
Block(-3,-4,1,SNOW_BLOCK)
Block(-3,-4,2,SNOW_BLOCK)
Block(-3,-3,-6,SNOW_BLOCK)
Block(-3,-3,-5,SNOW_BLOCK)
Block(-3,-3,-4,SNOW_BLOCK)
Block(-3,-3,-3,SNOW_BLOCK)
Block(-3,-3,-2,SNOW_BLOCK)
Block(-3,-3,-1,SNOW_BLOCK)
Block(-3,-3,0,SNOW_BLOCK)
Block(-3,-3,1,SNOW_BLOCK)
Block(-3,-3,2,SNOW_BLOCK)
Block(-3,-2,-6,SNOW_BLOCK)
Block(-3,-2,-5,SNOW_BLOCK)
Block(-3,-2,-4,SNOW_BLOCK)
Block(-3,-2,-3,SNOW_BLOCK)
Block(-3,-2,-2,SNOW_BLOCK)
Block(-3,-2,-1,SNOW_BLOCK)
Block(-3,-2,0,SNOW_BLOCK)
Block(-3,-2,1,SNOW_BLOCK)
Block(-3,-2,2,SNOW_BLOCK)
Block(-3,-1,-6,SNOW_BLOCK)
Block(-3,-1,-5,SNOW_BLOCK)
Block(-3,-1,-4,SNOW_BLOCK)
Block(-3,-1,-3,SNOW_BLOCK)
Block(-3,-1,-2,SNOW_BLOCK)
Block(-3,-1,-1,SNOW_BLOCK)
Block(-3,-1,0,SNOW_BLOCK)
Block(-3,-1,1,SNOW_BLOCK)
Block(-3,-1,2,SNOW_BLOCK)
Block(-3,0,-6,SNOW_BLOCK)
Block(-3,0,-5,SNOW_BLOCK)
Block(-3,0,-4,SNOW_BLOCK)
Block(-3,0,-3,SNOW_BLOCK)
Block(-3,0,-2,SNOW_BLOCK)
Block(-3,0,-1,SNOW_BLOCK)
Block(-3,0,0,SNOW_BLOCK)
Block(-3,0,1,SNOW_BLOCK)
Block(-3,0,2,SNOW_BLOCK)
Block(-3,1,-6,SNOW_BLOCK)
Block(-3,1,-5,SNOW_BLOCK)
Block(-3,1,-4,SNOW_BLOCK)
Block(-3,1,-3,SNOW_BLOCK)
Block(-3,1,-2,SNOW_BLOCK)
Block(-3,1,-1,SNOW_BLOCK)
Block(-3,1,0,SNOW_BLOCK)
Block(-3,1,1,SNOW_BLOCK)
Block(-3,1,2,SNOW_BLOCK)
Block(-3,2,-5,SNOW_BLOCK)
Block(-3,2,-4,SNOW_BLOCK)
Block(-3,2,-3,SNOW_BLOCK)
Block(-3,2,-2,SNOW_BLOCK)
Block(-3,2,-1,SNOW_BLOCK)
Block(-3,2,0,SNOW_BLOCK)
Block(-3,2,1,SNOW_BLOCK)
Block(-3,3,-4,SNOW_BLOCK)
Block(-3,3,-3,SNOW_BLOCK)
Block(-3,3,-2,SNOW_BLOCK)
Block(-3,3,-1,SNOW_BLOCK)
Block(-3,3,0,SNOW_BLOCK)
Block(-3,4,-3,SNOW_BLOCK)
Block(-3,4,-2,SNOW_BLOCK)
Block(-3,4,-1,SNOW_BLOCK)
Block(-3,5,-2,SNOW_BLOCK)
Block(-3,11,-2,LOG:4)
Block(-3,13,-3,WOOL:8)
Block(-3,13,-2,WOOL:11)
Block(-3,13,-1,WOOL:8)
Block(-3,14,-3,PUMPKIN)
Block(-3,14,-2,PUMPKIN)
Block(-3,14,-1,PUMPKIN:2)
Block(-3,15,-4,PUMPKIN)
Block(-3,15,-3,PUMPKIN)
Block(-3,15,-2,PUMPKIN)
Block(-3,15,-1,PUMPKIN:2)
Block(-3,15,0,PUMPKIN:3)
Block(-3,16,-5,PUMPKIN)
Block(-3,16,-4,PUMPKIN)
Block(-3,16,-3,PUMPKIN)
Block(-3,16,-2,PUMPKIN)
Block(-3,16,-1,PUMPKIN:2)
Block(-3,16,0,PUMPKIN:3)
Block(-3,16,1,PUMPKIN:3)
Block(-3,17,-5,PUMPKIN)
Block(-3,17,-4,PUMPKIN)
Block(-3,17,-3,PUMPKIN)
Block(-3,17,-2,PUMPKIN)
Block(-3,17,-1,PUMPKIN:2)
Block(-3,17,0,PUMPKIN:3)
Block(-3,17,1,PUMPKIN:3)
Block(-3,18,-5,PUMPKIN)
Block(-3,18,-4,PUMPKIN)
Block(-3,18,-3,PUMPKIN)
Block(-3,18,-2,PUMPKIN)
Block(-3,18,-1,PUMPKIN)
Block(-3,18,0,PUMPKIN:3)
Block(-3,18,1,PUMPKIN:3)
Block(-3,19,-4,PUMPKIN)
Block(-3,19,-3,PUMPKIN)
Block(-3,19,-2,PUMPKIN)
Block(-3,19,-1,PUMPKIN)
Block(-3,19,0,PUMPKIN:2)
Block(-3,20,-3,PUMPKIN)
Block(-3,20,-2,PUMPKIN)
Block(-3,20,-1,PUMPKIN:2)
Block(-2,-5,-7,SNOW_BLOCK)
Block(-2,-5,-6,SNOW_BLOCK)
Block(-2,-5,-5,SNOW_BLOCK)
Block(-2,-5,-4,SNOW_BLOCK)
Block(-2,-5,-3,SNOW_BLOCK)
Block(-2,-5,-2,SNOW_BLOCK)
Block(-2,-5,-1,SNOW_BLOCK)
Block(-2,-5,0,SNOW_BLOCK)
Block(-2,-5,1,SNOW_BLOCK)
Block(-2,-5,2,SNOW_BLOCK)
Block(-2,-5,3,SNOW_BLOCK)
Block(-2,-4,-7,SNOW_BLOCK)
Block(-2,-4,-6,SNOW_BLOCK)
Block(-2,-4,-5,SNOW_BLOCK)
Block(-2,-4,-4,SNOW_BLOCK)
Block(-2,-4,-3,SNOW_BLOCK)
Block(-2,-4,-2,SNOW_BLOCK)
Block(-2,-4,-1,SNOW_BLOCK)
Block(-2,-4,0,SNOW_BLOCK)
Block(-2,-4,1,SNOW_BLOCK)
Block(-2,-4,2,SNOW_BLOCK)
Block(-2,-4,3,SNOW_BLOCK)
Block(-2,-3,-7,SNOW_BLOCK)
Block(-2,-3,-6,SNOW_BLOCK)
Block(-2,-3,-5,SNOW_BLOCK)
Block(-2,-3,-4,SNOW_BLOCK)
Block(-2,-3,-3,SNOW_BLOCK)
Block(-2,-3,-2,SNOW_BLOCK)
Block(-2,-3,-1,SNOW_BLOCK)
Block(-2,-3,0,SNOW_BLOCK)
Block(-2,-3,1,SNOW_BLOCK)
Block(-2,-3,2,SNOW_BLOCK)
Block(-2,-3,3,SNOW_BLOCK)
Block(-2,-2,-7,SNOW_BLOCK)
Block(-2,-2,-6,SNOW_BLOCK)
Block(-2,-2,-5,SNOW_BLOCK)
Block(-2,-2,-4,SNOW_BLOCK)
Block(-2,-2,-3,SNOW_BLOCK)
Block(-2,-2,-2,SNOW_BLOCK)
Block(-2,-2,-1,SNOW_BLOCK)
Block(-2,-2,0,SNOW_BLOCK)
Block(-2,-2,1,SNOW_BLOCK)
Block(-2,-2,2,SNOW_BLOCK)
Block(-2,-2,3,SNOW_BLOCK)
Block(-2,-1,-7,SNOW_BLOCK)
Block(-2,-1,-6,SNOW_BLOCK)
Block(-2,-1,-5,SNOW_BLOCK)
Block(-2,-1,-4,SNOW_BLOCK)
Block(-2,-1,-3,SNOW_BLOCK)
Block(-2,-1,-2,SNOW_BLOCK)
Block(-2,-1,-1,SNOW_BLOCK)
Block(-2,-1,0,SNOW_BLOCK)
Block(-2,-1,1,SNOW_BLOCK)
Block(-2,-1,2,SNOW_BLOCK)
Block(-2,-1,3,SNOW_BLOCK)
Block(-2,0,-7,SNOW_BLOCK)
Block(-2,0,-6,SNOW_BLOCK)
Block(-2,0,-5,SNOW_BLOCK)
Block(-2,0,-4,SNOW_BLOCK)
Block(-2,0,-3,SNOW_BLOCK)
Block(-2,0,-2,SNOW_BLOCK)
Block(-2,0,-1,SNOW_BLOCK)
Block(-2,0,0,SNOW_BLOCK)
Block(-2,0,1,SNOW_BLOCK)
Block(-2,0,2,SNOW_BLOCK)
Block(-2,0,3,SNOW_BLOCK)
Block(-2,1,-7,SNOW_BLOCK)
Block(-2,1,-6,SNOW_BLOCK)
Block(-2,1,-5,SNOW_BLOCK)
Block(-2,1,-4,SNOW_BLOCK)
Block(-2,1,-3,SNOW_BLOCK)
Block(-2,1,-2,SNOW_BLOCK)
Block(-2,1,-1,SNOW_BLOCK)
Block(-2,1,0,SNOW_BLOCK)
Block(-2,1,1,SNOW_BLOCK)
Block(-2,1,2,SNOW_BLOCK)
Block(-2,1,3,SNOW_BLOCK)
Block(-2,2,-6,SNOW_BLOCK)
Block(-2,2,-5,SNOW_BLOCK)
Block(-2,2,-4,SNOW_BLOCK)
Block(-2,2,-3,SNOW_BLOCK)
Block(-2,2,-2,SNOW_BLOCK)
Block(-2,2,-1,SNOW_BLOCK)
Block(-2,2,0,SNOW_BLOCK)
Block(-2,2,1,SNOW_BLOCK)
Block(-2,2,2,SNOW_BLOCK)
Block(-2,3,-5,SNOW_BLOCK)
Block(-2,3,-4,SNOW_BLOCK)
Block(-2,3,-3,SNOW_BLOCK)
Block(-2,3,-2,SNOW_BLOCK)
Block(-2,3,-1,SNOW_BLOCK)
Block(-2,3,0,SNOW_BLOCK)
Block(-2,3,1,SNOW_BLOCK)
Block(-2,3,2,SNOW_BLOCK)
Block(-2,4,-4,SNOW_BLOCK)
Block(-2,4,-3,SNOW_BLOCK)
Block(-2,4,-2,SNOW_BLOCK)
Block(-2,4,-1,SNOW_BLOCK)
Block(-2,4,0,SNOW_BLOCK)
Block(-2,4,1,SNOW_BLOCK)
Block(-2,5,-4,SNOW_BLOCK)
Block(-2,5,-3,SNOW_BLOCK)
Block(-2,5,-2,SNOW_BLOCK)
Block(-2,5,-1,SNOW_BLOCK)
Block(-2,5,0,SNOW_BLOCK)
Block(-2,6,-4,SNOW_BLOCK)
Block(-2,6,-3,SNOW_BLOCK)
Block(-2,6,-2,SNOW_BLOCK)
Block(-2,6,-1,SNOW_BLOCK)
Block(-2,6,0,SNOW_BLOCK)
Block(-2,7,-4,SNOW_BLOCK)
Block(-2,7,-3,SNOW_BLOCK)
Block(-2,7,-2,SNOW_BLOCK)
Block(-2,7,-1,SNOW_BLOCK)
Block(-2,7,0,SNOW_BLOCK)
Block(-2,8,-3,SNOW_BLOCK)
Block(-2,8,-2,SNOW_BLOCK)
Block(-2,8,-1,SNOW_BLOCK)
Block(-2,9,-3,SNOW_BLOCK)
Block(-2,9,-2,SNOW_BLOCK)
Block(-2,9,-1,SNOW_BLOCK)
Block(-2,10,-3,SNOW_BLOCK)
Block(-2,10,-2,SNOW_BLOCK)
Block(-2,10,-1,SNOW_BLOCK)
Block(-2,11,-2,SNOW_BLOCK)
Block(-2,12,-2,SNOW_BLOCK)
Block(-2,13,-4,WOOL:11)
Block(-2,13,-3,WOOL:11)
Block(-2,13,-2,WOOL:11)
Block(-2,13,-1,WOOL:8)
Block(-2,13,0,WOOL:11)
Block(-2,14,-4,PUMPKIN:3)
Block(-2,14,-3,PUMPKIN)
Block(-2,14,-2,PUMPKIN)
Block(-2,14,-1,PUMPKIN:2)
Block(-2,14,0,PUMPKIN:3)
Block(-2,15,-5,PUMPKIN)
Block(-2,15,-4,PUMPKIN:3)
Block(-2,15,-3,PUMPKIN:3)
Block(-2,15,-2,PUMPKIN:3)
Block(-2,15,-1,PUMPKIN:3)
Block(-2,15,0,PUMPKIN:3)
Block(-2,15,1,PUMPKIN:3)
Block(-2,16,-5,PUMPKIN)
Block(-2,16,-4,PUMPKIN:3)
Block(-2,16,-3,PUMPKIN:3)
Block(-2,16,-2,PUMPKIN:3)
Block(-2,16,-1,PUMPKIN:3)
Block(-2,16,0,PUMPKIN:3)
Block(-2,16,1,STAINED_CLAY:15)
Block(-2,17,-5,PUMPKIN)
Block(-2,17,-4,PUMPKIN:3)
Block(-2,17,-3,PUMPKIN:3)
Block(-2,17,-2,PUMPKIN:3)
Block(-2,17,-1,PUMPKIN:3)
Block(-2,17,0,PUMPKIN:3)
Block(-2,17,1,PUMPKIN:3)
Block(-2,18,-5,PUMPKIN)
Block(-2,18,-4,PUMPKIN:2)
Block(-2,18,-3,PUMPKIN:3)
Block(-2,18,-2,PUMPKIN:3)
Block(-2,18,-1,PUMPKIN:3)
Block(-2,18,0,PUMPKIN:3)
Block(-2,18,1,PUMPKIN:3)
Block(-2,19,-5,PUMPKIN)
Block(-2,19,-4,PUMPKIN:2)
Block(-2,19,-3,PUMPKIN:2)
Block(-2,19,-2,PUMPKIN:2)
Block(-2,19,-1,PUMPKIN:2)
Block(-2,19,0,PUMPKIN:3)
Block(-2,19,1,PUMPKIN:3)
Block(-2,20,-4,PUMPKIN)
Block(-2,20,-3,PUMPKIN)
Block(-2,20,-2,PUMPKIN)
Block(-2,20,-1,PUMPKIN)
Block(-2,20,0,PUMPKIN:2)
Block(-2,21,-3,PUMPKIN:3)
Block(-2,21,-2,PUMPKIN:3)
Block(-2,21,-1,PUMPKIN:3)
Block(-1,-5,-8,SNOW_BLOCK)
Block(-1,-5,-7,SNOW_BLOCK)
Block(-1,-5,-6,SNOW_BLOCK)
Block(-1,-5,-5,SNOW_BLOCK)
Block(-1,-5,-4,SNOW_BLOCK)
Block(-1,-5,-3,SNOW_BLOCK)
Block(-1,-5,-2,SNOW_BLOCK)
Block(-1,-5,-1,SNOW_BLOCK)
Block(-1,-5,0,SNOW_BLOCK)
Block(-1,-5,1,SNOW_BLOCK)
Block(-1,-5,2,SNOW_BLOCK)
Block(-1,-5,3,SNOW_BLOCK)
Block(-1,-4,-8,SNOW_BLOCK)
Block(-1,-4,-7,SNOW_BLOCK)
Block(-1,-4,-6,SNOW_BLOCK)
Block(-1,-4,-5,SNOW_BLOCK)
Block(-1,-4,-4,SNOW_BLOCK)
Block(-1,-4,-3,SNOW_BLOCK)
Block(-1,-4,-2,SNOW_BLOCK)
Block(-1,-4,-1,SNOW_BLOCK)
Block(-1,-4,0,SNOW_BLOCK)
Block(-1,-4,1,SNOW_BLOCK)
Block(-1,-4,2,SNOW_BLOCK)
Block(-1,-4,3,SNOW_BLOCK)
Block(-1,-3,-8,SNOW_BLOCK)
Block(-1,-3,-7,SNOW_BLOCK)
Block(-1,-3,-6,SNOW_BLOCK)
Block(-1,-3,-5,SNOW_BLOCK)
Block(-1,-3,-4,SNOW_BLOCK)
Block(-1,-3,-3,SNOW_BLOCK)
Block(-1,-3,-2,SNOW_BLOCK)
Block(-1,-3,-1,SNOW_BLOCK)
Block(-1,-3,0,SNOW_BLOCK)
Block(-1,-3,1,SNOW_BLOCK)
Block(-1,-3,2,SNOW_BLOCK)
Block(-1,-3,3,SNOW_BLOCK)
Block(-1,-2,-8,SNOW_BLOCK)
Block(-1,-2,-7,SNOW_BLOCK)
Block(-1,-2,-6,SNOW_BLOCK)
Block(-1,-2,-5,SNOW_BLOCK)
Block(-1,-2,-4,SNOW_BLOCK)
Block(-1,-2,-3,SNOW_BLOCK)
Block(-1,-2,-2,SNOW_BLOCK)
Block(-1,-2,-1,SNOW_BLOCK)
Block(-1,-2,0,SNOW_BLOCK)
Block(-1,-2,1,SNOW_BLOCK)
Block(-1,-2,2,SNOW_BLOCK)
Block(-1,-2,3,SNOW_BLOCK)
Block(-1,-1,-8,SNOW_BLOCK)
Block(-1,-1,-7,SNOW_BLOCK)
Block(-1,-1,-6,SNOW_BLOCK)
Block(-1,-1,-5,SNOW_BLOCK)
Block(-1,-1,-4,SNOW_BLOCK)
Block(-1,-1,-3,SNOW_BLOCK)
Block(-1,-1,-2,SNOW_BLOCK)
Block(-1,-1,-1,SNOW_BLOCK)
Block(-1,-1,0,SNOW_BLOCK)
Block(-1,-1,1,SNOW_BLOCK)
Block(-1,-1,2,SNOW_BLOCK)
Block(-1,-1,3,SNOW_BLOCK)
Block(-1,0,-8,SNOW_BLOCK)
Block(-1,0,-7,SNOW_BLOCK)
Block(-1,0,-6,SNOW_BLOCK)
Block(-1,0,-5,SNOW_BLOCK)
Block(-1,0,-4,SNOW_BLOCK)
Block(-1,0,-3,SNOW_BLOCK)
Block(-1,0,-2,SNOW_BLOCK)
Block(-1,0,-1,SNOW_BLOCK)
Block(-1,0,0,SNOW_BLOCK)
Block(-1,0,1,SNOW_BLOCK)
Block(-1,0,2,SNOW_BLOCK)
Block(-1,0,3,SNOW_BLOCK)
Block(-1,1,-8,SNOW_BLOCK)
Block(-1,1,-7,SNOW_BLOCK)
Block(-1,1,-6,SNOW_BLOCK)
Block(-1,1,-5,SNOW_BLOCK)
Block(-1,1,-4,SNOW_BLOCK)
Block(-1,1,-3,SNOW_BLOCK)
Block(-1,1,-2,SNOW_BLOCK)
Block(-1,1,-1,SNOW_BLOCK)
Block(-1,1,0,SNOW_BLOCK)
Block(-1,1,1,SNOW_BLOCK)
Block(-1,1,2,SNOW_BLOCK)
Block(-1,1,3,SNOW_BLOCK)
Block(-1,2,-8,SNOW_BLOCK)
Block(-1,2,-7,SNOW_BLOCK)
Block(-1,2,-6,SNOW_BLOCK)
Block(-1,2,-5,SNOW_BLOCK)
Block(-1,2,-4,SNOW_BLOCK)
Block(-1,2,-3,SNOW_BLOCK)
Block(-1,2,-2,SNOW_BLOCK)
Block(-1,2,-1,SNOW_BLOCK)
Block(-1,2,0,SNOW_BLOCK)
Block(-1,2,1,SNOW_BLOCK)
Block(-1,2,2,SNOW_BLOCK)
Block(-1,2,3,SNOW_BLOCK)
Block(-1,3,-7,SNOW_BLOCK)
Block(-1,3,-6,SNOW_BLOCK)
Block(-1,3,-5,SNOW_BLOCK)
Block(-1,3,-4,SNOW_BLOCK)
Block(-1,3,-3,SNOW_BLOCK)
Block(-1,3,-2,SNOW_BLOCK)
Block(-1,3,-1,SNOW_BLOCK)
Block(-1,3,0,SNOW_BLOCK)
Block(-1,3,1,SNOW_BLOCK)
Block(-1,3,2,SNOW_BLOCK)
Block(-1,3,3,SNOW_BLOCK)
Block(-1,4,-6,SNOW_BLOCK)
Block(-1,4,-5,SNOW_BLOCK)
Block(-1,4,-4,SNOW_BLOCK)
Block(-1,4,-3,SNOW_BLOCK)
Block(-1,4,-2,SNOW_BLOCK)
Block(-1,4,-1,SNOW_BLOCK)
Block(-1,4,0,SNOW_BLOCK)
Block(-1,4,1,SNOW_BLOCK)
Block(-1,4,2,SNOW_BLOCK)
Block(-1,5,-5,SNOW_BLOCK)
Block(-1,5,-4,SNOW_BLOCK)
Block(-1,5,-3,SNOW_BLOCK)
Block(-1,5,-2,SNOW_BLOCK)
Block(-1,5,-1,SNOW_BLOCK)
Block(-1,5,0,SNOW_BLOCK)
Block(-1,5,1,SNOW_BLOCK)
Block(-1,6,-5,SNOW_BLOCK)
Block(-1,6,-4,SNOW_BLOCK)
Block(-1,6,-3,SNOW_BLOCK)
Block(-1,6,-2,SNOW_BLOCK)
Block(-1,6,-1,SNOW_BLOCK)
Block(-1,6,0,SNOW_BLOCK)
Block(-1,6,1,SNOW_BLOCK)
Block(-1,7,-5,SNOW_BLOCK)
Block(-1,7,-4,SNOW_BLOCK)
Block(-1,7,-3,SNOW_BLOCK)
Block(-1,7,-2,SNOW_BLOCK)
Block(-1,7,-1,SNOW_BLOCK)
Block(-1,7,0,SNOW_BLOCK)
Block(-1,7,1,SNOW_BLOCK)
Block(-1,8,-4,SNOW_BLOCK)
Block(-1,8,-3,SNOW_BLOCK)
Block(-1,8,-2,SNOW_BLOCK)
Block(-1,8,-1,SNOW_BLOCK)
Block(-1,8,0,SNOW_BLOCK)
Block(-1,9,-4,SNOW_BLOCK)
Block(-1,9,-3,SNOW_BLOCK)
Block(-1,9,-2,SNOW_BLOCK)
Block(-1,9,-1,SNOW_BLOCK)
Block(-1,9,0,SNOW_BLOCK)
Block(-1,10,-4,SNOW_BLOCK)
Block(-1,10,-3,SNOW_BLOCK)
Block(-1,10,-2,SNOW_BLOCK)
Block(-1,10,-1,SNOW_BLOCK)
Block(-1,10,0,SNOW_BLOCK)
Block(-1,11,-3,SNOW_BLOCK)
Block(-1,11,-2,SNOW_BLOCK)
Block(-1,11,-1,SNOW_BLOCK)
Block(-1,11,0,SNOW)
Block(-1,12,-3,SNOW_BLOCK)
Block(-1,12,-2,SNOW_BLOCK)
Block(-1,12,-1,SNOW_BLOCK)
Block(-1,13,-5,WOOL:8)
Block(-1,13,-4,WOOL:8)
Block(-1,13,-3,WOOL:11)
Block(-1,13,-1,WOOL:11)
Block(-1,13,0,WOOL:8)
Block(-1,13,1,WOOL:8)
Block(-1,14,-5,PUMPKIN:3)
Block(-1,14,-4,PUMPKIN:3)
Block(-1,14,-3,PUMPKIN)
Block(-1,14,-2,PUMPKIN:3)
Block(-1,14,-1,PUMPKIN:3)
Block(-1,14,0,PUMPKIN:3)
Block(-1,14,1,PUMPKIN:3)
Block(-1,15,-5,PUMPKIN:3)
Block(-1,15,-4,PUMPKIN)
Block(-1,15,-3,PUMPKIN:3)
Block(-1,15,-2,PUMPKIN:3)
Block(-1,15,-1,PUMPKIN:3)
Block(-1,15,0,PUMPKIN:1)
Block(-1,15,1,STAINED_CLAY:15)
Block(-1,16,-5,PUMPKIN:3)
Block(-1,16,-4,PUMPKIN)
Block(-1,16,-3,PUMPKIN:3)
Block(-1,16,-2,PUMPKIN:3)
Block(-1,16,-1,PUMPKIN:2)
Block(-1,16,0,PUMPKIN:3)
Block(-1,16,1,PUMPKIN:1)
Block(-1,17,-5,PUMPKIN:3)
Block(-1,17,-4,PUMPKIN)
Block(-1,17,-3,PUMPKIN:3)
Block(-1,17,-2,PUMPKIN:3)
Block(-1,17,-1,PUMPKIN)
Block(-1,17,0,PUMPKIN:1)
Block(-1,17,1,PUMPKIN:1)
Block(-1,18,-5,PUMPKIN:3)
Block(-1,18,-4,PUMPKIN)
Block(-1,18,-3,PUMPKIN:1)
Block(-1,18,-2,PUMPKIN:1)
Block(-1,18,-1,PUMPKIN:1)
Block(-1,18,0,PUMPKIN:2)
Block(-1,18,1,STAINED_CLAY:15)
Block(-1,19,-5,PUMPKIN:1)
Block(-1,19,-4,PUMPKIN:3)
Block(-1,19,-3,PUMPKIN:3)
Block(-1,19,-2,PUMPKIN:3)
Block(-1,19,-1,PUMPKIN:2)
Block(-1,19,0,PUMPKIN:3)
Block(-1,19,1,STAINED_CLAY:15)
Block(-1,20,-5,PUMPKIN)
Block(-1,20,-4,PUMPKIN)
Block(-1,20,-3,PUMPKIN)
Block(-1,20,-2,PUMPKIN)
Block(-1,20,-1,PUMPKIN)
Block(-1,20,0,PUMPKIN)
Block(-1,20,1,PUMPKIN:3)
Block(-1,21,-4,PUMPKIN:3)
Block(-1,21,-3,PUMPKIN:2)
Block(-1,21,-2,PUMPKIN:2)
Block(-1,21,-1,PUMPKIN:2)
Block(-1,21,0,PUMPKIN:2)
Block(0,-5,-9,SNOW_BLOCK)
Block(0,-5,-8,SNOW_BLOCK)
Block(0,-5,-7,SNOW_BLOCK)
Block(0,-5,-6,SNOW_BLOCK)
Block(0,-5,-5,SNOW_BLOCK)
Block(0,-5,-4,SNOW_BLOCK)
Block(0,-5,-3,SNOW_BLOCK)
Block(0,-5,-2,SNOW_BLOCK)
Block(0,-5,-1,SNOW_BLOCK)
Block(0,-5,0,SNOW_BLOCK)
Block(0,-5,1,SNOW_BLOCK)
Block(0,-5,2,SNOW_BLOCK)
Block(0,-5,3,SNOW_BLOCK)
Block(0,-4,-9,SNOW_BLOCK)
Block(0,-4,-8,SNOW_BLOCK)
Block(0,-4,-7,SNOW_BLOCK)
Block(0,-4,-6,SNOW_BLOCK)
Block(0,-4,-5,SNOW_BLOCK)
Block(0,-4,-4,SNOW_BLOCK)
Block(0,-4,-3,SNOW_BLOCK)
Block(0,-4,-2,SNOW_BLOCK)
Block(0,-4,-1,SNOW_BLOCK)
Block(0,-4,0,SNOW_BLOCK)
Block(0,-4,1,SNOW_BLOCK)
Block(0,-4,2,SNOW_BLOCK)
Block(0,-4,3,SNOW_BLOCK)
Block(0,-3,-9,SNOW_BLOCK)
Block(0,-3,-8,SNOW_BLOCK)
Block(0,-3,-7,SNOW_BLOCK)
Block(0,-3,-6,SNOW_BLOCK)
Block(0,-3,-5,SNOW_BLOCK)
Block(0,-3,-4,SNOW_BLOCK)
Block(0,-3,-3,SNOW_BLOCK)
Block(0,-3,-2,SNOW_BLOCK)
Block(0,-3,-1,SNOW_BLOCK)
Block(0,-3,0,SNOW_BLOCK)
Block(0,-3,1,SNOW_BLOCK)
Block(0,-3,2,SNOW_BLOCK)
Block(0,-3,3,SNOW_BLOCK)
Block(0,-2,-9,SNOW_BLOCK)
Block(0,-2,-8,SNOW_BLOCK)
Block(0,-2,-7,SNOW_BLOCK)
Block(0,-2,-6,SNOW_BLOCK)
Block(0,-2,-5,SNOW_BLOCK)
Block(0,-2,-4,SNOW_BLOCK)
Block(0,-2,-3,SNOW_BLOCK)
Block(0,-2,-2,SNOW_BLOCK)
Block(0,-2,-1,SNOW_BLOCK)
Block(0,-2,0,SNOW_BLOCK)
Block(0,-2,1,SNOW_BLOCK)
Block(0,-2,2,SNOW_BLOCK)
Block(0,-2,3,SNOW_BLOCK)
Block(0,-1,-9,SNOW_BLOCK)
Block(0,-1,-8,SNOW_BLOCK)
Block(0,-1,-7,SNOW_BLOCK)
Block(0,-1,-6,SNOW_BLOCK)
Block(0,-1,-5,SNOW_BLOCK)
Block(0,-1,-4,SNOW_BLOCK)
Block(0,-1,-3,SNOW_BLOCK)
Block(0,-1,-2,SNOW_BLOCK)
Block(0,-1,-1,SNOW_BLOCK)
Block(0,-1,0,SNOW_BLOCK)
Block(0,-1,1,SNOW_BLOCK)
Block(0,-1,2,SNOW_BLOCK)
Block(0,-1,3,SNOW_BLOCK)
Block(0,0,-9,SNOW_BLOCK)
Block(0,0,-8,SNOW_BLOCK)
Block(0,0,-7,SNOW_BLOCK)
Block(0,0,-6,SNOW_BLOCK)
Block(0,0,-5,SNOW_BLOCK)
Block(0,0,-4,SNOW_BLOCK)
Block(0,0,-3,SNOW_BLOCK)
Block(0,0,-2,SNOW_BLOCK)
Block(0,0,-1,SNOW_BLOCK)
Block(0,0,0,SNOW_BLOCK)
Block(0,0,1,SNOW_BLOCK)
Block(0,0,2,SNOW_BLOCK)
Block(0,0,3,SNOW_BLOCK)
Block(0,1,-9,SNOW_BLOCK)
Block(0,1,-8,SNOW_BLOCK)
Block(0,1,-7,SNOW_BLOCK)
Block(0,1,-6,SNOW_BLOCK)
Block(0,1,-5,SNOW_BLOCK)
Block(0,1,-4,SNOW_BLOCK)
Block(0,1,-3,SNOW_BLOCK)
Block(0,1,-2,SNOW_BLOCK)
Block(0,1,0,SNOW_BLOCK)
Block(0,1,1,SNOW_BLOCK)
Block(0,1,2,SNOW_BLOCK)
Block(0,1,3,SNOW_BLOCK)
Block(0,2,-9,SNOW_BLOCK)
Block(0,2,-8,SNOW_BLOCK)
Block(0,2,-7,SNOW_BLOCK)
Block(0,2,-6,SNOW_BLOCK)
Block(0,2,-5,SNOW_BLOCK)
Block(0,2,-4,SNOW_BLOCK)
Block(0,2,-3,SNOW_BLOCK)
Block(0,2,-2,SNOW_BLOCK)
Block(0,2,-1,SNOW_BLOCK)
Block(0,2,0,SNOW_BLOCK)
Block(0,2,1,SNOW_BLOCK)
Block(0,2,2,SNOW_BLOCK)
Block(0,2,3,SNOW_BLOCK)
Block(0,3,-8,SNOW_BLOCK)
Block(0,3,-7,SNOW_BLOCK)
Block(0,3,-6,SNOW_BLOCK)
Block(0,3,-5,SNOW_BLOCK)
Block(0,3,-4,SNOW_BLOCK)
Block(0,3,-3,SNOW_BLOCK)
Block(0,3,-2,SNOW_BLOCK)
Block(0,3,-1,SNOW_BLOCK)
Block(0,3,0,SNOW_BLOCK)
Block(0,3,1,SNOW_BLOCK)
Block(0,3,2,SNOW_BLOCK)
Block(0,3,3,SNOW_BLOCK)
Block(0,4,-7,SNOW_BLOCK)
Block(0,4,-6,SNOW_BLOCK)
Block(0,4,-5,SNOW_BLOCK)
Block(0,4,-4,SNOW_BLOCK)
Block(0,4,-3,SNOW_BLOCK)
Block(0,4,-2,SNOW_BLOCK)
Block(0,4,-1,SNOW_BLOCK)
Block(0,4,0,SNOW_BLOCK)
Block(0,4,1,SNOW_BLOCK)
Block(0,4,2,SNOW_BLOCK)
Block(0,5,-6,SNOW_BLOCK)
Block(0,5,-5,SNOW_BLOCK)
Block(0,5,-4,SNOW_BLOCK)
Block(0,5,-3,SNOW_BLOCK)
Block(0,5,-2,SNOW_BLOCK)
Block(0,5,-1,SNOW_BLOCK)
Block(0,5,0,SNOW_BLOCK)
Block(0,5,1,SNOW_BLOCK)
Block(0,6,-5,SNOW_BLOCK)
Block(0,6,-4,SNOW_BLOCK)
Block(0,6,-3,SNOW_BLOCK)
Block(0,6,-2,SNOW_BLOCK)
Block(0,6,-1,SNOW_BLOCK)
Block(0,6,0,SNOW_BLOCK)
Block(0,6,1,STAINED_CLAY:15)
Block(0,7,-5,SNOW_BLOCK)
Block(0,7,-4,SNOW_BLOCK)
Block(0,7,-3,SNOW_BLOCK)
Block(0,7,-2,SNOW_BLOCK)
Block(0,7,-1,SNOW_BLOCK)
Block(0,7,0,SNOW_BLOCK)
Block(0,7,1,SNOW_BLOCK)
Block(0,8,-4,SNOW_BLOCK)
Block(0,8,-3,SNOW_BLOCK)
Block(0,8,-2,SNOW_BLOCK)
Block(0,8,-1,SNOW_BLOCK)
Block(0,8,0,STAINED_CLAY:15)
Block(0,9,-4,SNOW_BLOCK)
Block(0,9,-3,SNOW_BLOCK)
Block(0,9,-2,SNOW_BLOCK)
Block(0,9,-1,SNOW_BLOCK)
Block(0,9,0,SNOW_BLOCK)
Block(0,10,-4,SNOW_BLOCK)
Block(0,10,-3,SNOW_BLOCK)
Block(0,10,-2,SNOW_BLOCK)
Block(0,10,-1,SNOW_BLOCK)
Block(0,10,0,STAINED_CLAY:15)
Block(0,11,-4,SNOW_BLOCK)
Block(0,11,-3,SNOW_BLOCK)
Block(0,11,-2,SNOW_BLOCK)
Block(0,11,-1,SNOW_BLOCK)
Block(0,11,0,SNOW_BLOCK)
Block(0,12,-4,SNOW_BLOCK)
Block(0,12,-3,SNOW_BLOCK)
Block(0,12,-2,SNOW_BLOCK)
Block(0,12,-1,SNOW_BLOCK)
Block(0,12,0,SNOW_BLOCK)
Block(0,13,-5,WOOL:11)
Block(0,13,-4,WOOL:8)
Block(0,13,-3,WOOL:8)
Block(0,13,-2,WOOL:8)
Block(0,13,-1,WOOL:8)
Block(0,13,0,WOOL:11)
Block(0,13,1,WOOL:11)
Block(0,14,-5,PUMPKIN:1)
Block(0,14,-4,PUMPKIN:3)
Block(0,14,-3,PUMPKIN)
Block(0,14,-1,PUMPKIN:2)
Block(0,14,0,PUMPKIN:3)
Block(0,14,1,PUMPKIN:1)
Block(0,15,-5,PUMPKIN:3)
Block(0,15,-4,PUMPKIN)
Block(0,15,-3,PUMPKIN)
Block(0,15,-1,PUMPKIN:2)
Block(0,15,0,PUMPKIN:1)
Block(0,15,1,PUMPKIN:1)
Block(0,16,-5,PUMPKIN:3)
Block(0,16,-4,PUMPKIN)
Block(0,16,-3,PUMPKIN)
Block(0,16,-1,PUMPKIN:2)
Block(0,16,0,PUMPKIN:2)
Block(0,16,1,STAINED_CLAY:15)
Block(0,17,-5,PUMPKIN:3)
Block(0,17,-4,PUMPKIN)
Block(0,17,-3,PUMPKIN)
Block(0,17,-2,PUMPKIN:3)
Block(0,17,-1,PUMPKIN:2)
Block(0,17,0,PUMPKIN:1)
Block(0,17,1,PUMPKIN:1)
Block(0,18,-5,PUMPKIN:3)
Block(0,18,-4,PUMPKIN)
Block(0,18,-3,PUMPKIN:1)
Block(0,18,-2,PUMPKIN:1)
Block(0,18,-1,PUMPKIN:1)
Block(0,18,0,PUMPKIN:2)
Block(0,18,1,PUMPKIN:1)
Block(0,19,-5,PUMPKIN:1)
Block(0,19,-4,PUMPKIN:3)
Block(0,19,-3,PUMPKIN)
Block(0,19,-2,PUMPKIN:3)
Block(0,19,-1,PUMPKIN:1)
Block(0,19,0,PUMPKIN:3)
Block(0,19,1,PUMPKIN:1)
Block(0,20,-5,PUMPKIN)
Block(0,20,-4,PUMPKIN)
Block(0,20,-3,PUMPKIN)
Block(0,20,-2,PUMPKIN)
Block(0,20,-1,PUMPKIN)
Block(0,20,0,PUMPKIN)
Block(0,20,1,PUMPKIN:1)
Block(0,21,-4,PUMPKIN:3)
Block(0,21,-3,PUMPKIN)
Block(0,21,-2,PUMPKIN)
Block(0,21,-1,PUMPKIN:2)
Block(0,21,0,PUMPKIN:2)
Block(1,-5,-8,SNOW_BLOCK)
Block(1,-5,-7,SNOW_BLOCK)
Block(1,-5,-6,SNOW_BLOCK)
Block(1,-5,-5,SNOW_BLOCK)
Block(1,-5,-4,SNOW_BLOCK)
Block(1,-5,-3,SNOW_BLOCK)
Block(1,-5,-2,SNOW_BLOCK)
Block(1,-5,-1,SNOW_BLOCK)
Block(1,-5,0,SNOW_BLOCK)
Block(1,-5,1,SNOW_BLOCK)
Block(1,-5,2,SNOW_BLOCK)
Block(1,-5,3,SNOW_BLOCK)
Block(1,-4,-8,SNOW_BLOCK)
Block(1,-4,-7,SNOW_BLOCK)
Block(1,-4,-6,SNOW_BLOCK)
Block(1,-4,-5,SNOW_BLOCK)
Block(1,-4,-4,SNOW_BLOCK)
Block(1,-4,-3,SNOW_BLOCK)
Block(1,-4,-2,SNOW_BLOCK)
Block(1,-4,-1,SNOW_BLOCK)
Block(1,-4,0,SNOW_BLOCK)
Block(1,-4,1,SNOW_BLOCK)
Block(1,-4,2,SNOW_BLOCK)
Block(1,-4,3,SNOW_BLOCK)
Block(1,-3,-8,SNOW_BLOCK)
Block(1,-3,-7,SNOW_BLOCK)
Block(1,-3,-6,SNOW_BLOCK)
Block(1,-3,-5,SNOW_BLOCK)
Block(1,-3,-4,SNOW_BLOCK)
Block(1,-3,-3,SNOW_BLOCK)
Block(1,-3,-2,SNOW_BLOCK)
Block(1,-3,-1,SNOW_BLOCK)
Block(1,-3,0,SNOW_BLOCK)
Block(1,-3,1,SNOW_BLOCK)
Block(1,-3,2,SNOW_BLOCK)
Block(1,-3,3,SNOW_BLOCK)
Block(1,-2,-8,SNOW_BLOCK)
Block(1,-2,-7,SNOW_BLOCK)
Block(1,-2,-6,SNOW_BLOCK)
Block(1,-2,-5,SNOW_BLOCK)
Block(1,-2,-4,SNOW_BLOCK)
Block(1,-2,-3,SNOW_BLOCK)
Block(1,-2,-2,SNOW_BLOCK)
Block(1,-2,-1,SNOW_BLOCK)
Block(1,-2,0,SNOW_BLOCK)
Block(1,-2,1,SNOW_BLOCK)
Block(1,-2,2,SNOW_BLOCK)
Block(1,-2,3,SNOW_BLOCK)
Block(1,-1,-8,SNOW_BLOCK)
Block(1,-1,-7,SNOW_BLOCK)
Block(1,-1,-6,SNOW_BLOCK)
Block(1,-1,-5,SNOW_BLOCK)
Block(1,-1,-4,SNOW_BLOCK)
Block(1,-1,-3,SNOW_BLOCK)
Block(1,-1,-2,SNOW_BLOCK)
Block(1,-1,-1,SNOW_BLOCK)
Block(1,-1,0,SNOW_BLOCK)
Block(1,-1,1,SNOW_BLOCK)
Block(1,-1,2,SNOW_BLOCK)
Block(1,-1,3,SNOW_BLOCK)
Block(1,0,-8,SNOW_BLOCK)
Block(1,0,-7,SNOW_BLOCK)
Block(1,0,-6,SNOW_BLOCK)
Block(1,0,-5,SNOW_BLOCK)
Block(1,0,-4,SNOW_BLOCK)
Block(1,0,-3,SNOW_BLOCK)
Block(1,0,-2,SNOW_BLOCK)
Block(1,0,-1,SNOW_BLOCK)
Block(1,0,0,SNOW_BLOCK)
Block(1,0,1,SNOW_BLOCK)
Block(1,0,2,SNOW_BLOCK)
Block(1,0,3,SNOW_BLOCK)
Block(1,1,-8,SNOW_BLOCK)
Block(1,1,-7,SNOW_BLOCK)
Block(1,1,-6,SNOW_BLOCK)
Block(1,1,-5,SNOW_BLOCK)
Block(1,1,-4,SNOW_BLOCK)
Block(1,1,-3,SNOW_BLOCK)
Block(1,1,-2,SNOW_BLOCK)
Block(1,1,-1,SNOW_BLOCK)
Block(1,1,0,SNOW_BLOCK)
Block(1,1,1,SNOW_BLOCK)
Block(1,1,2,SNOW_BLOCK)
Block(1,1,3,SNOW_BLOCK)
Block(1,2,-8,SNOW_BLOCK)
Block(1,2,-7,SNOW_BLOCK)
Block(1,2,-6,SNOW_BLOCK)
Block(1,2,-5,SNOW_BLOCK)
Block(1,2,-4,SNOW_BLOCK)
Block(1,2,-3,SNOW_BLOCK)
Block(1,2,-2,SNOW_BLOCK)
Block(1,2,-1,SNOW_BLOCK)
Block(1,2,0,SNOW_BLOCK)
Block(1,2,1,SNOW_BLOCK)
Block(1,2,2,SNOW_BLOCK)
Block(1,2,3,SNOW_BLOCK)
Block(1,3,-7,SNOW_BLOCK)
Block(1,3,-6,SNOW_BLOCK)
Block(1,3,-5,SNOW_BLOCK)
Block(1,3,-4,SNOW_BLOCK)
Block(1,3,-3,SNOW_BLOCK)
Block(1,3,-2,SNOW_BLOCK)
Block(1,3,-1,SNOW_BLOCK)
Block(1,3,0,SNOW_BLOCK)
Block(1,3,1,SNOW_BLOCK)
Block(1,3,2,SNOW_BLOCK)
Block(1,3,3,SNOW_BLOCK)
Block(1,4,-6,SNOW_BLOCK)
Block(1,4,-5,SNOW_BLOCK)
Block(1,4,-4,SNOW_BLOCK)
Block(1,4,-3,SNOW_BLOCK)
Block(1,4,-2,SNOW_BLOCK)
Block(1,4,-1,SNOW_BLOCK)
Block(1,4,0,SNOW_BLOCK)
Block(1,4,1,SNOW_BLOCK)
Block(1,4,2,SNOW_BLOCK)
Block(1,5,-5,SNOW_BLOCK)
Block(1,5,-4,SNOW_BLOCK)
Block(1,5,-3,SNOW_BLOCK)
Block(1,5,-2,SNOW_BLOCK)
Block(1,5,-1,SNOW_BLOCK)
Block(1,5,0,SNOW_BLOCK)
Block(1,5,1,SNOW_BLOCK)
Block(1,6,-5,SNOW_BLOCK)
Block(1,6,-4,SNOW_BLOCK)
Block(1,6,-3,SNOW_BLOCK)
Block(1,6,-2,SNOW_BLOCK)
Block(1,6,-1,SNOW_BLOCK)
Block(1,6,0,SNOW_BLOCK)
Block(1,6,1,SNOW_BLOCK)
Block(1,7,-5,SNOW_BLOCK)
Block(1,7,-4,SNOW_BLOCK)
Block(1,7,-3,SNOW_BLOCK)
Block(1,7,-2,SNOW_BLOCK)
Block(1,7,-1,SNOW_BLOCK)
Block(1,7,0,SNOW_BLOCK)
Block(1,7,1,SNOW_BLOCK)
Block(1,8,-4,SNOW_BLOCK)
Block(1,8,-3,SNOW_BLOCK)
Block(1,8,-2,SNOW_BLOCK)
Block(1,8,-1,SNOW_BLOCK)
Block(1,8,0,SNOW_BLOCK)
Block(1,9,-4,SNOW_BLOCK)
Block(1,9,-3,SNOW_BLOCK)
Block(1,9,-2,SNOW_BLOCK)
Block(1,9,-1,SNOW_BLOCK)
Block(1,9,0,SNOW_BLOCK)
Block(1,10,-4,SNOW_BLOCK)
Block(1,10,-3,SNOW_BLOCK)
Block(1,10,-2,SNOW_BLOCK)
Block(1,10,-1,SNOW_BLOCK)
Block(1,10,0,SNOW_BLOCK)
Block(1,11,-3,SNOW_BLOCK)
Block(1,11,-2,SNOW_BLOCK)
Block(1,11,-1,SNOW_BLOCK)
Block(1,12,-3,SNOW_BLOCK)
Block(1,12,-2,SNOW_BLOCK)
Block(1,12,-1,SNOW_BLOCK)
Block(1,13,-5,WOOL:8)
Block(1,13,-4,WOOL:11)
Block(1,13,-3,WOOL:8)
Block(1,13,-2,WOOL:8)
Block(1,13,-1,WOOL:8)
Block(1,13,0,WOOL:8)
Block(1,13,1,WOOL:8)
Block(1,14,-5,PUMPKIN:1)
Block(1,14,-4,PUMPKIN:1)
Block(1,14,-3,PUMPKIN:1)
Block(1,14,-2,PUMPKIN:1)
Block(1,14,-1,PUMPKIN:1)
Block(1,14,0,PUMPKIN:1)
Block(1,14,1,PUMPKIN:1)
Block(1,15,-5,PUMPKIN:1)
Block(1,15,-4,PUMPKIN)
Block(1,15,-3,PUMPKIN)
Block(1,15,-2,PUMPKIN:1)
Block(1,15,-1,PUMPKIN:1)
Block(1,15,0,PUMPKIN:1)
Block(1,15,1,STAINED_CLAY:15)
Block(1,16,-5,PUMPKIN:1)
Block(1,16,-4,PUMPKIN)
Block(1,16,-3,PUMPKIN:1)
Block(1,16,-2,PUMPKIN:1)
Block(1,16,-1,PUMPKIN:1)
Block(1,16,0,PUMPKIN:1)
Block(1,16,1,PUMPKIN:1)
Block(1,17,-5,PUMPKIN:1)
Block(1,17,-4,PUMPKIN)
Block(1,17,-3,PUMPKIN)
Block(1,17,-2,PUMPKIN:1)
Block(1,17,-1,PUMPKIN)
Block(1,17,0,PUMPKIN:1)
Block(1,17,1,PUMPKIN:1)
Block(1,18,-5,PUMPKIN:3)
Block(1,18,-4,PUMPKIN)
Block(1,18,-3,PUMPKIN:1)
Block(1,18,-2,PUMPKIN:1)
Block(1,18,-1,PUMPKIN:1)
Block(1,18,0,PUMPKIN:2)
Block(1,18,1,STAINED_CLAY:15)
Block(1,19,-5,PUMPKIN:1)
Block(1,19,-4,PUMPKIN:3)
Block(1,19,-3,PUMPKIN)
Block(1,19,-2,PUMPKIN:1)
Block(1,19,-1,PUMPKIN:1)
Block(1,19,0,PUMPKIN:3)
Block(1,19,1,STAINED_CLAY:15)
Block(1,20,-5,PUMPKIN)
Block(1,20,-4,PUMPKIN)
Block(1,20,-3,PUMPKIN)
Block(1,20,-2,PUMPKIN)
Block(1,20,-1,PUMPKIN)
Block(1,20,0,PUMPKIN)
Block(1,20,1,PUMPKIN:1)
Block(1,21,-4,PUMPKIN)
Block(1,21,-3,PUMPKIN)
Block(1,21,-2,PUMPKIN)
Block(1,21,-1,PUMPKIN:2)
Block(1,21,0,PUMPKIN:2)
Block(2,-5,-7,SNOW_BLOCK)
Block(2,-5,-6,SNOW_BLOCK)
Block(2,-5,-5,SNOW_BLOCK)
Block(2,-5,-4,SNOW_BLOCK)
Block(2,-5,-3,SNOW_BLOCK)
Block(2,-5,-2,SNOW_BLOCK)
Block(2,-5,-1,SNOW_BLOCK)
Block(2,-5,0,SNOW_BLOCK)
Block(2,-5,1,SNOW_BLOCK)
Block(2,-5,2,SNOW_BLOCK)
Block(2,-5,3,SNOW_BLOCK)
Block(2,-4,-7,SNOW_BLOCK)
Block(2,-4,-6,SNOW_BLOCK)
Block(2,-4,-5,SNOW_BLOCK)
Block(2,-4,-4,SNOW_BLOCK)
Block(2,-4,-3,SNOW_BLOCK)
Block(2,-4,-2,SNOW_BLOCK)
Block(2,-4,-1,SNOW_BLOCK)
Block(2,-4,0,SNOW_BLOCK)
Block(2,-4,1,SNOW_BLOCK)
Block(2,-4,2,SNOW_BLOCK)
Block(2,-4,3,SNOW_BLOCK)
Block(2,-3,-7,SNOW_BLOCK)
Block(2,-3,-6,SNOW_BLOCK)
Block(2,-3,-5,SNOW_BLOCK)
Block(2,-3,-4,SNOW_BLOCK)
Block(2,-3,-3,SNOW_BLOCK)
Block(2,-3,-2,SNOW_BLOCK)
Block(2,-3,-1,SNOW_BLOCK)
Block(2,-3,0,SNOW_BLOCK)
Block(2,-3,1,SNOW_BLOCK)
Block(2,-3,2,SNOW_BLOCK)
Block(2,-3,3,SNOW_BLOCK)
Block(2,-2,-7,SNOW_BLOCK)
Block(2,-2,-6,SNOW_BLOCK)
Block(2,-2,-5,SNOW_BLOCK)
Block(2,-2,-4,SNOW_BLOCK)
Block(2,-2,-3,SNOW_BLOCK)
Block(2,-2,-2,SNOW_BLOCK)
Block(2,-2,-1,SNOW_BLOCK)
Block(2,-2,0,SNOW_BLOCK)
Block(2,-2,1,SNOW_BLOCK)
Block(2,-2,2,SNOW_BLOCK)
Block(2,-2,3,SNOW_BLOCK)
Block(2,-1,-7,SNOW_BLOCK)
Block(2,-1,-6,SNOW_BLOCK)
Block(2,-1,-5,SNOW_BLOCK)
Block(2,-1,-4,SNOW_BLOCK)
Block(2,-1,-3,SNOW_BLOCK)
Block(2,-1,-2,SNOW_BLOCK)
Block(2,-1,-1,SNOW_BLOCK)
Block(2,-1,0,SNOW_BLOCK)
Block(2,-1,1,SNOW_BLOCK)
Block(2,-1,2,SNOW_BLOCK)
Block(2,-1,3,SNOW_BLOCK)
Block(2,0,-7,SNOW_BLOCK)
Block(2,0,-6,SNOW_BLOCK)
Block(2,0,-5,SNOW_BLOCK)
Block(2,0,-4,SNOW_BLOCK)
Block(2,0,-3,SNOW_BLOCK)
Block(2,0,-2,SNOW_BLOCK)
Block(2,0,-1,SNOW_BLOCK)
Block(2,0,0,SNOW_BLOCK)
Block(2,0,1,SNOW_BLOCK)
Block(2,0,2,SNOW_BLOCK)
Block(2,0,3,SNOW_BLOCK)
Block(2,1,-7,SNOW_BLOCK)
Block(2,1,-6,SNOW_BLOCK)
Block(2,1,-5,SNOW_BLOCK)
Block(2,1,-4,SNOW_BLOCK)
Block(2,1,-3,SNOW_BLOCK)
Block(2,1,-2,SNOW_BLOCK)
Block(2,1,-1,SNOW_BLOCK)
Block(2,1,0,SNOW_BLOCK)
Block(2,1,1,SNOW_BLOCK)
Block(2,1,2,SNOW_BLOCK)
Block(2,1,3,SNOW_BLOCK)
Block(2,2,-6,SNOW_BLOCK)
Block(2,2,-5,SNOW_BLOCK)
Block(2,2,-4,SNOW_BLOCK)
Block(2,2,-3,SNOW_BLOCK)
Block(2,2,-2,SNOW_BLOCK)
Block(2,2,-1,SNOW_BLOCK)
Block(2,2,0,SNOW_BLOCK)
Block(2,2,1,SNOW_BLOCK)
Block(2,2,2,SNOW_BLOCK)
Block(2,3,-5,SNOW_BLOCK)
Block(2,3,-4,SNOW_BLOCK)
Block(2,3,-3,SNOW_BLOCK)
Block(2,3,-2,SNOW_BLOCK)
Block(2,3,-1,SNOW_BLOCK)
Block(2,3,0,SNOW_BLOCK)
Block(2,3,1,SNOW_BLOCK)
Block(2,3,2,SNOW_BLOCK)
Block(2,4,-4,SNOW_BLOCK)
Block(2,4,-3,SNOW_BLOCK)
Block(2,4,-2,SNOW_BLOCK)
Block(2,4,-1,SNOW_BLOCK)
Block(2,4,0,SNOW_BLOCK)
Block(2,4,1,SNOW_BLOCK)
Block(2,5,-4,SNOW_BLOCK)
Block(2,5,-3,SNOW_BLOCK)
Block(2,5,-2,SNOW_BLOCK)
Block(2,5,-1,SNOW_BLOCK)
Block(2,5,0,SNOW_BLOCK)
Block(2,6,-4,SNOW_BLOCK)
Block(2,6,-3,SNOW_BLOCK)
Block(2,6,-2,SNOW_BLOCK)
Block(2,6,-1,SNOW_BLOCK)
Block(2,6,0,SNOW_BLOCK)
Block(2,7,-4,SNOW_BLOCK)
Block(2,7,-3,SNOW_BLOCK)
Block(2,7,-2,SNOW_BLOCK)
Block(2,7,-1,SNOW_BLOCK)
Block(2,7,0,SNOW_BLOCK)
Block(2,8,-3,SNOW_BLOCK)
Block(2,8,-2,SNOW_BLOCK)
Block(2,8,-1,SNOW_BLOCK)
Block(2,9,-3,SNOW_BLOCK)
Block(2,9,-2,SNOW_BLOCK)
Block(2,9,-1,SNOW_BLOCK)
Block(2,10,-3,SNOW_BLOCK)
Block(2,10,-2,SNOW_BLOCK)
Block(2,10,-1,SNOW_BLOCK)
Block(2,11,-2,SNOW_BLOCK)
Block(2,11,-1,WOOL:11)
Block(2,12,-2,SNOW_BLOCK)
Block(2,12,-1,WOOL:8)
Block(2,13,-4,WOOL:11)
Block(2,13,-3,WOOL:11)
Block(2,13,-2,WOOL:8)
Block(2,13,-1,WOOL:8)
Block(2,13,0,WOOL:11)
Block(2,14,-4,PUMPKIN)
Block(2,14,-3,PUMPKIN)
Block(2,14,-2,PUMPKIN)
Block(2,14,-1,PUMPKIN:2)
Block(2,14,0,PUMPKIN:1)
Block(2,15,-5,PUMPKIN:1)
Block(2,15,-4,PUMPKIN:1)
Block(2,15,-3,PUMPKIN:1)
Block(2,15,-2,PUMPKIN:1)
Block(2,15,-1,PUMPKIN:1)
Block(2,15,0,PUMPKIN:1)
Block(2,15,1,PUMPKIN:1)
Block(2,16,-5,PUMPKIN:1)
Block(2,16,-4,PUMPKIN:1)
Block(2,16,-3,PUMPKIN:1)
Block(2,16,-2,PUMPKIN:1)
Block(2,16,-1,PUMPKIN:1)
Block(2,16,0,PUMPKIN:1)
Block(2,16,1,STAINED_CLAY:15)
Block(2,17,-5,PUMPKIN:1)
Block(2,17,-4,PUMPKIN:1)
Block(2,17,-3,PUMPKIN:1)
Block(2,17,-2,PUMPKIN:1)
Block(2,17,-1,PUMPKIN:1)
Block(2,17,0,PUMPKIN:1)
Block(2,17,1,PUMPKIN:1)
Block(2,18,-5,PUMPKIN:1)
Block(2,18,-4,PUMPKIN:2)
Block(2,18,-3,PUMPKIN:1)
Block(2,18,-2,PUMPKIN:1)
Block(2,18,-1,PUMPKIN:1)
Block(2,18,0,PUMPKIN:3)
Block(2,18,1,PUMPKIN:3)
Block(2,19,-5,PUMPKIN:1)
Block(2,19,-4,PUMPKIN:2)
Block(2,19,-3,PUMPKIN:3)
Block(2,19,-2,PUMPKIN:3)
Block(2,19,-1,PUMPKIN:3)
Block(2,19,0,PUMPKIN:3)
Block(2,19,1,PUMPKIN:1)
Block(2,20,-4,PUMPKIN)
Block(2,20,-3,PUMPKIN)
Block(2,20,-2,PUMPKIN)
Block(2,20,-1,PUMPKIN)
Block(2,20,0,PUMPKIN:2)
Block(2,21,-3,PUMPKIN)
Block(2,21,-2,PUMPKIN:1)
Block(2,21,-1,PUMPKIN:1)
Block(3,-5,-6,SNOW_BLOCK)
Block(3,-5,-5,SNOW_BLOCK)
Block(3,-5,-4,SNOW_BLOCK)
Block(3,-5,-3,SNOW_BLOCK)
Block(3,-5,-2,SNOW_BLOCK)
Block(3,-5,-1,SNOW_BLOCK)
Block(3,-5,0,SNOW_BLOCK)
Block(3,-5,1,SNOW_BLOCK)
Block(3,-5,2,SNOW_BLOCK)
Block(3,-4,-6,SNOW_BLOCK)
Block(3,-4,-5,SNOW_BLOCK)
Block(3,-4,-4,SNOW_BLOCK)
Block(3,-4,-3,SNOW_BLOCK)
Block(3,-4,-2,SNOW_BLOCK)
Block(3,-4,-1,SNOW_BLOCK)
Block(3,-4,0,SNOW_BLOCK)
Block(3,-4,1,SNOW_BLOCK)
Block(3,-4,2,SNOW_BLOCK)
Block(3,-3,-6,SNOW_BLOCK)
Block(3,-3,-5,SNOW_BLOCK)
Block(3,-3,-4,SNOW_BLOCK)
Block(3,-3,-3,SNOW_BLOCK)
Block(3,-3,-2,SNOW_BLOCK)
Block(3,-3,-1,SNOW_BLOCK)
Block(3,-3,0,SNOW_BLOCK)
Block(3,-3,1,SNOW_BLOCK)
Block(3,-3,2,SNOW_BLOCK)
Block(3,-2,-6,SNOW_BLOCK)
Block(3,-2,-5,SNOW_BLOCK)
Block(3,-2,-4,SNOW_BLOCK)
Block(3,-2,-3,SNOW_BLOCK)
Block(3,-2,-2,SNOW_BLOCK)
Block(3,-2,-1,SNOW_BLOCK)
Block(3,-2,0,SNOW_BLOCK)
Block(3,-2,1,SNOW_BLOCK)
Block(3,-2,2,SNOW_BLOCK)
Block(3,-1,-6,SNOW_BLOCK)
Block(3,-1,-5,SNOW_BLOCK)
Block(3,-1,-4,SNOW_BLOCK)
Block(3,-1,-3,SNOW_BLOCK)
Block(3,-1,-2,SNOW_BLOCK)
Block(3,-1,-1,SNOW_BLOCK)
Block(3,-1,0,SNOW_BLOCK)
Block(3,-1,1,SNOW_BLOCK)
Block(3,-1,2,SNOW_BLOCK)
Block(3,0,-6,SNOW_BLOCK)
Block(3,0,-5,SNOW_BLOCK)
Block(3,0,-4,SNOW_BLOCK)
Block(3,0,-3,SNOW_BLOCK)
Block(3,0,-2,SNOW_BLOCK)
Block(3,0,-1,SNOW_BLOCK)
Block(3,0,0,SNOW_BLOCK)
Block(3,0,1,SNOW_BLOCK)
Block(3,0,2,SNOW_BLOCK)
Block(3,1,-6,SNOW_BLOCK)
Block(3,1,-5,SNOW_BLOCK)
Block(3,1,-4,SNOW_BLOCK)
Block(3,1,-3,SNOW_BLOCK)
Block(3,1,-2,SNOW_BLOCK)
Block(3,1,-1,SNOW_BLOCK)
Block(3,1,0,SNOW_BLOCK)
Block(3,1,1,SNOW_BLOCK)
Block(3,1,2,SNOW_BLOCK)
Block(3,2,-5,SNOW_BLOCK)
Block(3,2,-4,SNOW_BLOCK)
Block(3,2,-3,SNOW_BLOCK)
Block(3,2,-2,SNOW_BLOCK)
Block(3,2,-1,SNOW_BLOCK)
Block(3,2,0,SNOW_BLOCK)
Block(3,2,1,SNOW_BLOCK)
Block(3,3,-4,SNOW_BLOCK)
Block(3,3,-3,SNOW_BLOCK)
Block(3,3,-2,SNOW_BLOCK)
Block(3,3,-1,SNOW_BLOCK)
Block(3,3,0,SNOW_BLOCK)
Block(3,3,1,SNOW_BLOCK)
Block(3,4,-3,SNOW_BLOCK)
Block(3,4,-2,SNOW_BLOCK)
Block(3,4,-1,SNOW_BLOCK)
Block(3,5,-2,SNOW_BLOCK)
Block(3,6,-2,LOG)
Block(3,9,-1,WOOL:8)
Block(3,10,-1,WOOL:11)
Block(3,11,-2,LOG:4)
Block(3,11,-1,WOOL:8)
Block(3,13,-3,WOOL:8)
Block(3,13,-2,WOOL:11)
Block(3,13,-1,WOOL:8)
Block(3,14,-3,PUMPKIN)
Block(3,14,-2,PUMPKIN)
Block(3,14,-1,PUMPKIN:2)
Block(3,15,-4,PUMPKIN:1)
Block(3,15,-3,PUMPKIN)
Block(3,15,-2,PUMPKIN:1)
Block(3,15,-1,PUMPKIN:2)
Block(3,15,0,PUMPKIN:2)
Block(3,16,-5,PUMPKIN:1)
Block(3,16,-4,PUMPKIN:2)
Block(3,16,-3,PUMPKIN)
Block(3,16,-2,PUMPKIN:1)
Block(3,16,-1,PUMPKIN:2)
Block(3,16,0,PUMPKIN:2)
Block(3,16,1,PUMPKIN:1)
Block(3,17,-5,PUMPKIN:1)
Block(3,17,-4,PUMPKIN:2)
Block(3,17,-3,PUMPKIN)
Block(3,17,-2,PUMPKIN:1)
Block(3,17,-1,PUMPKIN:2)
Block(3,17,0,PUMPKIN:2)
Block(3,17,1,PUMPKIN:1)
Block(3,18,-5,PUMPKIN:1)
Block(3,18,-4,PUMPKIN:2)
Block(3,18,-3,PUMPKIN:2)
Block(3,18,-2,PUMPKIN:2)
Block(3,18,-1,PUMPKIN:2)
Block(3,18,0,PUMPKIN:2)
Block(3,18,1,PUMPKIN:1)
Block(3,19,-4,PUMPKIN)
Block(3,19,-3,PUMPKIN:2)
Block(3,19,-2,PUMPKIN:2)
Block(3,19,-1,PUMPKIN:2)
Block(3,19,0,PUMPKIN:2)
Block(3,20,-3,PUMPKIN)
Block(3,20,-2,PUMPKIN)
Block(3,20,-1,PUMPKIN:2)
Block(4,-5,-5,SNOW_BLOCK)
Block(4,-5,-4,SNOW_BLOCK)
Block(4,-5,-3,SNOW_BLOCK)
Block(4,-5,-2,SNOW_BLOCK)
Block(4,-5,-1,SNOW_BLOCK)
Block(4,-5,0,SNOW_BLOCK)
Block(4,-5,1,SNOW_BLOCK)
Block(4,-4,-5,SNOW_BLOCK)
Block(4,-4,-4,SNOW_BLOCK)
Block(4,-4,-3,SNOW_BLOCK)
Block(4,-4,-2,SNOW_BLOCK)
Block(4,-4,-1,SNOW_BLOCK)
Block(4,-4,0,SNOW_BLOCK)
Block(4,-4,1,SNOW_BLOCK)
Block(4,-3,-5,SNOW_BLOCK)
Block(4,-3,-4,SNOW_BLOCK)
Block(4,-3,-3,SNOW_BLOCK)
Block(4,-3,-2,SNOW_BLOCK)
Block(4,-3,-1,SNOW_BLOCK)
Block(4,-3,0,SNOW_BLOCK)
Block(4,-3,1,SNOW_BLOCK)
Block(4,-2,-5,SNOW_BLOCK)
Block(4,-2,-4,SNOW_BLOCK)
Block(4,-2,-3,SNOW_BLOCK)
Block(4,-2,-2,SNOW_BLOCK)
Block(4,-2,-1,SNOW_BLOCK)
Block(4,-2,0,SNOW_BLOCK)
Block(4,-2,1,SNOW_BLOCK)
Block(4,-1,-5,SNOW_BLOCK)
Block(4,-1,-4,SNOW_BLOCK)
Block(4,-1,-3,SNOW_BLOCK)
Block(4,-1,-2,SNOW_BLOCK)
Block(4,-1,-1,SNOW_BLOCK)
Block(4,-1,0,SNOW_BLOCK)
Block(4,-1,1,SNOW_BLOCK)
Block(4,0,-5,SNOW_BLOCK)
Block(4,0,-4,SNOW_BLOCK)
Block(4,0,-3,SNOW_BLOCK)
Block(4,0,-2,SNOW_BLOCK)
Block(4,0,-1,SNOW_BLOCK)
Block(4,0,0,SNOW_BLOCK)
Block(4,0,1,SNOW_BLOCK)
Block(4,1,-5,SNOW_BLOCK)
Block(4,1,-4,SNOW_BLOCK)
Block(4,1,-3,SNOW_BLOCK)
Block(4,1,-2,SNOW_BLOCK)
Block(4,1,-1,SNOW_BLOCK)
Block(4,1,0,SNOW_BLOCK)
Block(4,1,1,SNOW_BLOCK)
Block(4,2,-4,SNOW_BLOCK)
Block(4,2,-3,SNOW_BLOCK)
Block(4,2,-2,SNOW_BLOCK)
Block(4,2,-1,SNOW_BLOCK)
Block(4,2,0,SNOW_BLOCK)
Block(4,3,-3,SNOW_BLOCK)
Block(4,3,-2,SNOW_BLOCK)
Block(4,3,-1,SNOW_BLOCK)
Block(4,4,-2,SNOW_BLOCK)
Block(4,7,-2,LOG:4)
Block(4,11,-2,LOG:4)
Block(5,-5,-4,SNOW_BLOCK)
Block(5,-5,-3,SNOW_BLOCK)
Block(5,-5,-2,SNOW_BLOCK)
Block(5,-5,-1,SNOW_BLOCK)
Block(5,-5,0,SNOW_BLOCK)
Block(5,-4,-4,SNOW_BLOCK)
Block(5,-4,-3,SNOW_BLOCK)
Block(5,-4,-2,SNOW_BLOCK)
Block(5,-4,-1,SNOW_BLOCK)
Block(5,-4,0,SNOW_BLOCK)
Block(5,-3,-4,SNOW_BLOCK)
Block(5,-3,-3,SNOW_BLOCK)
Block(5,-3,-2,SNOW_BLOCK)
Block(5,-3,-1,SNOW_BLOCK)
Block(5,-3,0,SNOW_BLOCK)
Block(5,-2,-4,SNOW_BLOCK)
Block(5,-2,-3,SNOW_BLOCK)
Block(5,-2,-2,SNOW_BLOCK)
Block(5,-2,-1,SNOW_BLOCK)
Block(5,-2,0,SNOW_BLOCK)
Block(5,-1,-4,SNOW_BLOCK)
Block(5,-1,-3,SNOW_BLOCK)
Block(5,-1,-2,SNOW_BLOCK)
Block(5,-1,-1,SNOW_BLOCK)
Block(5,-1,0,SNOW_BLOCK)
Block(5,0,-4,SNOW_BLOCK)
Block(5,0,-3,SNOW_BLOCK)
Block(5,0,-2,SNOW_BLOCK)
Block(5,0,-1,SNOW_BLOCK)
Block(5,0,0,SNOW_BLOCK)
Block(5,1,-4,SNOW_BLOCK)
Block(5,1,-3,SNOW_BLOCK)
Block(5,1,-2,SNOW_BLOCK)
Block(5,1,-1,SNOW_BLOCK)
Block(5,1,0,SNOW_BLOCK)
Block(5,2,-3,SNOW_BLOCK)
Block(5,2,-2,SNOW_BLOCK)
Block(5,2,-1,SNOW_BLOCK)
Block(5,3,-2,SNOW_BLOCK)
Block(5,5,-4,LOG)
Block(5,6,-4,LOG)
Block(5,6,-1,LOG)
Block(5,7,-3,LOG:8)
Block(5,7,-2,LOG)
Block(5,7,-1,LOG:8)
Block(5,8,-2,LOG)
Block(5,9,-2,LOG)
Block(5,10,-2,LOG:4)
Block(6,-5,-2,SNOW_BLOCK)
Block(6,-4,-2,SNOW_BLOCK)
Block(6,-3,-2,SNOW_BLOCK)
Block(6,-2,-2,SNOW_BLOCK)
Block(6,-1,-2,SNOW_BLOCK)
Block(6,0,-2,SNOW_BLOCK)
Block(6,1,-2,SNOW_BLOCK)
Block(6,2,-2,SNOW_BLOCK)
Block(6,7,-2,LOG:4)
Block(7,5,-2,LOG)
Block(7,6,-2,LOG)

#######################################################################
# +-----------------------------------------------------------------+ #
# |                            BO3 checks                           | #
# +-----------------------------------------------------------------+ #
#######################################################################

# Require a condition at a certain location in order for the BO3 to be spawned.
# BlockCheck(x,y,z,BlockName[,BlockName[,...]]) - one of the blocks must be at the location
# BlockCheckNot(x,y,z,BlockName[,BlockName[,...]]) - all the blocks must not be at the location
# LightCheck(x,y,z,minLightLevel,maxLightLevel) - light must be between min and max (inclusive)

# You can use "Solid" as a BlockName for matching all solid blocks or "All" to match all blocks that aren't air.

# Examples:
#   BlockCheck(0,-1,0,GRASS,DIRT)  Require grass or dirt just below the object
#   BlockCheck(0,-1,0,Solid)       Require any solid block just below the object
#   BlockCheck(0,-1,0,WOOL)        Require any type of wool just below the object
#   BlockCheck(0,-1,0,WOOL:0)      Require white wool just below the object
#   BlockCheckNot(0,0,0,WOOL:0)   Require that there is no white wool below the object
#   LightCheck(0,0,0,0,1)          Require almost complete darkness just below the object 

#######################################################################
# +-----------------------------------------------------------------+ #
# |                             Branches                            | #
# +-----------------------------------------------------------------+ #
#######################################################################

# Branches are objects that will spawn when this object spawns when it is used in
# the CustomStructure resource. Branches can also have branches, making complex
# structures possible. See the wiki for more details.

# Regular Branches spawn each branch with an independent chance of spawning.
# Branch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][IndividualChance])
# branchName - name of the object to spawn.
# rotation - NORTH, SOUTH, EAST or WEST.
# IndividualChance - The chance each branch has to spawn, assumed to be 100 when left blank

# Weighted Branches spawn branches with a dependent chance of spawning.
# WeightedBranch(x,y,z,branchName,rotation,chance[,anotherBranchName,rotation,chance[,...]][MaxChanceOutOf])
# MaxChanceOutOf - The chance all branches have to spawn out of, assumed to be 100 when left blank
Branch(12,0,4,CandyCane,NORTH,100)
Branch(-9,0,-5,CandyCane,NORTH,100)